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  1. Q

    Green Monster Games - Curt Schilling

    Way to contribute to the conversation.
  2. Q

    Green Monster Games - Curt Schilling

    CEO Brett Close Resigns Gamasutra - News - 38 Studios President And CEO Brett Close Resigns Things must not be all roses and rainbows if your superstar CEO jumps ship before your first title is even shipped
  3. Q

    Green Monster Games - Curt Schilling

    In game cut scenes. Make them like FFXI but have voice overs instead of just boxes of text that scroll by. I never read or actually did many quests in FFXI but when I randomly did one or completed one to get a sub job etc those cut scenes were really cool and made me really enjoy the game...
  4. Q

    Green Monster Games - Curt Schilling

    Lol no kidding. Pssst hey buddy, remember me back on page 3 of this thread when I said you should have cool looking monsters in your game that drop cool loot? Ya you TOTALLY OWE me a beta slot now. KTHXBYE
  5. Q

    Green Monster Games - Curt Schilling

    Anyone who says that don"t bother with the fantasy MMO because Blizzard has already perfected it is a tool. Tell that to Blizzard themselves about 5 years ago. There is always room for improvement and it is always possible to kill the "elephant in the room".
  6. Q

    Green Monster Games - Curt Schilling

    Didn"t Curt or Glen or someone say in an old interview that they planned on releasing 2010? I thought their whole thing was that they wanted it to stay very quiet until just before release so expectations etc wouldn"t get to high and people wouldn"t over analyze things etc.
  7. Q

    Green Monster Games - Curt Schilling

    Good god this MMO is SUCH a sausage fest!
  8. Q

    Green Monster Games - Curt Schilling

    I really liked how Vanguard did their classes. Have the 4 arch types and within that 4 of each. Is 16 classes too much? Tanks: Warrior Pally Shadow Knight "Spell, Avoidance, or AoE tank" Melee DPS: Ranger Bard Rogue Monk Magic DPS: Wizzy Necro Enchanter "AoE, Mage, or some...
  9. Q

    Green Monster Games - Curt Schilling

    That is like apples to oranges. In a single player game you have control over what the player experiences, how and when they experience it, etc. As soon as you put that "uber skill" in some hidden temple the level one noobs or alts will get their buddies together to get it right away. So the...
  10. Q

    Green Monster Games - Curt Schilling

    Jesus was an extraterrestrial
  11. Q

    Green Monster Games - Curt Schilling

    Speaking of multi screens, I want to add a 3rd screen (so I can play, surf, and watch TV). Do i just need to install a 2nd video card and connect the 3rd monitor to that or is some voodoo with windows required?
  12. Q

    Green Monster Games - Curt Schilling

    Style is one thing, but how can you still make it look good 5 years after release? Sure wow looks cool but the models etc are starting to look "dated". If you only release one expansion every 2-3 years then you should be ok, but if you plan on doing it once a year after the 4th or so...
  13. Q

    Green Monster Games - Curt Schilling

    I think this is what Curt was talking about earlier about "stylized reality". Has a really cool look to it but it isn"t "Photo realistic". Reminds me of things like the old Secret of Mana games.
  14. Q

    Green Monster Games - Curt Schilling

    If I didn"t know Sessler and saw him on the street I know for a fact I would peg him as a child molester or something. That guy just gives me the creeps.
  15. Q

    Green Monster Games - Curt Schilling

    People go on to say that, and then they say how items levels are retarded and they want the "FBSS on Frenzy" type of loot too. You cant have both unless you have the group able mobs drop the notable items and the badges only for raids.
  16. Q

    Green Monster Games - Curt Schilling

    I suppose you could base how much set points an item is off of item level (if they have something like that) or off the tier. But then you have items having the same cost from Hydross as well as Vashj, etc. I am sure it works well IF you can find someone to upkeep it.
  17. Q

    Green Monster Games - Curt Schilling

    Who would set the item "costs"? Was it a general database or website, or would someone in the guild just go at it? It seems like an awful lot of extra busy work.
  18. Q

    Green Monster Games - Curt Schilling

    English mother fucker, DO YOU SPEAK IT! Once people get used to the system it goes by increadible fast. You only allow 30 seconds per round and you have different people do different items. How is this any different then everyone linking the gear that they are going to replace and then the...
  19. Q

    Green Monster Games - Curt Schilling

    One system that I thought went really well was blind bidding. You had 3 rounds and each person interested in the item would send a tell with how much they bid. The officer would say in raid,"Round 1 Uber Shield". Then everyone would send that person a tell with how much they wanted to bid. Then...
  20. Q

    Green Monster Games - Curt Schilling

    I remember back in the EQ1 "good old days" the standard raid loot distribution would be DKP (you were awarding points for being present during raid boss kills, and could use those points to bid on pieces of armor you wanted). Recently in my WoW top tier raiding it was based on loot council...
  21. Q

    Green Monster Games - Curt Schilling

    My guess that there will be a main story throughout the game but will chunks of storyline "released" every couple of months, kind of like the Books in LotR. Granted that is just pure speculation on my part.
  22. Q

    Green Monster Games - Curt Schilling

    Is it too soon to coin the phrase "Crackpernicus " ?
  23. Q

    Green Monster Games - Curt Schilling

    First day of spring break and I am bored out of my mind. Downloaded D&D online to give it a wurl and that lasted about 30 minutes. I am now downloading FFXI. Good god why can"t there be an EQ3 or this game out for me to play 2010 is gonna be a long way coming. p.s. Yes I have played...
  24. Q

    Green Monster Games - Curt Schilling

    Ya I only got to Mt. Gunbad but that was a really cool area.
  25. Q

    Green Monster Games - Curt Schilling

    I am not saying that instances are bad, but when they are everywhere and the only thing to do as a group is what sucks. There needs to be a happy medium.
  26. Q

    Green Monster Games - Curt Schilling

    That Moblin Maze thing looks cool but once again it is having people to into a bunch of instances. MMO"s really need to stop relaying on instances and put people back out on to the "overland" areas. All MMOs are doing lately is making a bunch of single player "games" within their setting and...
  27. Q

    Green Monster Games - Curt Schilling

    One thing that I really liked about Vanguard playing Psionicist was the idea of Gasalts. What they basically were is a big rock stuck in the ground with a magic rune on it and when you clicked on it, you would get a certain spell if you met the level requirements. What I really liked about it...
  28. Q

    Green Monster Games - Curt Schilling

    Then you look at the "small team" behind darkfall and you can see the massive fail associated with it. It"s been a crap shoot for years now
  29. Q

    Green Monster Games - Curt Schilling

    Dem some DSL"s right thur!
  30. Q

    Green Monster Games - Curt Schilling

    Well they have already released a picture of a centaur in one of those "behind the scenes" videos they released about a year ago (or so it seams) and it looked like a mix between Wow and Vanguard. And by that I mean that it is realistic looking but it had a more "round" and "wowish" look to it...
  31. Q

    Green Monster Games - Curt Schilling

    Skullclamp anyone?
  32. Q

    Green Monster Games - Curt Schilling

    True but at those sites are you gonna be able to jump in the forum and give and take with the dervs themselves. I am curious if they are going to have their own "official Forums" over at 38 or just use fan sites like these to post etc.
  33. Q

    Green Monster Games - Curt Schilling

    I personally hated the LS system because it never really felt like your guild mates were, hell guild mates. Some people would have 3-4 different LSs and would just swap around whenever they felt like it. It all came down to just going by your friends list and inviting for raids that way. Some...
  34. Q

    Green Monster Games - Curt Schilling

    VETO I know you weren"t asking me but although I loved playing FFXI I didn"t like the fact that certain people weren"t known as a good healer, or that shitty tank. Granted there was alot of LS switching (also another retarded concept) but it"s nice when you get to build up a reputation as...
  35. Q

    Green Monster Games - Curt Schilling

    Even if the first 10 levels aren"t anything to write home about, they go really quickly and the "newness" of playing a new game, learning a new class, seeing new things, will out trump anything else. I fail to see people leaving if they don"t feel epic right away. Just make some of the high...
  36. Q

    Green Monster Games - Curt Schilling

    I thought the whole point to starting your own MMO company was to just hire all "yes men/women" so they stroke your ego and let you get away with whatever you want....... Geez I really need to rethink starting up my own MMO
  37. Q

    Green Monster Games - Curt Schilling

    Ya the info has really been sparse lately. I understand not over hyping the game but a screen shot or two that isn"t concept art would be nice.
  38. Q

    Green Monster Games - Curt Schilling

    Ya Assassin"s Creed"s animations were great (even though the game play was repetitive as hell) but can you imagine doing that with 50 other people around? It would turn into a slide show faster then you can say "WTF I just bought this video card 3 years ago and it should still look good!"
  39. Q

    Green Monster Games - Curt Schilling

    From the look of things EQ1 has better looks then Darkfall. That 30 minute long video was sorry to look at.
  40. Q

    Green Monster Games - Curt Schilling

    Your "Troll-Fu" is weak my boy!