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  1. Mr Creed

    EQ Never

    I found GW2's world entertaining to play through, it's on my top 5 MMO list (would be top 3 if they had continued adding areas to explore after launch instead of the repetitive living story achievement grind). If EQN is "multiple choice GW2" that's a good start to me. What EQN plans to add on...
  2. Mr Creed

    EQ Never

    GW2's issue was that everything cycled too fast and predictably. Why defend this outpost if I can take it back within 10 minutes whenever I need to access it? That coupled with the fact that you actually didnt need to access anything for specific reasons because of their bland loot system meant...
  3. Mr Creed

    EQ Never

    Now imagine the forums if sacking a town disables the AH/bank/crafting there for a week, let alone forever. Time to drown in delicious tears.
  4. Mr Creed

    EQ Never

    Creslin has the right idea there, and I agree that the chain of events Vitality describes is not really exploiting. It's tanking two factions at the same time for some kind of gain, a situation where he as a player decided the standing loss is worth it for the gains he achieves through it. As...
  5. Mr Creed

    EQ Never

    I notice you seem to imply that it's wrong to spend time grinding. Did it occur to you that it's a valid playstyle? They already said various stuff is gated behind faction and achievements (more grinds) instead or in addition to killing. Regarding that quote, two other games where pretty much...
  6. Mr Creed

    EQ Never

    If they dont cave in and really make a world with diverse factions that are often at odds I'll be happily surprised. They keep saying it so we just have to hope that attitude survives crunch time because that's the time when the games gets nerfed to acess a bigger market share. TOR is still a...
  7. Mr Creed

    EQ Never

    D3 is a good comparison, except I see equipmentin EQN more as having skill-modifying effects like the runes in D3, and not +gooder.
  8. Mr Creed

    EQ Never

    Classes and achievements give you abilities, items modify how they interact with each other. @LLeauaric: I understand their systems, I just think you underestimate the effort and time that will have to go into it. Similarities to it are found in CCGs, GW1 or D&D 4th Edition. Ensuring...
  9. Mr Creed

    EQ Never

    Agree to disagree? Because my unfounded opinion is that it absolutely is time consuming. Voxels arent making it easier, and storybricks doesnt make it easier either. Both systems offer incredible possibilities beyond current MMOs, but both also throw up additional things to consider when...
  10. Mr Creed

    EQ Never

    Imo the highlighted parts are going to take up those years - you are brushing off the time and effort required to build a world and create and balance 40 classes and their abilities and equipment. They have to create a fully fleshed out world with content, and we have seen very little of that...
  11. Mr Creed

    EQ Never

    I don't see a problem as long as your actions are weighted correctly by the AI - endanger the watchtower by training it and go KoS and become disliked by other NPCs as the reputation spreads. The challenge in this regard is weighting pro and con for you so its an actual player choice and not a...
  12. Mr Creed

    EQ Never

    It'll be a good day when NPCs spout a line like "clerics like you must die" and actually back that up with appropriate ingame behaviour.
  13. Mr Creed

    EQ Never

    Not sure if that's their goal but it would be pretty easy within the grand scheme of things. They need a huge amount of likes/dislikes/quirks if you look at the entire system, making sure that Slate spawns with his usual guard set, plus 2 random from badass pool and another 2 random from the...
  14. Mr Creed

    EQ Never

    One interesting aspect is that your actions are supposed to have consequences - not sure how it would translate in game but that particularly guard hating your guts for training him with orcs and getting him killed own own. Kinda like getting KoS at druid rings for farming treants but on a more...
  15. Mr Creed

    Path of Exile

    Noob question, do they have a spell gem that functions like disintegrate from D3, a continuous death ray you can swerve around? Alternatively, are archers good or shit with these changes?
  16. Mr Creed

    H1Z1 (Not actually an MMO) - Server: Antidote (info in first post)

    Aww dont be bitter, Brad is making plenty of promises.
  17. Mr Creed

    EQ Never

    Wut? EQ and WoW were pretty similar, with mobs at 6+ levels above you becoming nearly untouchable outside of a few specific abilities simply because of resists. That aside, if you say "level would be less effective, just one stat among others" you might as well can it entirely. Level is just...
  18. Mr Creed

    EQ Never

    Just load up some F2P titles that dont use levels to get an idea how it could be. EVE doesnt use character levels to give one example that you can try for free, cant think of any other right now tbh.
  19. Mr Creed

    EQ Never

    GW2 difficulty was much better 4 months before release, too. Those dumb-it-down calls are probably last minute decisions. You just need to hope the devs can point to the last couple of 6-week wonder games to sway their bosses towards sticking with the difficulty.
  20. Mr Creed

    EQ Never

    The lore is not carrying over, only some names are re-used to trigger nostalgia. The actual events and history (i.e. everything that makes up the lore) are rewritten. That pet peeve of mine aside this is the most promising game on the horizon. I share one concern with Merlin though, if they make...
  21. Mr Creed

    EQ Never

    Isnt that Bungie game that's coming soon a big deal for consoles and is pretty much the WoW formula mixed with a shooter? You can run but you cannot hide!
  22. Mr Creed

    EQ Never

    Theres the question of how much of a risk it is to die to #yolo behaviour. And by risk I mean penalty. And by that i mean corpse loss. Well obviously not that but the point is does it matter if I die to something or do I just continue on my merry way within a minute?
  23. Mr Creed

    EQ Never

    A paladin couldnt do that - SKs dont even have a Lifetap that's a Dark Ravager ability (or was it Dark Knight?). In other words, obviously I cant answer that and doubt anyone at SOE could at this time. That's why I said you have more leeway then most other games, and not that you have absolute...
  24. Mr Creed

    EQ Never

    Was that way in most MMOs even without the multiclassing. Maybe current WoW is good at balancing it without making all tanks too same-ish? I havent followed it enough for the last 5-8 years, but back then the best tank pendulum was going and forth, especially paladins were heal/cleanse bishes...
  25. Mr Creed

    EQ Never

    The MOBA comparison is sound as far as the number of active abilities and gameplay is concerned, but the vast multiclassing options add a big GW1/CCG vibe as well. With that background, giving the finger to pvp balance is the best choice they can make. Otherwise pve abilities will be pretty...
  26. Mr Creed

    Path of Exile

    I love the ideas this game has, I really do. To the point that I bought more points then I need just to support them. But truth is their polish and notcode issues keep me from enjoying it for long, I usually pick it back up for a new league and leave within the week. Races are an exception and I...
  27. Mr Creed

    Mechwarrior Online

    I havent played for a while but incurring ghost heat starting with the second C-ERLL sounds drastic, I dont like that change no matter where the weapon stands balance-wise. Tbh one of the biggest failures of PGI is having some kind of blooming reticle that is affected by heat and movement...
  28. Mr Creed

    EQ Never

    I think someone that wants to play one class only has to adapt to not getting hung up on the class name. Instead of playing only Warrior (which only offers a handful of skills and 2 weapons) that person would probably have to also pursue the Vanguard, Stalwart Defender and Weaponmaster classes...
  29. Mr Creed

    EQN:Landmark Beta Starts March 26th!

    Well, duh. However, I seriously doubt that they'll just switch Landmark over to being the actual EQN alpha/beta and later a part of EQN because they dont want skyscrapers and AT-ATs in EQN. Even some of the early access cosmetics from Landmark are not appropriate for EQN unless you want to...
  30. Mr Creed

    EQ Never

    Last year's napkin scribbles sounded like they dont want to go heavy on instancing, maybe the game design simply doesnt have you 'queue up' to play with random derps. Rallying calls and such made it sound more like a variation of GW2 and less like WoW.
  31. Mr Creed

    Black Desert

    With a Korean publisher handling the western launch maybe they wont remove delicious grinding and the need to gamble all your gains on a crafting attempt with a random outcome.
  32. Mr Creed

    Hearthstone

    Great, now that try to apply that logic toConcentrateandAncestral Recall. Funny how it leads to the opposite conclusion now. Or if you dont want to get into the obviously overpowered cards from the first set look at Wrath of God compared to the generally weaker variants, Lightning bolt vs Shock...
  33. Mr Creed

    Vanguard - I don't give a fuck if it's dead, It's still brown as fuck (Download link in 1st post)

    That's the point. Mark Jacobs or McQuaid or whoever else Ut hates going away is not going to change much if anything at all, especially not usher in a new age of awesome games.
  34. Mr Creed

    Vanguard - I don't give a fuck if it's dead, It's still brown as fuck (Download link in 1st post)

    Once everyone you hold a grudge against is out of the business you'll see that the games greenlit by publishers are still shallow, same-old, no-fresh-ideas assembly line productions made for maximum revenue generation. A mix of 'Sequel of the year' releases like EA sports, the annual CoD or AC...
  35. Mr Creed

    Hearthstone

    If anyone knows the old MTG Shandalar pc game, that's kinda like your idea and it was awesome. Unfortunately I think you're right, Blizzard isnt going to put in the effort needed to expand the pve side of the game in that direction.
  36. Mr Creed

    IOS/Andriod "____ Meets Pokemon" Type Games

    Tower of Saviors seems pretty good to me, but I haven't tried many of the others including PAD. IMO ToS had a better UI then most and they are generous with the free gems. Translation is lacking in some cases but you get used to it.
  37. Mr Creed

    Guild Wars 2

    It IS content they already have, and a potential revenue source. Marionette and the assault on the drill are probably the most difficult to adjust, but they could put the besieged LA in with little changes. Place a forcefield zone at the east exit that is immune to the Miasma, place the npcs...
  38. Mr Creed

    Guild Wars 2

    Pretty much this. When I notice a TheYanger post is the current last post in this thread I have to take a look just to smirk at his raving. As far as GW2 goes, feeling a bit too little, too late on season 2 so far, but I agree that the new concept is vastly better then season 1. Still waiting...
  39. Mr Creed

    EQ Never

    From the example, sure it is not very complex. Now put that into WoW, give each npc with a name a distinct behaviour pattern and watch the world burn as the npcs start acting in unexpected ways. Which might be semi-intended for EQN anyway, but I guess my point is that the example has limited...
  40. Mr Creed

    EQ Never

    Do you really base your concerns on that? They can "not want that learning curve" until they are blue in the face but it is still going to be there. That is a fact nobody can seriously dispute. I consider that statement as a badly phrased "we put high priority on providing accessible, easy to...