New World

swayze22

Elite
<Bronze Donator>
1,211
1,091
They have already pushed a few patches since closed beta, which is good. Usually the downtime is very very brief.

But also, why didn't they already do these things since they knocked them out so quickly? i'm torn.
 

Secrets

ResetEra Staff Member
1,871
1,878
They have already pushed a few patches since closed beta, which is good. Usually the downtime is very very brief.

But also, why didn't they already do these things since they knocked them out so quickly? i'm torn.

Seems to me like they spent more time setting up the framework to do those things quickly, than actually make the game they wanted.

The beta seems far improved on that end. I'm excited at the pace they have stuff coming out, personally - it means future content won't take too much work at all.

Also really excited to see when O3DE hits New World. Think they're using the 1.x version of Lumberyard.
O3DE, when completed, will be SO MUCH BETTER than current LY.
 

Gravel

Mr. Poopybutthole
36,195
114,689
Seems like a lot of YouTube reviews are coming out now, and it doesn't sound like anyone really likes it.

It really seems like it's a stopgap to play anything until something better comes out.
 
  • 1Like
Reactions: 1 user

Pharone

Trakanon Raider
1,132
1,002
This is beta, though; its a great opportunity to learn the game and provide feedback. All the time you spend mining and anything else is going to be wiped so enjoy it (or not) and don't get too attached to anything, really. I understand if now isn't the time to want to play at all, for a host of reasons.
I hear what you're saying, and you aren't wrong. The thing is that I wanted to continue my experience of the beta where I left off the day before. That was not possible, so I chose to not start over again.

I'm fully aware that when the game actually comes out I will have to start over from the beginning. That's completely understandable.
 
  • 1Solidarity
Reactions: 1 user

Cinge

Ahn'Qiraj Raider
7,003
2,074
Seems to me like they spent more time setting up the framework to do those things quickly, than actually make the game they wanted.

The beta seems far improved on that end. I'm excited at the pace they have stuff coming out, personally - it means future content won't take too much work at all.

Also really excited to see when O3DE hits New World. Think they're using the 1.x version of Lumberyard.
O3DE, when completed, will be SO MUCH BETTER than current LY.

I think its more they had no clue what game they wanted. It started as one thing, switched to another, switched to another. All the pve content(dugenons) have all been added in recently. The game really has/had an identity crisis. Almost as if the management had no clue what type of game they wanted and listened to a different "expert" each time they made changes.

It would of been interesting to see what the original setup would be like after this many years of development. iirc the original game was a survial game with building. A conan exiles type game.
 
  • 2Like
Reactions: 1 users

Morrow

Trakanon Raider
3,227
898
No point even talking to you bro. You're still subscribing to the basic tenant that we should give players what they "think" they want. How has the worked out for any game? People need a challenge. They need things to aspire to. Did I ever get 100 animal taming in UO? Fuck no, but seeing a dude with his dragon and nightmare sure looked appealing.

I'm not advocating for a direct copy, but if you aren't willing to put in the work to be a GM smith or whatever then you shouldn't be one. Tell me do you think throwing loot at players in WoW has placated the masses or made them burn out faster?

You can cling to hope all you want, but this game is DOA. I fucking guarantee it. Maybe they'll turn it around like FFXIV in a few years, but there is absolutely zero hook here. It may seem great to you that everyone can do everything, but the human condition does not thrive in that type of system. Human beings want challenge, they want uniqueness. This game offers none of that.
Pretty much. People are so full of desperate hope that they are ignoring all the glaring problems. I genuinely hope I'm wrong and this game pulls off a miracle, because right now I don't have shit to play. I'm playing a bit of ff14 and a bit of p99, but nothing I'm really supper passionate about or having a blast on. So I'd kill for a good MMORPG to play every day, but this fucking game does not look remotely close to that and I think it's going to be dead in a month as well. I won't be surprised if the actual release is way smaller than this so called beta.
 
  • 2Salty
Reactions: 1 users

swayze22

Elite
<Bronze Donator>
1,211
1,091
Seems like a lot of YouTube reviews are coming out now, and it doesn't sound like anyone really likes it.

It really seems like it's a stopgap to play anything until something better comes out.
you could just try it and not rely on people to tell you what you do or don't have fun doing?
 
  • 1Like
  • 1Dislike
  • 1Seriously?
Reactions: 3 users

Pharone

Trakanon Raider
1,132
1,002
I think its more they had no clue what game they wanted. It started as one thing, switched to another, switched to another. All the pve content(dugenons) have all been added in recently. The game really has/had an identity crisis. Almost as if the management had no clue what type of game they wanted and listened to a different "expert" each time they made changes.

It would of been interesting to see what the original setup would be like after this many years of development. iirc the original game was a survial game with building. A conan exiles type game.
I literally had zero interest in the game when it was a survival game. As soon as I heard that, I was done with it. The only reason I bought it to do the closed beta is because they changed the game design away from that model.
 
  • 1Solidarity
Reactions: 1 user

Pharone

Trakanon Raider
1,132
1,002
Pretty much. People are so full of desperate hope that they are ignoring all the glaring problems. I genuinely hope I'm wrong and this game pulls off a miracle, because right now I don't have shit to play. I'm playing a bit of ff14 and a bit of p99, but nothing I'm really supper passionate about or having a blast on. So I'd kill for a good MMORPG to play every day, but this fucking game does not look remotely close to that and I think it's going to be dead in a month as well. I won't be surprised if the actual release is way smaller than this so called beta.
Well like I've said before, this isn't a MMORPG in the vain of EverQuest, WoW, FFXIV, etc.

It is very misleading that the industry calls games like New World a MMORPG. I mean, I get it. It technically IS a Massively Multiplayer Online Role Playing Game, but the term MMORPG means more than that in the eyes of most customers that grew up on this genre.

They really need to come up with a new term for games like New World.

It's a Fantasy-Based Online PvP Game with unlockable progression. FOPvPwUP. There.. new term.
 
  • 1Worf
Reactions: 1 user

Utnayan

I Love Utnayan he’s awesome
<Gold Donor>
16,290
12,054
People go by reviews. Nothing new. For me personally, I have Amazon gift cards coming out of my asshole.

Overall, the initial parts have been fun and it's something new to play - but the massive travel sinks here can suck my ass. I spent the majority of my time running place to place because of that bullshit 60 minute zone to Inn timer - I cannot travel to a Camp unless I am at some totem or something ? (I might be missing something here) but even then it's typically 700-1000m to the quest area anyway and it takes 5 minutes to fucking get there.

The problem comes down to I want to play the game not hit "=" and watch Netflix.

They need to set the cool down timer for the Respawn to Inn to 15 minutes tops so you can at least get back to the quest hub in a quicker fashion. Even WoW had minimization here since Vanilla. Otherwise the stupidest work around is to respawn out of the menu back at the Inn and take a durability hit in which you do not lose that much gold anyhow for repairs. It's cringe worthy design here. Quit using travel as a time/level sink.

Other than that, there are a lot of initial things here that look good under the hood from at least the territory aspects
 

Grim1

Ahn'Qiraj Raider
4,858
6,820
Seems like a lot of YouTube reviews are coming out now, and it doesn't sound like anyone really likes it.

It really seems like it's a stopgap to play anything until something better comes out.

Slim pickings on the horizon and everyone of the upcoming mmo's will be picked apart ad nauseum and thrown into the dumpster by the mmo herd. Deserved or not.
 

Cinge

Ahn'Qiraj Raider
7,003
2,074
Pretty much. People are so full of desperate hope that they are ignoring all the glaring problems. I genuinely hope I'm wrong and this game pulls off a miracle, because right now I don't have shit to play. I'm playing a bit of ff14 and a bit of p99, but nothing I'm really supper passionate about or having a blast on. So I'd kill for a good MMORPG to play every day, but this fucking game does not look remotely close to that and I think it's going to be dead in a month as well. I won't be surprised if the actual release is way smaller than this so called beta.

Be honest, you were never going to play anyway. Your posts since it started was "is anyone really going to play this game past X days, I watched some streams". Yet you keep clicking on the thread.


Do people actually think this game will last? Or are people just playing it because the launch/beginning of an MMORPG is always fun.

I watched some streams during the last wave of beta and everyone's fun lasted for about 2 days tops and then it was crickets. Even the forums/subreddit were dead. And it has only been a couple months since than. I don't see how they created enough content since than to maintain people's interest for more than a week tops.


The MMO way. It's so funny how missing just one day so often = never log back in, or at least a very long break.

I'll see you in a couple weeks when the game is dead.

Genuinely hope I'm wrong, but there's a lot of copium being passed around.

As far as I can tell, the only way this game survives past 2 weeks is if the PvP is so god damn fun and repeatable that people keep playing it. That also relies on a huge PvP playerbase.

I just built a new gaming PC for the first time since, like, 2007. I hope the game does rock and that it stays alive so I can use this new beast. But I'm not super hopeful because unlike some copium smokers, I am able to remember all the other failed MMORPG's that didn't have enough content and could not make it appear in such a short period of time.
 
Last edited:
  • 2Worf
  • 1Like
Reactions: 2 users

swayze22

Elite
<Bronze Donator>
1,211
1,091
People go by reviews. Nothing new. For me personally, I have Amazon gift cards coming out of my asshole.

Overall, the initial parts have been fun and it's something new to play - but the massive travel sinks here can suck my ass. I spent the majority of my time running place to place because of that bullshit 60 minute zone to Inn timer - I cannot travel to a Camp unless I am at some totem or something ? (I might be missing something here) but even then it's typically 700-1000m to the quest area anyway and it takes 5 minutes to fucking get there.

The problem comes down to I want to play the game not hit "=" and watch Netflix.

They need to set the cool down timer for the Respawn to Inn to 15 minutes tops so you can at least get back to the quest hub in a quicker fashion. Even WoW had minimization here since Vanilla. Otherwise the stupidest work around is to respawn out of the menu back at the Inn and take a durability hit in which you do not lose that much gold anyhow for repairs. It's cringe worthy design here. Quit using travel as a time/level sink.

Other than that, there are a lot of initial things here that look good under the hood from at least the territory aspects
Sounds like people are retarded. There isn't an absurd amount of running unless that's how your playing the game IMO. Maybe do some gathering while you travel or other stuff?

You can fast travel to destinations once you level up a bit and finish quests higher that give you the mats for it, along with travelling to places your faction controls. Sorry the game didn't start you with a sippy cup and a turbo insta dragon mount from the jump. In WoW you didn't get a mount until level 40 and hearth was 60minute cooldown. The barrens was a 10minute+ autorun alone. Have you ever played an MMO?

Admittedly, they probably are making the world feel a bit larger by not having mounts though, but I think the world size feels "good", not great, right now running through like two of the available areas. By 60 might feel smallish. I don't think you need mounts at low levels.
 
Last edited:
  • 1Edgelord
Reactions: 1 user

Xerge

<Donor>
1,312
1,244
Pretty much. People are so full of desperate hope that they are ignoring all the glaring problems. I genuinely hope I'm wrong and this game pulls off a miracle, because right now I don't have shit to play. I'm playing a bit of ff14 and a bit of p99, but nothing I'm really supper passionate about or having a blast on. So I'd kill for a good MMORPG to play every day, but this fucking game does not look remotely close to that and I think it's going to be dead in a month as well. I won't be surprised if the actual release is way smaller than this so called beta.
The game doesn't need to pull off a miracle🙄. New world will stand on it's own and you will be wrong. Your edgelordiness, you're starting to sound exceptionally pissy about nothing meeting your standards and everything being too sharp kneed. Are you sure MMOs are your jam?
 
  • 1Picard
Reactions: 1 user

Utnayan

I Love Utnayan he’s awesome
<Gold Donor>
16,290
12,054
Sounds like people are retarded. There isn't an absurd amount of running unless that's how your playing the game IMO. Maybe do some gathering while you travel or other stuff?

You can fast travel to destinations once you level up a bit and finish quests higher that give you the mats, along with places your faction controls. Sorry the game didn't start you with a sippy cup and a turbo insta dragon mount from the jump. In WoW you didn't get a mount until level 40 and hearth was 60minute cooldown. The barrens was a 10minute+ autorun alone. Have you ever played an MMO?

Admittedly, they probably are making the world feel a bit larger by not having mounts though, but I think the world size feels "good", not great, right now running through like two of the available areas. By 60 might feel smallish. I don't think you need mounts at low levels.

Oh Jesus Christ Guy - Travel should NOT be used as a time sink - quit defending the fucking obvious. I have the mats - it's idiotic design that I spend half my play time running from spot to spot in the time it takes without any mount feature to ease that pain as you level up. And trust me, I know how to maximize gain vs travel. The back and forth is mind numbingly boring as fuck - and the tactic shouldn't be used any more and if you think travel time means "Coddling" you're a fucking moron.

Once you got to the barrens you had flight aspects to not have to make that run over and over again either. Have you ever played WoW?

PS: It's ok to point out negative aspects of the game without you flying off the handle.
 
  • 5Like
Reactions: 4 users

Xerge

<Donor>
1,312
1,244
travel will be fine once you have all the travel shrines and lots of azoth to spend but damn the early game is brutal.
 
  • 1Like
Reactions: 1 user

mkopec

<Gold Donor>
25,384
37,453
Just turned on twitch - how the hell is someone 59 already since I thought it slowed to a crawl after 20ish?
They were exploiting the 5 min timer on the town board quest thingie and had people in their guild and viewers feed them mats to finish them without actually doing any of the gathering.
 
  • 2Like
Reactions: 1 users

mkopec

<Gold Donor>
25,384
37,453
YEah travel is brutal for sure. I dont know what they were thinking. No one want to spend 70% of their time in a game running. Have the not paid attention to mmorpg design in the last 10 yrs?
 
  • 3Like
  • 1Solidarity
Reactions: 3 users

xmod2

<Gold Donor>
718
1,146
The travel stuff makes sense if you did any PVP. We were attacking a fort and if you ended up losing your camp / close respawn, you basically were out of the fight since you had to run back from town through the enemy.