World of Warcraft: Current Year

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a c i d.f l y

ಠ_ಠ
<Silver Donator>
20,060
99,459
Looks like they don't know what to do with Pandas lately. Storylines always seem to be about Orcs, humans and Sylvanas. Even the worgen and goblins barely feature. Wonder what they're going to do with all these new races being added.

If anything, it's been a while since there was focus on orcs and humans if we go off the box cover art.

Warcraft - Orcs and Humans
Warcraft II - Orcs and Humans
Warcraft III - Orcs and Humans
WOW - Night elf and dwarf
TBC - Blood elves
WotLK - Deathknight
CATA - Dragon
Mists - Pandas
WOD - Orc
Legion - Demons
BFA - Orc and human

warcraft__orcs__humans-1698050.jpg


WC2Cover.jpg


warcraft-iii-3-reign-of-chaos-expansao-frozen-throne-D_NQ_NP_818447-MLB26314100308_112017-F.jpg
 

Sumdain x

Trakanon Raider
1,549
483
Man, i wish i didn't hate BM and MM for hunters because survival is fun as shit right now.
 
  • 4Like
Reactions: 3 users

Brikker

Trump's Staff
6,040
4,336
Man, i wish i didn't hate BM and MM for hunters because survival is fun as shit right now.

MM felt like shit when I tried it out. It's also apparently very weak at 120? BM is okay but I'm not a fan of the dire frenzy (barbed shot) playstyle too much.
 

Springbok

Karen
<Gold Donor>
8,970
12,474
My rogue sims slightly higher than Survival, and is good fun to play (especially outlaw) but I love how flexible the survival toolkit is right now. It's just plain fun to play, and I've no doubt it'll get nerfed (it's not op'd, especially in pve... bg's are another story, and I'd argue that it as well as ass rogue are the best bg classes in the game currently) - but blizzard typically fucks with anything "fun" in an effort to homogenize everything. Might just say fuck it and level hunter first - at the very least they won't keep MM shitty the entire xpac. As it stands today though, yikes is it fucking horrific to play. Boring, slow and entirely too predictable. Survival is a top tier melee class right now, right up there with rogue, fury or UH - at least in terms of how compelling it is to play. Ret is probably better than any of them on sims, but compared to the others is just way too boring.
 
  • 1Like
Reactions: 1 user

Sumdain x

Trakanon Raider
1,549
483
It's basically what a melee class should be, a strong builder, a strong spender, a secondary high dps ability with interesting effects, and a utility dot. Cooldowns feel meaningful and it doesn't suffer from ability bloat. Also multiple movement abilities that all serve a different purpose, and good survival (lol) abilities.

Leveling with it also feels interesting due to wildfire bombs and how they are (it's a cone from the target)and harpoon constantly being off cd let's you make interesting choices.

You can do cool things like disengage and harpoon back to increase focus gen. Or disengage and eagle spirit to melee at range.

It just feels like a solid toolkit without holes.
 
  • 1Like
Reactions: 1 user

Brikker

Trump's Staff
6,040
4,336
Yup, I'm leveling survival with a prydaz and the harpoon Lego (belt?). Should be some fun
 
  • 2Like
Reactions: 1 users

Sumdain x

Trakanon Raider
1,549
483
You'll be using the heart of azeroth instead of prydaz. Would swap to sephuz or crafted gloves.
 
  • 1Like
Reactions: 1 user

Chancellor Alkorin

Part-Time Sith
<Granularity Engineer>
6,029
5,915
Anyone who still needs kills for the Commander of Argus achievement, I can click up to both Squadron Commander Vishax and Rezira the Seer, Horde side. It'll save you a bunch of farming (especially for the Seer). Just hit me up online.
 

Rope

Silver Knight of the Realm
527
101
MM felt like shit when I tried it out. It's also apparently very weak at 120? BM is okay but I'm not a fan of the dire frenzy (barbed shot) playstyle too much.

I am not sure if 100% uptime on barbed shot is how BM is played but if it is, it's aids. Buff lasts 8 seconds, cd 12 seconds, sure fuck hope you proc wild call. Having a mandatory buff fall off because you got unlucky sucks butt.
 

Brikker

Trump's Staff
6,040
4,336
I am not sure if 100% uptime on barbed shot is how BM is played but if it is, it's aids. Buff lasts 8 seconds, cd 12 seconds, sure fuck hope you proc wild call. Having a mandatory buff fall off because you got unlucky sucks butt.

According to icy veins it is the #1 priority I think? Which is why I'm not a fan but can play it when range is absolutely necessary...
 

Kaige

ReRefugee
<WoW Guild Officer>
5,400
12,164
Yeah, MM hunter felt like shit. It was decent during Legion but I have no idea why the fuck they changed it to be so damn nonsensical.
 

Calbiyum

Molten Core Raider
1,404
129
Anyone who still needs kills for the Commander of Argus achievement, I can click up to both Squadron Commander Vishax and Rezira the Seer, Horde side. It'll save you a bunch of farming (especially for the Seer). Just hit me up online.
Whats ur ingame name. I havent done any argus stuff yet I just resubbed
 

Zindan

Ahn'Qiraj Raider
6,604
4,400
If by instance you mean a dungeon/raid, then no, nothing should have changed when they left. If it was a world quest group or something outside of an instance, then yeah that can happen when the system shunts you back to your home server cluster. Actual instances are hosted at a specific data-center and everyone gets placed into it, so them leaving wouldn't have moved it just for you. But Blizzard has been screwing with how it all works for years now, so who knows.
The Blizz Tech that answered that same question with:

"And indeed, when you're grouped together with other players, the system will place all of you on a shard that will provide the lowest latency/most stable connection it can to all of the joining players. If its more distant to you, then higher latencies would be seen, but would be average across the entire group. Not much we can do there, but it *may* be contributing. We'll know more once we get the MTR data to review."

Not sure if the Tech was just talking about open world grouping, I specifically asked about how Dungeon Finder works at grouping players together for a dungeon. So maybe one person really does create the instance on a server, which other players are placed into.
 

xzi

Mouthbreather
7,526
6,763
Blizzard should make N'Zoth a real real big baddie, big spooky guy, big fella that exists in several planes of existence.

So many planes of existence that he actually exists in every blizzard game at once, leading up to his eventual reveal in WoW. I mean he could fit in almost every single Blizzard game as it is, except maybe Overwatch but I'm sure they can figure it out. Imagine fighting servants of N'Zoth in Diablo, or destroying zerg (cause lets be honest they're just little nzoths), or a special hearthstone event.

Come on lets go. We already did Deathwing, the "boss that is actually 2 boss encounters". Now lets face N'Zoth, the boss that is actually a boss in every single fuckin blizzard game

also I'm high
 
  • 5Like
  • 3Worf
Reactions: 7 users

Zindan

Ahn'Qiraj Raider
6,604
4,400
Did something change with Heirlooms? I was always understood them to gain in power as you lvl'd up? At lvl59 my Headmaster's Charge has a 6.0 dps rating, with 18-25 dmg range, while a lvl53 green staff has 11.2dps and 34-47 dmg; the bonus stats a bit better on the Heirloom, but base stats are worse. This goes for ALL the armor pieces as well.
 

Kaige

ReRefugee
<WoW Guild Officer>
5,400
12,164
Did something change with Heirlooms? I was always understood them to gain in power as you lvl'd up? At lvl59 my Headmaster's Charge has a 6.0 dps rating, with 18-25 dmg range, while a lvl53 green staff has 11.2dps and 34-47 dmg; the bonus stats a bit better on the Heirloom, but base stats are worse. This goes for ALL the armor pieces as well.

Some of them were always fucked up with the ilvl thing and between expansion levels. Like 90 the stats were still MoP level despite moving on to WoD. The revamp probably made them worse.
 

Fyff

Ahn'Qiraj Raider
2,690
5,048
I'm all for tuning but is this the laziest tuning they have ever done?
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  • 3Worf
Reactions: 2 users