Siliconemelons
Naxxramas 1.0 Raider
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So I finally got RPG maker MV.
I am holding off on my "big" RPG project - and focusing on making a high quality classic RPG with the included and DLC resources that is "smaller"
After this project- I will take lessons learned etc. And focus on a bigger game and buying and hiring art and music assets.
What are some of your favorite classic RPG elements, in terms of environments, castles, dungeons or whatever.
I am looking to replay some classics and pay close attention to the maps and detail work, so I am seeking some suggestions.
A lot to what makes games feel "real" or "Profesional" is not just the base look but the layout and design of the paths, the routes etc.
Thanks all
I am holding off on my "big" RPG project - and focusing on making a high quality classic RPG with the included and DLC resources that is "smaller"
After this project- I will take lessons learned etc. And focus on a bigger game and buying and hiring art and music assets.
What are some of your favorite classic RPG elements, in terms of environments, castles, dungeons or whatever.
I am looking to replay some classics and pay close attention to the maps and detail work, so I am seeking some suggestions.
A lot to what makes games feel "real" or "Profesional" is not just the base look but the layout and design of the paths, the routes etc.
Thanks all
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