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fanaskin

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What if they nerfed the blood drinker card what would that force the deck into using?
 
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Ravishing

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What if they nerfed the blood drinker card what would that force the deck into using?

all they need to do is nerf Chain Gang. Then you can't get infinite copies anymore...
Chain Gang can say "Summon another Chain Gang, copy this minions stats"
 
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Xequecal

Trump's Staff
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What if they nerfed the blood drinker card what would that force the deck into using?

Nerfing Lifedrinker wouldn't fix it. They'll just play Lone Champion/Twilight Drake instead and just pass the turn with a bunch of 5/infinity taunt/divine shields. Even if you somehow clear that they still have infinite Shudderwocks in hand and will fill the board with those same 5/infinity minions every turn of the game until you lose.

If they want to fix the combo without removing Shudderwock entirely they need to change Saronite Chain-Gang so the battlecry copy makes a Chain-Gang, not another Shudderwock.
 
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Asshat wormie

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Shudd deck is not much different than any other OTK decks from the past. Collect a large number of combo cards and end the game. Nerfing the most important combo piece will destroy the deck.
 
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Ravishing

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Zola would replace chain gang

no, you can't target self with Zola.
Remember Shudder would be the one casting the battlecry and he can't target himself. Need to make a copy of himself, only Chain Gang does that
 
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Ravishing

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I feel dirty but had 3 quests and 1 was Shaman, so I had to play some Shudderwock:

Hearthstone Screenshot 04-14-18 20.51.09.png
 
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slippery

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Even Paladin feels like a better deck than Odd Paladin to me. Limited sample size, but the deck is fast as hell
 
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Ravishing

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New version of my flood druid, currently 6-0 this morning.

Funniest win was against spell hunter:

turn4 wisps
turn 5 cauldron + trades into his 4 3/3 wolves
turn 6 remove rest of wolves with sham spells/hero power
turn 7 wisps+ sham spell that respawns them into totems
he plays deathknight, filling my board with totems
turn8 soul of the forest+hit face --> he has flame trap which turns my totems into trees
he plays another flame trap
turn9 Power of the wild + savage + branching paths for 7/1 trees
win

tl;dr: full board of wisps --> totems --> trees to fight against Hunter 2dmg aoe 3x


### Flood
# Class: Druid
# Format: Standard
# Year of the Raven
#
# 2x (1) Fire Fly
# 2x (2) Druid of the Swarm
# 2x (2) Power of the Wild
# 2x (2) Wrath
# 2x (3) Crypt Lord
# 2x (3) Savage Roar
# 2x (3) Witch's Cauldron
# 2x (4) Branching Paths
# 2x (4) Soul of the Forest
# 1x (4) Spellbreaker
# 2x (4) Swipe
# 2x (4) Wispering Woods
# 2x (6) Spreading Plague
# 1x (7) Malfurion the Pestilent
# 2x (10) Sea Giant
# 2x (10) Ultimate Infestation
#
AAECAZICAvIFmdMCDkDTAf0C9wPmBcQG68ICm80CoM0Ch84CkdACntIC1+8C7vcCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
 
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zzeris

King Turd of Shit Hill
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New version of my flood druid, currently 6-0 this morning.

Funniest win was against spell hunter:

turn4 wisps
turn 5 cauldron + trades into his 4 3/3 wolves
turn 6 remove rest of wolves with sham spells/hero power
turn 7 wisps+ sham spell that respawns them into totems
he plays deathknight, filling my board with totems
turn8 soul of the forest+hit face --> he has flame trap which turns my totems into trees
he plays another flame trap
turn9 Power of the wild + savage + branching paths for 7/1 wisps
win

tl;dr: full board of wisps --> totems --> trees to fight against Hunter 2dmg aoe 3x


### Flood
# Class: Druid
# Format: Standard
# Year of the Raven
#
# 2x (1) Fire Fly
# 2x (2) Druid of the Swarm
# 2x (2) Power of the Wild
# 2x (2) Wrath
# 2x (3) Crypt Lord
# 2x (3) Savage Roar
# 2x (3) Witch's Cauldron
# 2x (4) Branching Paths
# 2x (4) Soul of the Forest
# 1x (4) Spellbreaker
# 2x (4) Swipe
# 2x (4) Wispering Woods
# 2x (6) Spreading Plague
# 1x (7) Malfurion the Pestilent
# 2x (10) Sea Giant
# 2x (10) Ultimate Infestation
#
AAECAZICAvIFmdMCDkDTAf0C9wPmBcQG68ICm80CoM0Ch84CkdACntIC1+8C7vcCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Outside of said example, how is the cauldron working for you?
 
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Ravishing

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Outside of said example, how is the cauldron working for you?
It fills my hand usually and I seem to get lava burst often. I think it's good, I saw quite a few pros using it in their aggro decks in that Innvitational tournament.
 
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Mures

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Got the rogue legendary, face collector, as my free legendary and had a pirate quest today so I ended up going on a tear with a baku pirate rogue. Literally haven't drawn the face collector though save last turn this most recent game when it was already over.
Rogue - Deckbuilder - HearthPwn
 
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TJT

Mr. Poopybutthole
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Getting real tired of Aggro Paladin already. Games where its nearly auto lose if you don't have a board clear in your mulligan and draw at least another by turn 5.
 
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Asshat wormie

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Yeah its pretty aggro-y. If you cant beat them, join them. Odd rogue 4tw
 
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elidib

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New version of my flood druid, currently 6-0 this morning.

I'm playing nearly the exact version, i made basically the same changes you did, but it's performing terribly for me. relying on firefly and druid of the swarm to build a board is way too slow, whispering woods and living mana are terrible, they just get immediately cleared by any of the million AOE's floating around: defile/hellfire, lightning storm/volcano, dudes+buffs, duskbreaker, etc. even had a guy fucking mossy horror me. EVERYONE is tech'ed out to beat aggro pally, so this deck just doesnt stand a chance.

it has 1 single spellbreaker. pray that you draw it otherwise voidlords will end your day. level up still destroys you. taunt warrior is unstoppable. spreading plague. witchwood grizzly. wyrmguard. primordial drake. how the fuck are you dealing with any of this?

i'm 2-10 today.

I see why you took out living mana, without mark of the lotus, living mana is pointless because you can't do anything with 1 mana the following turn, unless you happened to go second, and saved the coin, and happen to have power of the wild in hand.
 
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TJT

Mr. Poopybutthole
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I'm playing nearly the exact version, i made basically the same changes you did, but it's performing terribly for me. relying on firefly and druid of the swarm to build a board is way too slow, whispering woods and living mana are terrible, they just get immediately cleared by any of the million AOE's floating around: defile/hellfire, lightning storm/volcano, dudes+buffs, duskbreaker, etc. even had a guy fucking mossy horror me. EVERYONE is tech'ed out to beat aggro pally, so this deck just doesnt stand a chance.

it has 1 single spellbreaker. pray that you draw it otherwise voidlords will end your day. level up still destroys you. taunt warrior is unstoppable. spreading plague. witchwood grizzly. wyrmguard. primordial drake. how the fuck are you dealing with any of this?

i'm 2-10 today.

I see why you took out living mana, without mark of the lotus, living mana is pointless because you can't do anything with 1 mana the following turn, unless you happened to go second, and saved the coin, and happen to have power of the wild in hand.

Also been doing this. Every single deck I am using runs double silence right now.
 
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Ravishing

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I'm playing nearly the exact version, i made basically the same changes you did, but it's performing terribly for me. relying on firefly and druid of the swarm to build a board is way too slow, whispering woods and living mana are terrible, they just get immediately cleared by any of the million AOE's floating around: defile/hellfire, lightning storm/volcano, dudes+buffs, duskbreaker, etc. even had a guy fucking mossy horror me. EVERYONE is tech'ed out to beat aggro pally, so this deck just doesnt stand a chance.

it has 1 single spellbreaker. pray that you draw it otherwise voidlords will end your day. level up still destroys you. taunt warrior is unstoppable. spreading plague. witchwood grizzly. wyrmguard. primordial drake. how the fuck are you dealing with any of this?

i'm 2-10 today.

I see why you took out living mana, without mark of the lotus, living mana is pointless because you can't do anything with 1 mana the following turn, unless you happened to go second, and saved the coin, and happen to have power of the wild in hand.
Well i just lost to a cubelock but my 6-0 run was basically vs all aggro... and i out aggroed them. I like to keep wisps, contests the board nicely. Against control decks you need to rely more on giants and plague+buffs. Wisps is a good card to soak some of their removal.. also the caldrons can find you answers.

But since mostly everyone is aggro, i think this deck does well, at least for me.

Edit: also i think druid of the swarm could be something else.. it's good vs the other aggro decks but maybe could be a different 2 drop. Could be violet teachers maybe but that's another 4 drop.
 
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Ravishing

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Oh and reason i keep coming back with druid is cause every other deck I'm trying is losing me stars.... rank into 4 with druid then fall back to 0 stars in 5 with everything else lol.

I haven't played the fotm paladin decks though, probably need to if i want legend
 
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