Recent content by Dahlrek_sl

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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Do you _actually_ think developers actually finalize all animation content before anyone is allowed to see the game? What do the animators do for the rest of production, play foosball? Animations are designed, prioritized, scheduled, created, reviewed, revamped, re-reviewed, and tweaked like...
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    EQ Never

    You're kinda right. The thing is, building an MMO takes all sorts of skills. But you're not trying to hire a single engineer that can optimize your particle system Monday, reduce the input latency of your UI the Tuesday, manage your build and release system the Wednesday, hand-compress your...
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    EQ Never

    I think most of it's attributable to two things: Sturgeon's Law, and the fact that any talented engineer can find a more stable job that earns them vastly better money for their time outside the industry.
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    Archeage

    They usually have multiple independent login servers and don't want to make the effort to get them to coordinate, so depending on how they actually pull people from the queues, they can frequently end up with significantly different queue sizes. Which is why cancelling and trying again can move...
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    Skyforge anyone following this?

    Thanks for posting this. I actually liked several things about Allods, but the implementation of the cash shop ruined it. Way to early to see if this goes anywhere, but at least it looks interesting.
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    EQ Never

    Roughly speaking, voxels are the 3D equivalent of pixels, like a cube is the 3D equivalent of a square. Nothing more. People make voxel-based engines because it allows for a lot of useful simplifications - bounding box calculations are trivial, collision is easier, it's much more plausible to...
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    Hex: Shards of Fate TCG - Set 7: Frostheart 6/29/17

    It's already trivial to "hack" the data files, but it doesn't actually work because the server owns the game state - your client just gets out of sync. At least with the basic changes I tried (changing numbers on cards, casting things you shouldn't be able to cast, etc). It's possible that some...
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    Hex: Shards of Fate TCG - Set 7: Frostheart 6/29/17

    Where in the assets do you see this - specifically the original developers? If it's actually true that they picked this up from another dev house, with the way things have gone so far, I will need to lower my expectations significantly.
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    Amnesia: A Machine For Pigs

    Incredibly sad to hear that MFP isn't actually a proper successor to the original. Thanks for the warning.
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    Steam Deals and Digital Sales

    I'd suggest trying the demo. I thought it looked interesting too, so I tried the demo and thought it was really poor.
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    Neverwinter: PC

    In my experience, Mad Dragon and Gray Wolf are the first boss fights where queue groups fail. In both cases I've had people drop group *before* the boss because the bosses are "too hard". Most of the people you end up with via queues are bad players, with bad gear and bad specs, who have never...
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    Neverwinter: PC

    Yeah, I reported a bug, then realized it was my own mistake 5 minutes later and closed the ticket. 10 days later I got the same "We're closing this because we're too busy counting our money. Please submit a new ticket if it's still a problem." response. 10 fucking days, an already closed ticket...
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    Neverwinter: PC

    Yeah, sorry, I had vaguely recalled some charges had been dismissed, but was expecting that to be an update in the main article, and I didn't spot the followup article right away.
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    Neverwinter: PC

    http://www.wired.com/threatlevel/2013/05/game-king/ http://www.wired.com/threatlevel/201...ing-dismissed/
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    Neverwinter: PC

    Definitely no wipe, almost certainly a rollback, but probably not very far. Re: not having automatic reporting of red flags. Frankly, it's just a matter of priorities. If you're flush with cash and have spare engineering resources (hah), and someone competent to babysit the system...