Golden Baronet of the Realm
I have no idea how to make crafting into something that actually demands skill and not just mountains of time investment, but hopefully someone has figured it out or will in the future. Real life craftsmanship requires a skill of some type for example
FFXIV is probably the closest I would say. You basically get crafting abilities and instead of fighting an enemy, you have to try to boost the quality of an item while also being able to complete the item. For easy shit, people make macros, but they have been trying hard to make top tier stuff macro proof and require actually ability knowledge in order to complete an item at high quality.
They also introduced “epic” crafting tools that are extremely tedious to get for lower skilled crafters, but easier to get if you don’t need macros and your base gear doesn’t suck.