Metaphor: ReFantazio (From the Persona team)

AladainAF

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Live stream going on now here:



Game looks neat thus far, I presume the above link will be a replay when the live stream is over.
 
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O_T

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Game looks decent, but I think it's gonna suffer from the same problem I have with Persona which is it'll be very easy to miss something with time limits and i'll feel like I have to go back and start from the beginning with a walkthrough so i don't miss some dumb shit that happens on day 32 at 1pm at a specific location that i can't fix later on.
 
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Vorph

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Stream was really ugly on Youtube, here's the 4K version (slightly longer too):


Definitely preordering the moment it pops up on Xbox store.

It's on PS5 (and 4 I think?) too, despite what the trailers say. Xbox version is Play Anywhere though, so that's a no-brainer.
 
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CaughtCross

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Weird fantasy world Persona game? For sure getting this on release. Gonna go with steam so I can play it on the steam deck.
 

Derkon

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Atlus going nuts lately; P3 Reload, Unicorn Overlord, SMT:V Vengeance, and this all releasing this year. Still have the DLC for Reload in September as well. Just need a new Etrian Odyseey game!
 
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TJT

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I will definitely be playing this. Count me in for weird ass Persona fantasy land adventure.
 

CaughtCross

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Played the demo of this at Anime Expo a couple weeks ago. The battle theme really surprised me with how different it sounds from other games. They are going for a really unique look/music with this game and it seems to all work.


 
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TBT-TheBigToe

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Played the demo of this at Anime Expo a couple weeks ago. The battle theme really surprised me with how different it sounds from other games. They are going for a really unique look/music with this game and it seems to all work.



Me, literally, when the vocals kicked in;

Meme Lol GIF by ALL SEEING EYES


It's different, for sure, but kind of absurd. That's just me and I am not really into weebary, anime, or shit like that so it kind of misses the mark for me.
Still going to play it, though. (unless it sucks)
 
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sleevedraw

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This probably would have been a day one for me, but I'm still working through my P5R playthrough (taking forever with the free time or lack thereof I have lately), and I might grab P3R first. Really hyped for this, though, and I'll probably try the demo.
 

Vorph

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The demo is really good. It's pretty much what I expected, basically a cross between Persona (social & time management, plus you have something sort of like a persona) and SMT (combat system is a lot like SMT5), but with an all new world/backstory. The anime cutscenes are more like SMT too, quite dark and bloody.
 
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Droigan

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Not finished the demo yet (not sure how long it is, just completed the first "tutorial" tower).

What Vorph said. Really good. Cut scenes, voice acting (only tried English), combat, visual splash screens. All very Personaish. Went from "I hope this is good" based on the trailers to "buying this day one".
 
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Vorph

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There's a ton more after that. The whole prologue is like 4-5 hours long.

Think I'm going to have to restart the demo too. I switched around everyone's archetypes (MC-mage, Strohl-seeker, Grius-warrior) and having mage on the MC is pretty annoying. Your overworld attack turns into a PBAOE, which is alright for wiping out trivial enemies but it makes it a lot harder to stun the more powerful ones before they get a hit in. Even using the dodge roll it's more of a pain than I'd like. If it was just the archetypes I could reload a save before entering the mines, but I've also dumped almost all my MC stats into magic. Should've known better; aside from V: Vengeance, SMT has almost always favored a str MC and this game uses SMT's combat system. Might be overthinking it because there's a good chance a balanced build is best for MC due to being able to switch archetypes at will, but I *really* don't like having mage equipped for exploration.

Seeing a lot of people bitching about the game performance on reddit. No idea what they're talking about as far as Series X goes. It runs perfectly fine for me (60Hz, with or without VRR). Haven't tried the PC version yet since it was a pain in the ass to find on Windows 11 Store. I finally did get it installed, so I guess that's another reason to replay the whole demo to see how it runs on my 7800XT. Won't surprise me in the slightest if it runs with no issues for me, since the Steam version has Denuvo and the MS version only uses built-in Windows DRM.

Edit: PC version does run great. I can't get the AMD overlay to show fps for some reason, but it's perfectly smooth while panning around in the desert with all the settings maxed (definitely turn off camera shake though). I checked the affinity and it's using all my CPU cores by default too, which seems to be the big complaint people are having with the Steam/Denuvo-infected version. It not only uses just one core, but they are saying it's running completely single-threaded as well.
 
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CaughtCross

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It runs good enough on Steamdeck for me. Some of the big open outdoor areas it slows a bit but still playable. With a game as long as this it is nice to have the flexibility to play it on Steamdeck.
 

Droigan

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There's a ton more after that. The whole prologue is like 4-5 hours long.

Think I'm going to have to restart the demo too. I switched around everyone's archetypes (MC-mage, Strohl-seeker, Grius-warrior) and having mage on the MC is pretty annoying. Your overworld attack turns into a PBAOE, which is alright for wiping out trivial enemies but it makes it a lot harder to stun the more powerful ones before they get a hit in. Even using the dodge roll it's more of a pain than I'd like. If it was just the archetypes I could reload a save before entering the mines, but I've also dumped almost all my MC stats into magic. Should've known better; aside from V: Vengeance, SMT has almost always favored a str MC and this game uses SMT's combat system. Might be overthinking it because there's a good chance a balanced build is best for MC due to being able to switch archetypes at will, but I *really* don't like having mage equipped for exploration.

Seeing a lot of people bitching about the game performance on reddit. No idea what they're talking about as far as Series X goes. It runs perfectly fine for me (60Hz, with or without VRR). Haven't tried the PC version yet since it was a pain in the ass to find on Windows 11 Store. I finally did get it installed, so I guess that's another reason to replay the whole demo to see how it runs on my 7800XT. Won't surprise me in the slightest if it runs with no issues for me, since the Steam version has Denuvo and the MS version only uses built-in Windows DRM.

Edit: PC version does run great. I can't get the AMD overlay to show fps for some reason, but it's perfectly smooth while panning around in the desert with all the settings maxed (definitely turn off camera shake though). I checked the affinity and it's using all my CPU cores by default too, which seems to be the big complaint people are having with the Steam/Denuvo-infected version. It not only uses just one core, but they are saying it's running completely single-threaded as well.

Playing on the PS5, I did the exact same thing as you. Dumped stats into magic, got to the part where I could learn arch skills, and picked mage on my main. Nearly instant regret.

PS5 version runs great, but the PC version on max settings does not (on 4k). Once in the desert it drops to 30-40fps and is all over the place. In town it's 40-50, but very "laggy". I'm on a 4090, so something isn't right. Unless they announce they are aware of a very unoptimized PC port, I am going to get the PS5 version.
 

Vorph

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Playing on the PS5, I did the exact same thing as you. Dumped stats into magic, got to the part where I could learn arch skills, and picked mage on my main. Nearly instant regret.
Warrior is pretty bad too, another one that's fine for clearing trivial trash, but the wind up is so slow you end up getting hit by mobs you're trying to stun. Haven't tried out healer yet. Still not sure what to do with stat points, so I just ran through the demo again without spending a single point. I'll just figure it out when the game releases. Hopefully there's a respec; I assume there will be seeing as they added it to SMT V Vengeance.

Also, a tip about the mines for anyone getting a save ready to carry over -- ignore what the game tells you about sneaking at the very end. The dragon isn't really any harder than the boss you just fought, and the loot from it is really good.

PS5 version runs great, but the PC version on max settings does not (on 4k). Once in the desert it drops to 30-40fps and is all over the place. In town it's 40-50, but very "laggy". I'm on a 4090, so something isn't right. Unless they announce they are aware of a very unoptimized PC port, I am going to get the PS5 version.
Are you playing the Steam version? People are claiming it's running on only one core, and supposedly only one thread per core as well. I assume it's some Denuvo faggotry since the MS Store version has no such issues. You can try going into task manager and setting the affinity to use all cores though, I saw several people saying that fixes most of the problems. Also, you probably don't want 200% render scale if you're playing at 4K.
 

Droigan

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Are you playing the Steam version? People are claiming it's running on only one core, and supposedly only one thread per core as well. I assume it's some Denuvo faggotry since the MS Store version has no such issues. You can try going into task manager and setting the affinity to use all cores though, I saw several people saying that fixes most of the problems. Also, you probably don't want 200% render scale if you're playing at 4K.

Yeah, played the steam version. Changed it to 100% as you mentioned and now it is a smooth 60. Downloaded the windows version too to test, but the frame drops were there too (no FPS counter there, but could "feel" it). So didn't notice any difference on the two.
 

Springbok

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Shit balls, as someone who's favorite JRPG ever is probably p5r this was a really great weekend surprise. 8 hours or so with some time off to get food whatever, I am really excited for release. It doesn't reinvent the wheel, and feels like a persona meets SMT game (with similar graphics, lol). Biggest complaint is the music isn't as good as P5, the graphics feel very dated, particularly the world itself, and it's not fully released yet. Given the post demo scenes, this looks like it will be a massive, massive game. I'm 100% here for it - liked the setting, liked the archetype system, liked the characters. Finished demo with the tank/brawler/healer and steamrolled it, brawler is great using hp for his big hit attack. Also, no issues on my end with the pc version - 4k, fps set to 144, everything maxed out. Didn't really notice much in the way of frame drops, etc. Going to be a long two weeks to wait for this.
 
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Droigan

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Just got to the end of the demo "warning" where there are 3 days left. Then I stopped.

Vorph Vorph So you're good at figuring things like this out. You think this will be a case of it being best to rush the timer as fast as possible? So we get more "time" to just do whatever before whatever the next timer is starts, or wait until the last minute to do it?

If I recall correctly, there have been different "best ways" to do that in different Persona games. Since everything in this game is so similar to Persona games, I assume this will be too.