Alagoran's Gem 5th edition via Fantasy Grounds

Hatorade

A nice asshole.
<Donors Crew>
5,252
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10d 16h 51m
Fantasy Grounds :: The Virtual Tabletop for Pen & Paper Roleplaying Games

Sx7dRgG.jpg


Every 10 foot tile could mean your death, every decision critical, every decision bringing you one step closer to the Gem or your death. You arrive via caravan in groups of 2-6 all drawing straws to see who goes first, having basic gear and a +1 weapon or armor you push your way into the dungeon. Caravans arrive every so often as fresh bodies always seem to be in need.

Rules for the Gary Gygax feel:
Stats are top to bottom 3d6 no rerolls.
Roll stats, then pick class/race/background.

My custom rules:
-You will start with two characters, one main, one reserve. Choose your main to enter with the party.
-If you die(and you will) in the dungeon your stuff(unless destroyed/stolen) stays on your corpse, this can be looted by your next player.
-If both of your characters die/captured you get to roll a d6 on a 1-3 you make a level 3 character, 4 a level 4, 5 a level 5, and 6 a level 6.
-XP flows quickly in this dungeon so that level 3 with decent stats may get to level 6+.

Tips to survive:
-Run away, run away often. Combat encounters more often then not will be heavily weighted against you.
-Find a nice piece of loot you can't use? Run it back to the entrance for the next guy to use.
-If you return to the safety of camp you may switch characters/trade loot, share knowledge with the new guy.
Example: Druid and Fighter enter the dungeon, make it to room three and the fighter dies or the druid leaves him to die, if the druid escapes he can share what he knows with the fresh character allowing for ADV rolls to disable traps or see where they are.
Ignore the shiny! I know it is hard not to open that "secret" door I described but if you don't think it could lead you to your goal don't mess with it.

Only thing I need from you guys is to not Metagame, this is normally a given but due to the nature of this dungeon that could be hard to remember. Just keep putting yourself in the characters shoes and remember your fresh level 5 don't know shit about the next room!

All rules subject to change for the fun factor, this should be a deadly but fun dungeon and I will strive to make it so.

If above interests you I am looking for one or two more player, RP is done via typing but we use teamspeak for ease of gameplay.
We start around 7:30 CST Tuesdays, new players to FG and 5th edition are welcome. Reply here if interested and I will answer any questions.
 
Last edited:

OU Ariakas

Get it ALL together and put it in a backpack
<Donors Crew>
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31d 22h 42m
Do I have to be on every week right on time? Also, how bad is missing a week here or there? Or not being able to TeamSpeak?
 

Chanur

Not Soygen
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40d 4h 27m
Man I want to play this but I am just about to move to Houston.
 

Hatorade

A nice asshole.
<Donors Crew>
5,252
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10d 16h 51m
hey thank is where I live, I would say we should hang out but you might smell or something. :)
 
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Hatorade

A nice asshole.
<Donors Crew>
5,252
2,131
10d 16h 51m
Do I have to be on every week right on time? Also, how bad is missing a week here or there? Or not being able to TeamSpeak?
That would be ideal but not missing a week here and there isn't terrible and no teamspeak isn't required.
 

Zyke

Golden Squire
157
31
16h 33m
How late do the games go? I can probably do Tuesday's depending how long the sessions are. I'm not an expert but I've done some 5E before and am familiar with the rules.
 

Hatorade

A nice asshole.
<Donors Crew>
5,252
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10d 16h 51m
Tuesdays are pretty chill, i would say 10:30 cst at the latest.
 

Hatorade

A nice asshole.
<Donors Crew>
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10d 16h 51m
If anyone wants to check this out before they commit, game is up. Connection info:
bold camp oily nail
no password for now.
 

Zyke

Golden Squire
157
31
16h 33m
So when does this start up? Also I may not be able to get on TS every time. Would that be an issue?
 

Slyminxy

<Donors Crew>
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If that happened on saturdays, I might be able to attend, but considering I'm from Europe, scant chances of that.
 

Sylverlokk

<Donors Crew>
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I have been a roll20 user forever and play hackmaster which is pretty lethal, so I might like to try this. Is tuesdays the set day? Do I need to buy the module and can the demo FG play?
 

slippery

<Donors Crew>
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17d 4h 18m
You don't need to buy anything, Hatorade has everything you'll need. FG really is better than Roll20 imo. I like it way more
 
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Hatorade

A nice asshole.
<Donors Crew>
5,252
2,131
10d 16h 51m
So when does this start up? Also I may not be able to get on TS every time. Would that be an issue?
Next game is set for aug 23rd, we start around 7:30 CST, login early if you need a tutorial.

You don't need to buy anything, Hatorade has everything you'll need. FG really is better than Roll20 imo. I like it way more
This is correct all you need is the FG demo client then patience when you connect to game as my upload is shit.
 

Hatorade

A nice asshole.
<Donors Crew>
5,252
2,131
10d 16h 51m
How long does it take to create a character? Or are there premades?
I can create a character in 5 mins, I had one dude take 6+ hours over three days. There is premades you can grab, just need to roll stats.