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    Long full disclosure

    Reading these two threads (and curse my human nature for wanting to view these train wrecks), I have to admit being wrong about one thing for a long time now - I always thought the people on Springer and the idiots on the American Idol try outs were fakes, just using train wreck tactics to...
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    Green Monster Games - Curt Schilling

    I haven"t played serious since 2004, so those are new things I didn"t know, but it sounds like FC kept fucking up the game for PVP. Nice.
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    Green Monster Games - Curt Schilling

    The only game with any sort of decently fun zone control was the Notum Wars expansion of AO, but their technical problems made tower wars play like Myst, the MMO. But the idea was a good one. The tower field belonged to you until someone took it. To take it, folks of an appropriate level...
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    Green Monster Games - Curt Schilling

    AO captured this with the Opifex breed, and the social clothing drops. Lot of actual girl players in AO, and every last one I talked to had like 8 backpacks filled with different outfits for the social gatherings that were held all the time in various spots. I agree that you have to put...
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    Girls who broke your heart thread

    Eomer, don"t apologize, don"t rationalize. Just say " this isn"t working, have a great life." Easy, simple, and takes a few seconds.
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    Girls who broke your heart thread

    (emphasis mine) That makes three people saying the same thing - truth. I would still like to add that by "bang", we all mean "merciless post-wedding reception, drunken, hate-how-rotten-and-sinful-you-are-in-the-morning, make-Quineloe-proud" type of banging. If she relents and then lays...
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    Girls who broke your heart thread

    If you don"t come out of tomorrow having shagged her rotten, the "relationship" is officially dead, kaput, buried. Weddings really do make women hot, either with passion or jealousy, but either should be an easy play for you to throw down and wreck that shit. Add in free alcohol at the...
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    Girls who broke your heart thread

    Her actions and behavior already have, dude. Dabamf has the camping trip thing nailed. Every answer out this chick"s mouth is some version of "we"ll see" which is dating-speak for "if nothing better comes up, and I am bored that day, sure." The conversation anecdotes speak for themselves...
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    Girls who broke your heart thread

    Translation - you"ll suffice for male companionship until someone better comes along, but pipe down, I need to gripe about my day. Translation - I know she basically told me to shut my yap, but I have to rationalize to the fellas why I am in puppy love. Translation - I am telling myself...
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    Girls who broke your heart thread

    This part right here means you are doomed. Not sorta, not kinda, but USDA Choice, 100% doomed. She doesn"t dig you. Nobody acts like that to people they genuinely like/love/lust after. Never. No there isn"t. Not in my mind. The only question is how much longer you"re willing to be her...
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    Green Monster Games - Curt Schilling

    All lengthy posts by Zehn deliver. Every single time.
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    Green Monster Games - Curt Schilling

    This really is the bottom line for all the "the game should do this" discussions. There"s no getting around it. There is no sentient, HAL-9000, neural net self-aware computer consciousness that will be hammering out this code as players conjure new ways to employ paint buckets, pick leaves...
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    Green Monster Games - Curt Schilling

    All the programming is the same, minus artwork, which to me seems like 80% of the people involved in making a game, since the last decade has pushed the "form before function" model to the limit.
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    Green Monster Games - Curt Schilling

    In one of those "secrets of the game programmers" type books, the head guy at Bethesda said that anyone actually looking to make a living should stay the heck away from game programming. If I was in my early 20s and had someone paying the bills, sure, why not. Then again, when I was that age...
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    Green Monster Games - Curt Schilling

    +1 on the "programmers who wont work for a game company" theme. I have been doing DB development and admin for over a decade, and there"s almost no way I"d work at a game company. Corporate IT work pays better, has better hours, the companies are more stable, and the work is way less...
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    Green Monster Games - Curt Schilling

    All of the basic mechanics of the game should be flawless or near to it. Pathing, collision detection, 3D geometry, items, abilities, LOOT TABLES, leveling curves versus content, all that stuff should work great, right out of the box. Not on the 4th patch on the 2nd day after release, not a week...
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    Green Monster Games - Curt Schilling

    Never said he was. I just remarked that his political comment would probably be what fetches the normal amount of hate that any game dev/publisher/suit normally gets around here. I was right. I don"t know Curt personally, but hearing his interviews and reading his answers in this...
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    Green Monster Games - Curt Schilling

    OK, now that might get you some FoH hate. In the subgroup of the population known as "hardcore gamer" Republicans are the only people on Earth held in lower regard than game developers. Matter of fact, I think if you were to poll FoH, republicans might fall below pedophiles and terrorists on the...
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    Green Monster Games - Curt Schilling

    Hey, roger that. I am not the Utanayan wannabe, and I always hope for new games that are polished, fun and worth the money. I was just remarking on how placid and aggreable the normal vicious and fucking ruthless FoH crowd is towards Curt"s game, and that by not venting it now, if the game is...
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    Green Monster Games - Curt Schilling

    Well alrighty.... Not gonna go with Jait"s level of vitriol, but 308 pages of posts on FoH about something that really is vaporware, without the merciless shredding you know Brad, Smed or anyone else would get, is pretty remarkable. I hope that whatever Schilling and Co come out with kicks...
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    Deathwalker Plans 26 Boxing WoW

    Sam threads are always interesting. He takes every stereotype of hardcore gamers to the n"th degree, and even hardcore gamers who frequent a hardcore gamer website wonder the why and how of it all. Make fun of "living in Mom"s basement" and Sam builds a bigger basement, complete with dungeon...
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    Green Monster Games - Curt Schilling

    Best example of that I can think of right now would be Darklight Wood or GFay in EQ2. Best example of that I can think of is the rest of EQ2, minus Darklight Wood and GFay.
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    Green Monster Games - Curt Schilling

    Once again, think Velious and think ToV. Add in tangible exp rewards, and it"s close to perfect.
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    Green Monster Games - Curt Schilling

    From a design perspective, I"d look at it from the perspective of reading a fantasy or sci-fi novel. If the first 12 chapters were devoted to the background and lore of the 100 quests the hero was to undertake, would you be able to follow it? Would you want to? And in the next 24 chapters, when...
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    Green Monster Games - Curt Schilling

    Which FunCom adopted, just with a poorly implemented graphics engine and absurdly pathetic servers.
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    Green Monster Games - Curt Schilling

    /set agreement on size 100 WoW has so much of AO in it that if they added some sort of implant system, they could change the name of the game to AO-Azeroth, give FC 5% for licensing content and call it a day. Basically, Blizzard took the working and good idea stuff of AO and made all the...
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    Green Monster Games - Curt Schilling

    You and most of the MMO player population. Dealing with the lagfest downsides to AO, along with the learning cliff that game has made 99.9% of the MMO world largely ignore it. But they have a great death mechanic, and plenty of other ideas people think were invented by Blizzard but actually were...
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    Green Monster Games - Curt Schilling

    AO insurance/reclaim system. Upon death, you are rematerialized at the Reclaim terminal nearest to the last Insurance terminal you used, or in the case of Shadowlands, the last garden/sanctuary you saved at. You have all your worn gear on, and your inventory is in the Reclaim terminal. No corpse...
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    Green Monster Games - Curt Schilling

    And WoW relieves you of grinding as a penalty how? Because you can buy gold from rang rang to pay for repairs? I am not making excuses for EQ because they too solve death with grinding, but don"t make out like WoW saves you from it, unless of course you don"t mind paying the "hassle free" cost...
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    Green Monster Games - Curt Schilling

    Of all the MMOs I have played, I think Anarchy Online has the best death mechanics. The Insurance/Reclaim system let"s the penalty be a controllable level of harsh. The good parts are: 1) You cannot delevel from death, since leveling is an autosave to the last known Insurance terminal used...
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    Green Monster Games - Curt Schilling

    Read "Neuromancer" and then "Mona Lisa Overdrive" by William Gibson for a great background in all things cyberpunk. For steampunk, think of the visuals and effects in "League of Extraordinary Gentlemen" or really, what the world would like if gnomes took over. Toss in lots of guns and stuff...
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    Green Monster Games - Curt Schilling

    It will be interesting. I think we"ll be seeing some better stuff because of WoW opening up so much market for this kind of gaming. And I think the stuff we"ll be seeing will be including new ways to approach the orks and dorks milieu from new directions not dictated by Tolkien roadmaps. I...
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    Green Monster Games - Curt Schilling

    I don"t work at Curt"s shop, but I would pass on any engine that was proprietary. And if I was going to buy an engine from a compnay who specializes in FPS gaming, then I"d tap Carmack for one of his, then you know you"re getting about the best there is.
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    Green Monster Games - Curt Schilling

    Never done much work with IBM or Oracle, I guess. I have been viewing source code in enterprise apps from both of those companies for well over a decade now as part of my various tasks in the industry. Oh wait, I guess IBM and Oracle are those Jimmy Smallcompany"s of which you speak. Because all...
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    Green Monster Games - Curt Schilling

    It"s my current MMO project. Made a drakkin bard on Maelin (needed to raid my old toons" bank accounts), and the only thing I"ve ever played with this much interaction with the character was an AO Metaphysicist. I hope the folks at GMG have classes like an EQ1 bard that are in that "crappy if...
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    Green Monster Games - Curt Schilling

    OK, now that Ngruk is done goofing off with his Red Sox buddies, can we get back to the important things in life like designing new video games? Some of us folks in Cleveland don"t have much else to live for you know.
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    Why all the nerd rage against Vanguard

    Something just occurred to me thinking about the difference between WoW and Vanguard. Here"s an analogy for old EQ players: WoW = Lake of Ill Omen->Overthere->Dreadlands->Karnors->Velks on your way to NToV. Vanguard = dungeons->NToV. And that was two totally different EQs. Same classes...
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    Why all the nerd rage against Vanguard

    Clearly, most would prefer WoW. 7 million subscriptions means that more people in general prefer that game than any other that"s ever come out. But Vanguard is 3 days old, not two years, and WoW didn"t have 7 million subscibers after 72 hours. I ended my post with "individual results may...
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    Why all the nerd rage against Vanguard

    This is a true haters board, that"s for sure. And I was hating on Vanguard, based on my experiences in Beta 2 and 3. Then I did the final days of the pre-order to goof of with my buddy, and uh oh, looks like I can eat a plate of crow. The game is fun as hell. It"s massive, gorgeous, and...