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  1. B

    Crowfall

    No need to build an entire game when a custom campaign could implement this with a custom ruleset (i.e. "same rules as campaign X but all currency is mined from ore and minted"). One of the things I'm curious to see with Crowfall if they use this idea of short-lived, one-off campaigns to quickly...
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    EQ Never

    Yep, you're exactly right. I glossed over a few things and waved my hands a bit to avoid some details and make the point about NPC memories. In reality NPCs wouldn't directly keep track of things like "gold in the area", "players in the area", "player traffic patterns", etc. That kind of data is...
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    EQ Never

    Back a few years ago I was doing some research and testing on Entity-Systems (akaEntity Component Systems). This was summer 2011 right around the time Storybricks made their first press release. I read a lot about their implementation and as far as I could tell Storybricks was using a very...