Just seems like a new take on MREs or meal replacement shakes, which are perfectly fine for what they're intended to be. But it takes a special kind of person to live in the most bountiful period of human existence and say no thanks I'll eat this tasteless shit.
No it's not inevitable, just precarious. A MMO needs to have a cash influx somehow to keep producing content after the box sale. I'd rather it just be a subscription.
F2p models are like Jedi with fear in their hearts. It only takes the wrong bean counter to get enough control of the cash shop to maximize near term gains by going full blown sith p2w.
Would be interesting if dying to a zombie had a worse death penalty than other mobs. Players could try using zombies and the hunger as some sort of weapon against each other.
Making up somewhat boring and believable stories in a serious thread?
Like I said before, if you're going to troll at least make it entertaining. This was a sloppy shit of a troll job. I'll let you leave in peace but if you step in this town again you're getting hunged!
Not sure what you mean. It seems like every game out there is trying to microtransact as much as possible.
Personally I like the sub-model. The game company is motivated to keep you from cancelling your sub rather than being motivated to get you to keep reaching into your pockets like a...
GW2 streamlined large scale siege PVP. It has some critical failings in that it wasn't open enough, but its matching system and general gameplay is the best so far.
AA has the best (only) sea gameplay in MMOs. That and AC4 showed that sea-gameplay can be really, really fun. AA also has the...
lol.
What's depressing is that developers that make fisher-price MMOs like ESO don't realize waking up and finding a barrel full of argonian smut in your house is more entertaining than anything they produce.
I know this is a point of contention here but I think a man who sets out to enable a woman to cheat is scummy. Sure there's good guys who have enabled cheaters and it's worse on the cheater than the enabler, but if you travel to a married woman's home, are willing to fuck her and end up sleeping...
If you're going to Switzerland to have a fun vacation and see your ex as part of that it sounds fun. If you're going to be BFF with your ex then don't. If you're going to go be a home wrecker then don't.
That's my perception too. And I'll reiterate that throwing some network code onto skyrim to turn it into a coop game or a small MMO game with non-persistent worlds and ~100 active people at a time would be awesome.
I have no idea what the typical console gamer wants in an online TES experience and won't venture to guess whether nameplates will be well received or not. However the core principle of why nameplates are useful is because it inherently allows you to know who is who. I imagine for console gamers...
Hey the R30s say they are still a thing:
http://community.crowfall.com/index....endly-killers/
No idea if they're serious still.
One thing is for sure though, I'm glad this won't have separate NA servers. I'd prefer if they just went full global so I could hang out with my European...
+1 for being unhappy that the Iron Islands are getting skipped. I thought all the stuff with Victarion, Euron and Aeron was the best parts of those books. Plus Asha is hot in ways I'm not comfortable with.
Oh and this game is very similar from a design/art perspective as Albion Online. I was pretty hyped for Albion before I tried it, but after trying it I don't think they'll be able to deliver a fun game no matter how much hardcore PVP elements are in it.
I'm not making the claim that Ars Technica is in the bag for Microsoft. I'm making the claim that it's a hype piece written to generate as many hits as possible by lauding a new technology that few people (all press from what I can tell and none with VR/AR credentials?) have tried.
I reject the assertion that it matters. Hiding behind placating a fanbase that has never played MMOs is as incompetent a thought as any reason they claim led to disabling nameplates.
Utnayan is making unsubstantiated claims that Sage did it purely because it looked like WoW. You're following...
agree 100%. The legit PVP community is so fucking starved for a good MMO you're seeing us bust a nut over a few promises and a screenshot that doesn't really say much besides they have a game engine (Do we know what engine they're using?). Shit looks like vanilla WoW which is fine by me...
But back to the nameplate argument, saying, "Sage wanted to cater to part of the community" is basically the same as "Sage thought no nameplates was the right choice.". The reasons why don't ultimately matter because he has to make the choice for what's best for the game and he chose no...
I don't remember whether you were active in the skyrim thread, but the non-retarded parts of community as a whole were like, "Uhh, yeah that's Gamebryo, I can feel it in my BONES" when we started getting more info and video about the game. Of course it looked like and ended up being the greatest...
BTW: Not being able to turn off titles in AA is annoying. Some of the titles are super long:
Born a Poet; Became a Craftsman
Fashions Fade; Style is Forever
etc
When you hear shit like,
You kind of have to take it on faith that the rumor is true and base it on the reputation of the speaker. In this case Utnayan will hang on and believe every negative whisper he can find about developer shops he doesn't like. Often all it takes for him to say something...
Yeah, they took the hero engine and started adapting it to ESO. At some point they crossed some threshold of changing it they could publicly say, "This isn't the hero engine anymore". And now they could use that half-truth to respond to claims of "Oh the animations in ESO are broken like they...
Yes sorry, it was a typo. good catch.
as for nameplates causing rendering delay, a modern graphics card can render text and 2d UI elements very fast. Even if one of their programmers poorly implemented nameplates in some build and it hosed up the rendering pipeline using nameplate's demand...
He didn't give an answer to that. My guess is yes he wanted nameplates and got shut down in that debate along with many others that affected PvP. From what I could tell he had a limited set of stuff he could control and game decisions that weren't entirely limited to Cyrodiil were largely...
They're definitely saying, "Hey let's make a game for the R30s, LotD, LoD, UDL, Elite, SYN, Redguard, SiN, FoE and PRXs of the MMO gaming community!". But until I see a competent game being successful in beta I just don't care that much.
I think if they make it so the campaign is over at some critical point it'll help a lot of the prolonged dead campaigns. Just make it so it's not something that can be alarm clocked (though that would favor PRX generally). The other big thing that WvW didn't have from a hardcore pvp guild...