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    EQ Never

    Agreed. The latest update to Landmark has actually given me a lot of hope for EQN based on many of the improvements. What I can glean from it: 1. The choice to link minor character trait improvement to achievements is genius. In the EQN context, achievements are going to have a similar...
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    Crowfall

    If I wanted to do that, I'd talk about how LotD has bled members for the past decade, including most of the individuals that made the guild competitive back in the day, still pretends to be among the elite PVP guilds out there when in actuality it's a shell of its former self, and with its only...
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    Crowfall

    No offense, Valor, (and I agree with both your broader point about EKs in this post and appreciate you getting information from the developers) but it's been quite a long time since LotD went into a game and "just fck'd people's shit up." Weren't you part of that fail alliance in GW2 along...
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    SOE Becomes Daybreak / Russian shutdown

    Which begs the question why the fuck he didn't leave a week ago so that his salary could be freed up for someone else that was laid off.
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    SOE Becomes Daybreak / Russian shutdown

    Most of those jobs have been on there for weeks or months. Think the EQN job listed has been on there for six months+. Who knows if they're still actively hiring or if they just haven't updated their website yet - which would be my guess, given that everything is still branded with SOE.
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    SOE Becomes Daybreak / Russian shutdown

    Wouldn't be the worst idea. Diversity at a game studio is a good thing with a bunch of side effects, one of those being that it presents moronic "jokes" like this.
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    SOE Becomes Daybreak / Russian shutdown

    You're either joking or an idiot. Hoping for the former.
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    SOE Becomes Daybreak / Russian shutdown

    That healing song was OP as fuck. I used to just sit back and sing it while a party full of warriors and swashbucklers and conjurers just blew shit up.
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    SOE Becomes Daybreak / Russian shutdown

    Also, fun fact: Guild Wars 2's Living Story was modeled after the system of storyarcs created by Wes Platt, who ran OtherSpace MUSH and was hired on later as the Creative Director for Fallen Earth - a game that didn't go anywhere because of funding, but had some strong design choices behind it.
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    SOE Becomes Daybreak / Russian shutdown

    I had a few characters in various iterations of the game (Sojourn, the Duris split, the TorilMUD era, etc). A bard, Lyrith, was my primary. Played several other MUDs as well, including Faerun MUD which was far superior in implementation and used a pretty remarkable Circle-derived codebase...
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    SOE Becomes Daybreak / Russian shutdown

    Though Brad McQuaid does havesomegood ideas. I hear in Pantheon you can be a WarWizard!!!!!!11111!!!! Speaking of Pantheon, Smedley is friends with Lorraine "Sparkles" JesusLove on Facebook. I find that hilarious.
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    SOE Becomes Daybreak / Russian shutdown

    And here's what's amusing: Warcraft's design and code is far more differentiated from EverQuest, than EverQuest's from Sojourn MUD. Keep that in mind the next time you hear the argument that EverQuest was the truly innovative game and Warcraft just took their ideas and made them more casual...
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    SOE Becomes Daybreak / Russian shutdown

    Terry is still Senior Producer, meaning he creates the roadmap and is in charge of all of the various development tasks coming to fruition. He's EQN's Matt Firor. Darrin McPherson is the Lead Designer, so all major aspects of gameplay and content fall under his direction - combat, classes...
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    SOE Becomes Daybreak / Russian shutdown

    I actually think Paul Sage is a fairly talented design mind - far more than Butler - but some of the design decisions at the core of TESO were just fucking absurd. You have one of the greatest open-world sandbox franchises in history and so you focus your efforts and finances on porting over...
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    SOE Becomes Daybreak / Russian shutdown

    That's interesting - I'd like to hear more about that (re: Georgeson's behavior) because I've heard the opposite. The narrative I've been told is that EQN was a trainwreck and it was Georgeson who hit pause and said: "Let's do something radically different." None of the ideas - fully...
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    SOE Becomes Daybreak / Russian shutdown

    Name your top five favorite design decisions of EverQuest at launch, and I'll show you how they were directly lifted from a text-based DIKU-MUD called Sojourn that Brad played for years. The mechanics and design comparison was so similar - including copy/pasted skill and spell lists for every...
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    SOE Becomes Daybreak / Russian shutdown

    Yeah. I'll just add that the MMO genre is still a great place to invest given the number of players and their spending habits, but the genre is also changing. The projects that are making money are the ones that are innovating and dreaming big. EQN's revolutionary ideas are why it is the most...
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    SOE Becomes Daybreak / Russian shutdown

    Agreed. My major complaint with Landmark is that the systems they've implemented are all half-baked - big in vision, lacking in execution. Movement is ok. Combat sucks. Caves suck. To create builds like the top builders you have to have a deep understanding of voxel manipulation that...
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    SOE Becomes Daybreak / Russian shutdown

    The building tools would have needed to be constructed regardless, because the world designers will use them to construct the handcrafted portions of the world. The tools - particularly the prop tools - are actually fairly similar to what is used by developers for both Planetside 2 and H1Z1...
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    SOE Becomes Daybreak / Russian shutdown

    All I'm saying here, Convo, is that I don't think the presence of Landmark has substantially impacted the speed of development of EQN given the background systems needing development are the same in each.
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    SOE Becomes Daybreak / Russian shutdown

    I still just don't see it, Convo. Here's a list of all the things for EQN that they've been working on that's been developed through Landmark: Character movement ("heroic" movement.) Voxel-based terrain generator. Merging of VoxelFarm and ForgeLight and resolution of technical issues...
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    SOE Becomes Daybreak / Russian shutdown

    I've heard from two people now at Daybreak that Jeff didn't do shit. With anything.
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    SOE Becomes Daybreak / Russian shutdown

    Only senior level people removed from EQN/LM are Dave, Jeff Butler, and Steve Danuser. All other designers/leads still in tact.
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    SOE Becomes Daybreak / Russian shutdown

    Keep in mind that the most vocal people who are widely perceived in the community as the visionaries are rarely the ones doing the actual work, or even contributing the ideas that actually stick. See: McQuaid, Brad.
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    SOE Becomes Daybreak / Russian shutdown

    Can confirm 100% now that Jeff Butler is out.
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    SOE Becomes Daybreak / Russian shutdown

    Terry Michaels (Senior Producer, EQN/Landmark) is IN. Will continue as head manager for both games. Rosie Rappaport (Art Lead, EQN/Landmark) is IN as well.
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    SOE Becomes Daybreak / Russian shutdown

    EQNext isn't dead. The hype is still very real, especially among those who are less informed than the posters on Rerolled. The EQNext excitement and H1Z1 are the only things making Daybreak a worthy investment at this point.
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    SOE Becomes Daybreak / Russian shutdown

    Frankly, Convo, I don't see it. Not sure I understand your argument here - please help me to see it. What specific aspects of Landmark's development do you believe have held up EQN? The only things I can think of would be the User Interface, the Sci Fi props and materials, and potentially...
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    SOE Becomes Daybreak / Russian shutdown

    Depends. Usually it's handled first by looking at role redundancies and seeing areas where, say, two people are handling a single job. Then, for project based work, looking at projects that are near completion (this is what I believed happened with Danuser, since most of the lore documentation...
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    SOE Becomes Daybreak / Russian shutdown

    Great post. I agree with everything you said. Frankly, I still think Landmark was a really good idea, even if it will never have a fraction of the popularity of Minecraft (or H1Z1 or EQ1 for that matter.) A lot of the issues that have plagued Landmark were going to take a lot of development...
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    SOE Becomes Daybreak / Russian shutdown

    Good news. Granted, he's worked on EQN's Combat System which, in its current iteration, sucks, but he's also been behind some pretty interesting design choices with itemization which, while not mentioned frequently as a major system of EQN, is going to be one of the more revolutionary pieces...
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    SOE Becomes Daybreak / Russian shutdown

    Just went to check and it isn't public. Hmmm. Would be surprised if this WASN'T the case, but... As a side note - on Facebook, Jeff Butler has the title Director of Development (which was Dave's title) and Steve Danuser has the title Creative Director (Jeff Butler's old title.) Makes me...
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    SOE Becomes Daybreak / Russian shutdown

    Link? Haven't seen 100% confirmation yet, but heard rumblings hours ago.
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    SOE Becomes Daybreak / Russian shutdown

    Agreed - one of my favorites. What really sucks is he just went through this with Copernicus and 38 Studios where he was cleaning up the mess that RA Salvatore and others left. Lore and creative continuity is among the most important aspects of any interactive game, but especially a sandbox...
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    SOE Becomes Daybreak / Russian shutdown

    Steve Danuser ?@Moorgard 15m15 minutes ago @druidsfire Keep it going! There are great people making EQN content like @cronyndaybreak and @jaugustine! Note the absence of @JButlerDaybreak's handle from that list. Changing my previous prediction from 99% to 99.5% - just waiting for his...
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    SOE Becomes Daybreak / Russian shutdown

    Interesting to note that this is the first conformation of someone being let go (aside from Kelduum, who was redundant with other designers, and Steve Danuser) that was actually aiding in the construction - through design, art, or programming - rather than everything around that construction...
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    SOE Becomes Daybreak / Russian shutdown

    Ruby Opfer, artist on H1Z1 is out: Ruby Opfer ?@ROpfer_MMO Hey #H1Z1 survivors. Its a sucky day, but the H1Z1 Team is a strong team, and they will move forward with no delay. Cheers!
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    SOE Becomes Daybreak / Russian shutdown

    Not directly affiliated. I've just got a bunch of industry friends/connections. Edited to add: met a ton of people by doing alpha testing for various developers and by playing MUDs in the early 90s where a lot of MMO developers got their starts as players. It's really a small industry.
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    SOE Becomes Daybreak / Russian shutdown

    Ben Burnett ?@RtugokDaybreak 4m4 minutes ago We are still making #EQNext guys! That's what my job is. Don't worry. Thanks for all of your passion. That's what drives us.
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    SOE Becomes Daybreak / Russian shutdown

    Nope. He works here: Intuit: small business, personal finance and tax software