Not sure how I missed this... from 5 months ago:
Some of the stuff I like that they're doing (based on the video):
Latest development update:
In Early Access on Steam:
Some of the stuff I like that they're doing (based on the video):
- Differing factions in your population over time, resulting in them leaning directions politically that might not always be predictable
- Independent factions seem more meaningful
- Unique quests for each faction
Latest development update:
- Not sure what to think about the 'deck building' part of battles
In Early Access on Steam: