Recent content by Old Man Potter_foh

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    Green Monster Games - Curt Schilling

    Let"s be honest, this thread (which is probably the longest thread in MMO history) only exists for a couple of reasons. It"s all about building street cred for Curt. It"s a way for a gifted retired athlete with lots of money to throw around to feel like he"s mingling with the masses as he...
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    Green Monster Games - Curt Schilling

    I never complained about being forced to read this thread. I just offered an explanation about why this thread which is about your and our company seems to be getting special treatment despite the reality that there is very little actual substantive information about your products. If you are...
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    Green Monster Games - Curt Schilling

    The only reason this thread is still here because Mr. Schilling is a wealthy celebrity. If a celebrity or industry bigshot posts in a thread then it"s considered golden by the management here and gets a reprieve from being transferred to that other forum which shall not be named. MMO nerds and...
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    Green Monster Games - Curt Schilling

    Genjiro, I respectfully disagree with your assessment of the importance of these forums. If the FoH forums ceased to exist tomorrow, the MMO industry would most certainly survive. I doubt that there is any tangible evidence to show that these boards have made or broken any MMO. The glory days of...
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    Green Monster Games - Curt Schilling

    Mods are the steroids of the MMO world. They are a crutch and amount literally to cheating. What if batters had computers that analyzed how fast a ball was coming at them? Would that be fair? Of course not. The sad thing is that the Blizzard testers all use mods and expect *you* to the player to...
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    Green Monster Games - Curt Schilling

    I agree 100%. The whole point of MMO"s (before WoW came on the scene) was the fact that you were playing *with* other players not just playing on the same server as other players. There was a sense of community back in those days and the mechanics of those games supported it. You could not...
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    Green Monster Games - Curt Schilling

    While Brad McQuaid got much of the heat from the Vanguard fiasco (much of it deserved) it was John Smedley who made the decision to release Vanguard in an unfinished state. How he continues to be the CEO of SOE and still makes such obvious plunders is beyond me. Here we have the spectacle of a...
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    Green Monster Games - Curt Schilling

    The challenge with a story based MMO is ensuring that *everyone* gets to experience it and feel impacted by it. Typically in MMO"s like WoW, only a tiny minority of players get to experience the stories and main protagonists first-hand. Of course I"m speaking about the pampered raiders. It"s...
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    Green Monster Games - Curt Schilling

    Part of the reason why WoW succeeded was that back in 2004 EverQuest was a MMO that was showing signs of age. SOE had just released probably 2 of the worst expansions in EQ"s history: Gates of Discord and Omens of War. Those expansions promoted more raiding at the expense of casual players. EQ...
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    Green Monster Games - Curt Schilling

    The problem is not with harvesting in itself; the problem lies with the fact that Blizzard made harvesting manadory in order to raid. Why? Because their in-house testers load themselves up to the max with every possible item, buff and potion. This is very poor game design. Testers are already...
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    Green Monster Games - Curt Schilling

    Here"s the link for the Online Game Development Conference 2007: ogdc 2007 - home I think it would be definately worth attending. Looks like some interesting panel discussions and speakers. Also, it would be a good chance to meet and network with MMO devs currently in the industry. I"d go...