Recent content by Moorgard Mobhunter_foh

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    Green Monster Games - Curt Schilling

    Roberts cracked a smile one day. We all cleared out, assuming the building was on fire. Turns out he was just chuckling over one of Curt"s idea emails.
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    Green Monster Games - Curt Schilling

    I beat you to it.
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    Green Monster Games - Curt Schilling

    Certainly there are circumstances where Things Come Up and in order to take advantage of an opportunity your people have to put in extra effort beyond the 40-hour week. That"s the nature of the beast, not just in the games industry but in any field where you need to be nimble. The kind of...
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    Green Monster Games - Curt Schilling

    The heartbreak of being a content designer is that the nature of your job is to expend tremendous effort crafting the experience in such a way that it has the potential to be memorable for the player, with the understanding that, regardless of the quality of work or amount of effort you put into...
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    Green Monster Games - Curt Schilling

    This kind of quote gets thrown around fairly often. Almost as often as the old "current MMO devs are in a huge diku rut and never come up with anything innovative" line. These two points of view would seem contradictory, were it not for the fact that neither is entirely accurate. I could...
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    Green Monster Games - Curt Schilling

    It sounds like you"re taking Curt"s line about knowing the players out of context. He"s not claiming to be a player, but rather that the current economy makes it clearer who--in the field of investors and VCs--are the serious players in the game. Anything more than that was implied by other...
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    Green Monster Games - Curt Schilling

    Ever notice that when a non-industry person meets game devs in person how one of the first things they often mention is how passionate the devs were? That"s not devs putting on an act or brainwashing somebody; passion is part of what makes us do what we do. And you get that face to face, but...
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    Green Monster Games - Curt Schilling

    Certainly there are people in entertainment fields (movies, games, TV, etc.) that do what they do solely because they can make money. In fact, there are a lot of those people. They see a property that is extremely successful and think they can cash in by making a similar product. They make...
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    Green Monster Games - Curt Schilling

    This is well said. If your primary objective is to find the surest way of making a nice living with little risk, then the games industry should be low on your list of career options. That, however, is not the primary motivating factor for everyone. I"ve worked at jobs where I didn"t...
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    Green Monster Games - Curt Schilling

    Arden"s writeup is a good read, but it"s one case out of many. As with many situations, you tend to hear more of the bad stories than the good ones, and it should be said that the games business has a lot of good things about it. My personal experiences in the games industry have been...
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    Green Monster Games - Curt Schilling

    I certainly hope so! Not to make excuses, but when I joined the EQ2 team there was very little definition for what community management even meant and very little history to draw from (except frequently bad history). So a lot of things had to be figured out along the way, which led to no...
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    Green Monster Games - Curt Schilling

    We"ve actually been clear for a while that we"re making a fantasy game (our press releases even say we are "in pre-production on an original fantasy IP"). As Curt posts here, I can literally picture his hands clenched in frustration about how much more he"d like to say but knows he shouldn"t...
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    Green Monster Games - Curt Schilling

    Forwarding this to our lawyers so they can get that phrase trademarked. You should start seeing it in our press releases very soon.
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    Green Monster Games - Curt Schilling

    Nope. We were very clear with Ten Ton Hammer, when they asked us to do a panel at NYC Comic Con, that we would not talk about the game. They wanted us to speak anyway, so we said we would talk about what it"s like to live through the first year of a startup dev studio. And that"s exactly what we...
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    Green Monster Games - Curt Schilling

    You"re going to feel like an idiot for saying this when we ship Easy-Bake Online (EBO), the best massively multiplayer cake-baking game ever created.