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Deathwing

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Frenzy or Haste on Traversal can be useful. LL Ward builds used to be popular, not sure anymore with Int -> Ward Retention getting halved.

I think I read somewhere that you can craft experimental affixes on items in weaver echoes, but I'm not certain of that.
 

Khane

Got something right about marriage
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Ward per missing health, Haste and Frenzy are all very useful

Armor applies to DoTs is extremely useful

Minion teleport is nice for minion builds

Mana gain on potion use has some niche uses

Lots of them are useful but not necessarily something you'd try to build around. Armor applying to DoTs is probably the most universally useful, though they toned DoTs down in this patch as well.
 

Deathwing

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I was right, you can craft Experimental affixes onto boots in one of the weaver echoes. It replaces, at random, one of the prefixes and requires at least some forging potential.

How do people push high corruption so fast? I'm getting maybe 20 corruption per timeline completion and that 30m if I'm really going fast.

I need some goals to keep grinding monoliths. +gooder is not enough. This endgame somehow feels grindier than PoE1's endgame. Is there some item that changes how a build plays but is only achievable through farming? Something like a Mageblood but it doesn't have to be that ridiculous. That relic from Abberoth kinda fits the bill since Haste is difficult to maintain in some contexts.
 

Hateyou

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I was right, you can craft Experimental affixes onto boots in one of the weaver echoes. It replaces, at random, one of the prefixes and requires at least some forging potential.

How do people push high corruption so fast? I'm getting maybe 20 corruption per timeline completion and that 30m if I'm really going fast.

I need some goals to keep grinding monoliths. +gooder is not enough. This endgame somehow feels grindier than PoE1's endgame. Is there some item that changes how a build plays but is only achievable through farming? Something like a Mageblood but it doesn't have to be that ridiculous. That relic from Abberoth kinda fits the bill since Haste is difficult to maintain in some contexts.
Yeah there are build changing/enabling items. The end game is (or was a year ago when I last played) really just trying to farm for specific ones to change your current character or for another build. The main problem I think is there aren’t a ton, and some are not drastic changes like other games like PoE or D3. There wasn’t a ton of incentive to grind for them, for me personally. Every time I play I play a few builds across a few characters, I get to the end game with one of them, grind for a couple specific items, get bored and quit for a year before I do it again.