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  1. M

    EQ Never

    I think the problem is not the developers not having imaginations but, the big dogs with the cash. Trying something new that costs so much is terrifying to these people and always opt for the same old shit.
  2. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Other than that horrid "SLASH" and the mini map you are correct, everything out there is just crap atm and ESO is not looking good at all, EQN might be interesting as a time sink but nothing more. I guess we shall see how this all turns out.
  3. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    That crap is going to have to GO I had not even noticed it either....
  4. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    They need to just get rid of the mini map period...
  5. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    No joint account we have separate accounts and I really do hope its more like vanguard then WoW...
  6. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I would be in for that...they need to get rid of that thing...
  7. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I would like a physical map to pin up on my wall something like EQ had or AoC... that would make me happy to dip more cash into it...
  8. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think that air and water are ok as stretch but some of the new adventure zones should not be stretch but ex-packs or add ons for later on. I really would not mind if there but only one continent in game for launch something modest just to accommodate several thousands of players, then add to...
  9. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    In for $300 for now lets see more details on this and lets see how much mula it can get generated....
  10. M

    EQ Never

    Okay so I want to know what you guys think about the whole ability system for classes are u guys ok that the class you pick is going to determine what type or what number of utility, movement, offensive, and defensive abilities you will be able to use. it seems to me that they are forcing you...
  11. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I am fairly un-educated with this as well hence why I asked here to see if the more tech inclined peeps had more info on this, if nothing else should be interesting.
  12. M

    The Elder Scrolls Online

    IMO the problem with games like this is that they think that because of the IP they can make any old crap paint differently and feed it yo us, and we all will buy it cause shit it's elders scrolls. Same thing happened with TOR I really wish devs thought about this shit first.
  13. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Totally agree with this point IMO ESO will suffer greatly cause of this one decision. Although I also agree with your stretch goals views. The main thing will be to spread the word out to the correct audience and if the KS is starting this week then they need to go into overdrive and put the...
  14. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I wonder if Pantheon will be utilizing voxel tech for the game since along with the unity3d... [TerrainEngine] Infinite Voxel Terrain : Exploration / Unity3D - YouTube Hopefully the link works...
  15. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I hope so also, this I think was one of the major draws to the game for a lot of us, devs need to stop explaining everything, and just make the work and release the players then us figure this shit out. If the game is good it does not matter if there is a map, because people will make one even...
  16. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    God I am really hoping for a SK class even if its a stretch goal...
  17. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I really don't see anything wrong with the power gap in players who start at different times in fact I think it would suck if I spent 5 yrs in a game and a player that has been there for a month can match me... as for the first part of your post I think this can be addressed by adding higher...
  18. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The hell with insta ports and flight paths bring back the boats for intercontinental travel!!!
  19. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I would not mind dishing out a 1k if I like what I see and some cool stuff is thrown in I wont say no to it...
  20. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Changing the subject a bit, I really think that people will be pleasantly surprised to see the interest spike in this game because of its hardcore design...
  21. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Just make it so mobs drop mats instead of full on items, let say a skeleton has a shiny blade with which he proceeds and tries to beat on you with. After his death he will drop a mangled chunk of iron with some magical properties to it. Which then you can use to make something nice...
  22. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Ya I don't want to see flying mounts or paths either but I do agree if they must be added later make them slower than movement social movement classes might be able to give...
  23. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    As for questing I would love to see the player have to interact with npc's in order to obtain quest kinda like what EQ does and as far as a quest journal it should be a editable journal that has only the info and notes you the player make in it. So if you pick up a quest to get as specific item...
  24. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I don't know I think perhaps less than that maybe five or six weapon abilities with auto attack and no more than 10 spell gems for casters and only for those toons that can cast some type of magic however, Don't do anything like GW2 that it auto gives you weapon abilities let us choose from the...
  25. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Shit bring back mass buffing and get rid of that lock to group or raid buffing crap, let me cast virtue on everyone and their pets!!!
  26. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Plz no, it reminds me way too much about what they are doing to EQN,... I know what they are doing is different but that is no way to use gear IMHO...
  27. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I agree with the limited load but one thing about the gear and such, my deal is try to keep gear to only armor till the mid/low lvls and be stingy with stats. This is one of the many things EQ did correct in my eyes, I did not get armor with stats still my late teens or mid twenties and up to...
  28. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    This sounds awesome! dam how I miss games like this...
  29. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I prefer a system like the original EQ that you have to mem spells and can only have a few up at any one time. If you want to change to use others then you have to do it out of combat and sitting. As for skills something like vanguard would do but without the ability to use so many hotbars...
  30. M

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes plz other views also I love 1st person and all but, I also like to be able to zoom out and look at stuff around me and my toon.