Search results

  1. Caliane

    Path of Exile

    I think you meant, "hey Rory, what are we going to do this league?" "same thing we do every league Jonathan, cram the game full of visual clutter, obscure more and more the screen, and add endless bloat to an already overly bloated core game!"
  2. Caliane

    Star Wars general purpose movie stuff

    well at least, "Nazis are like really bad, guys, you know" and "zombies" werent on there. so they are improving I guess?
  3. Caliane

    Stoneshard (Roguelike RPG)

    started this. basically echo most of what everyone else has said. I love the base game. one of the best feeling roguelike since dredmor. healing/food takes up like 90% of your inventory at any given time... the scarcity element of it alone is hard enough. making it take all of your...
  4. Caliane

    Doom: Eternal

    doom 2016's tv spot was not Mick Gordon either. Refused- New Noise was used. which according to the comments was also used in Cyperpunk 2077. SEE!
  5. Caliane

    Doom: Eternal

    In fact, I'll take it a step further. Doom is cyberpunk. And instead of this gothic angel shit, they should have taken it further in THAT direction, ala Shadowrun. If we see Earth in this game, it needs to look like its right out of Shadowrun/cyberpunk 2177. make a DOOM with this vibe.
  6. Caliane

    Doom: Eternal

    to be fair, the "fixes" were making fun of the bad music. And, while at it. I think you could a Doom trailer or score a Doom game with Synthwave. That'd work.
  7. Caliane

    Rimworld

    yo, what? its paid dlc? the fuck? yeah I thought it was free... that trailer was not remotely enticing enough for a paid dlc. a bunch of random stuff.
  8. Caliane

    Wolcen: Lords of Mayhem

    They could reduce its hits per second. not all periodic damage spells have the same hit rate. some are .2s, some .3, some .4, iirc. in general, "fixing" bulwark of dawn, would require totally changing how added damage to spells works. The game needs "effectiveness of added damage".. as...
  9. Caliane

    Narcos

    looks like they messed with the timeline, and GREATLY under stated what happened with Palma's wife/kids. Palma was arrested in the U.S. in 1978 and sentenced to 8 years. in 1989 The Arellano Felix brothers, not Gallardo set Clavel to seduce his wife. He got her to take the kids and leave with...
  10. Caliane

    Wolcen: Lords of Mayhem

    the problem is basically all the skills scale in the same exact way. you got either ailments or hits/second periodic damage. This is really bad in spells. Anomoly. aoe ground periodic. Bulwark of dawn. aoe ground periodic. Tear of eth. aoe ground periodic. winters grasp. aoe ground periodic...
  11. Caliane

    Narcos

    some interesting changes apparently. first the brothers AND maid were much younger then shown. 5 and 3. The maid was 12. Carlos the 3 year old, shot her. https://www.pbs.org/wgbh/pages/frontline/shows/mexico/family/brothers.html So it happened, and was a huge scandal. Narcos...
  12. Caliane

    Mount & Blade II: Bannerlord

    honestly I was going to defend it at first too. I mean, PoE was a free to play game. but I paid $25 iirc to get into the closed EA beta. I think paying a premium for exclusive early access is fine, and reasonable. Early adopters taking risks. And with that, its up to the Devs to provide a...
  13. Caliane

    Wolcen: Lords of Mayhem

    and really, its not the quality of the game, or respect of the devs, but its the friends we make along the way that really matters.
  14. Caliane

    Wolcen: Lords of Mayhem

    I feel like I am going to stop playing. I enjoyed it well enough. but so many damn gamebreaking bugs. I don't want to hit one of the character deletion or game locking ones. I really expect a character wipe sooner then later as well. I think I will go play some more Starsector, and come...
  15. Caliane

    Star Trek: Picard

    they dont watch much TV/streaming. took them forever to watch hill house. probably only did becuase Mike loves Ghost stuff. notice they never mention Game of thrones or anything. none of the Marvel Streaming, Daredevil etc. Even the Streaming movies rarely.
  16. Caliane

    Wolcen: Lords of Mayhem

    yeah, those city easteregg things are really cool. act 3 city being choked with refugees was really impressive too. I dont think I've ever seen a game manage to do a crowd like that. I feel like I need someone to explain the ending to me... its like there is a missing scene or two...
  17. Caliane

    Wolcen: Lords of Mayhem

    yes? Because that already happened. The game WAS in Early access. we were playing it for years. and then, last year act 1 dropped, and came with a price increase. Sure it was incomplete and had bugs. But you expect that, and we expected them to be addressed before release. And yeah, we...
  18. Caliane

    Wolcen: Lords of Mayhem

    https://steamcommunity.com/games/424370/announcements/detail/3241965989316412073
  19. Caliane

    Wolcen: Lords of Mayhem

    my eye is on Darksburg atm. arpg+vermintide/l4d. sadly the steam reviews since it just came out as Early access have not been kind. Although it does seem most of the negative reviews are "its just not ready".
  20. Caliane

    Wolcen: Lords of Mayhem

    They could have done the exact same thing as they did. release the game as a 1.0 Early Access beta "soft launch", at the upgraded price, and it would have been better. At least then they would have been warning buyers of it being unfinished. They didn't do that. This really is unacceptable...
  21. Caliane

    Wolcen: Lords of Mayhem

    iirc the shield and bleeding edge build everyone else is. bleeding edge was op in beta. still is. now theres that immortal with x1000 damage seigebreaker node. Retaliator was 5x stronger in beta. It used to be the busted node. and was nerfed several times. iirc, it was originally,each...
  22. Caliane

    Wolcen: Lords of Mayhem

    30min vid can't possibly describe all the bugs. The bugs atm are out of control. just obscene. The game had no business being released in such a short time, without being given to the EA purchasers first. And many of those EA/beta bugs were never fixed either. The game has at least 1...
  23. Caliane

    Wolcen: Lords of Mayhem

    the aspect concept is definitely busted, and totally useless. I have a viable, functional build. Why would I hit an "ultimate" that takes away my skills/passives and is much weaker? Theres a few options they can do. 1. rework them, so they don't replace your skills, but instead augment them...
  24. Caliane

    Wolcen: Lords of Mayhem

    dodge roll through it. the spreading circle right? or the one where he targets 4 quandrants in a set pattern? that one the pattern is set, can swap areas, or there is also a "tunnel" between quandrants that is open. 1st and 2nd phase I had little real issue with him. I could avoid most things...
  25. Caliane

    Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020)

    absolutely not. going back to the wheelhouse of superman/batman, over and over and over is a large part of what got DC/warner here in the first place. "unknown" properties have a huge advantage of no expectations. They should be doing that and just making good movies.. the problem is they...
  26. Caliane

    Wolcen: Lords of Mayhem

    keep trying? game is up now. but, probably still throttled. limiting the number of game creations/min. My stash reset back to act 1 state, when I moved to act 3. lost some gems, uniques, and reroll orbs.. A note for mages. Willpower regeneration and willpower on hit in the character sheet...
  27. Caliane

    Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020)

    thats one option. yes, Harley does not work alone well. And introducing all these new characters, as shell's of themselves was a TERRIBLE idea. As is, it could have worked with Canary, Huntress being fully fledged "heroes" and vigilantes, acting as straight men to Harleys horseshit. We've...
  28. Caliane

    Wolcen: Lords of Mayhem

    yes. you can see the effects of ailments in the character screen. show details, scroll down. each ailment has different rates. elemental Fire-burn aoe damage over time. .6s Lightning-shock aoe damage over time. 1s Ice-Freeze. prevents acting or moving. Material. physical-stun. prevents...
  29. Caliane

    Wolcen: Lords of Mayhem

    haha jesus. 7am est at the earliest now
  30. Caliane

    Wolcen: Lords of Mayhem

    you might want thunderstrike as your RMB no cooldown skill. im not sure if there is any "damage over time"passive? that makes damage over time vs periodic damage ticks relevent. iirc, annihilation was every .4s. others may not be the same. Anomaly is pretty great. and swapping to...
  31. Caliane

    Wolcen: Lords of Mayhem

    its .5 for primary, .4 for secondary, .3 for third, and .2 for tertiary, per 1 point of attribute. So a 10% damage penalty for a second stat. Although, for crit or attack/cast speed this is probably well worth it, thus an overall dps increase at 50/50. a 20% damage penalty for 3rd stat. a...
  32. Caliane

    Wolcen: Lords of Mayhem

    getting my ass kicked by Elric as a mage. he wasn't nearly this bad in beta. they moved a few mods around, not sure if they were helping. net code, and some of the games... "quirks" are not helping either. It might be the removing of regen and resistance from attributes. doesnt look...
  33. Caliane

    Wolcen: Lords of Mayhem

    yeah lets see. In beta Annihilation was real good. ice spears had a few builds. theres alot more mods now though. and skills in general. spears is a projectile, so can scale with alot of the Ranger/rogue passives, that annihilatin can't. Do note the +10% etc damage runes in a skill apply only...
  34. Caliane

    Wolcen: Lords of Mayhem

    im in finally. btw, green stairs are side areas.
  35. Caliane

    Wolcen: Lords of Mayhem

    no, the chain has to be active. unlinked passives are not in effect.
  36. Caliane

    Wolcen: Lords of Mayhem

    no. you can log in, create a character now.. but then cant start games.
  37. Caliane

    Wolcen: Lords of Mayhem

    i didnt test to see if ailments were fixed yet. But, basic staff attacks chain now. or at least the starter one does. So, a huge improvement from last beta. still not as cool as the older ones with ice/fire/etc attacks.
  38. Caliane

    Wolcen: Lords of Mayhem

    not sure. like 60% of the skills were not shown to beta. and 70% of the mods were not. This game uses a hybrid system, between d3 and poe. Basic is like D3. Skills do their thing. and as you level them, you unlock mods/runes, which lets you change how it behaves. some are just +damage, others...
  39. Caliane

    Wolcen: Lords of Mayhem

    messing around with offline atm. they added more cinematics, dialogue, etc that was not in beta Act 1. interesting.
  40. Caliane

    Wolcen: Lords of Mayhem

    yeah, in a total not surprise to anyone, thanks to zero stress test and zero prerelease test. total shitshow. Auth server down, steam authentication not working. If you get the "not correct version, restart" error. its a bug apparently. 1.0.0.10_er is the correct version. (although...