- 49d 10h 26m
This game is finally releasing on March 23rd. I can't wait to play it!
shotguns can be a bit buggy, but when they are working correctly they are the best close range weapon in the game. i have destroyed whole teams with a shotgun playing teams. 1 clip and killed the whole team inside the hospital stairs. Killed 3 at the top, jumped off the roof (took alot of damage) ran back up the stairs and finished off the last 2. If you do get a buggy shotgun, your fucked though. lolYou might be able to snag a beta key here: PLAYERUNKNOWN’S BATTLEGROUNDS – Beta Key Giveaway (Steam)
The beta ends tomorrow morning I guess though.
I was able to snag one from there. I like it a lot but the performance like others have said is really poor. I'm have a GTX1080 and have to play it on low to get 70-80 fps. Over the course of pre-alpha and beta they've made huge strides in this game so I'm confident they'll shore up the performance during early access.
I already think it's better than H1Z1 as there are fuckton more weapons in this game compared to H1Z1 and it seems a lot of them are viable. Where as in H1Z1 wasn't it the M1 and AK really the only viable weapons? I remember shotguns being terrible even if you got the jump on somebody up close.
H1 has the AR15, and the AK47. The AK47 is not reliable and the AR15 is basically the only weapon worth using outside of shotgun for close quarters (less than 20 feet) and the magnum for destroying people long range and cars (both getting nerfed on PTR right now). The problem with this game IS the weapon variability. The dude who gets a rifle with a 4x scope is going to win against anyone with anything else. You have a KAR bolt action sniper? Oh. No scope. Worthless. AK47? Better be hugging them, without a 4x you're fucked beyond 100 feet and beyond the 2nd bullet.
The way the game broke down for me this weekend was:
Land ---> Hope you're alone, if not, you're probably dead
Enter building ----> hope you get a shotgun to defend yourself against the guy who is near you (their landing/spawning is pretty rough right now)
Get weapon ---> It's a handgun, sorry! Good luck!
Get ready for fight, see guy, aim... and... ----> You hit him twice! He headshot you! You didn't have a helmet. Sorry! But there were 19 pairs of pants in your 4 story apartment building!
You won the fight! ----> You have bandages, no other healing. You can only heal to 75%
Oh no a guy----> Hope you looted the first guy and all his attachments and set your gun up/reloaded it
Guy is coming in---> You fight! You hit him twice! He hit you twice. You're dead. You were at 75%
Back to lobby ----> Enjoy audio bugs in the starting lobby!
I too, was watching Summit. You're talking about Summit. Summit has like 3 days played of this game and infinity hours of Arma BR (which this was based off) and DayZ mods and shit. This is what he does. This is like watching Lebron James play against a highschool basketball team and go "oh yeah, most people can probably do that, too!"Well from the 30 or so hours I watched streamers all weekend this simply is not true. While yes, there are preferred guns and optics, like the M16 and 4x, Ive seen people take down 10 people in the final 3 circles having AK and holo. Last night I watched a duo win the fucking round with one dude left the final 2 circles and he had 32 bullets left for his M16, and none for the final guy (the dude tried to slam him with car and hit a tree and died).
The key IMO to winning in this game is a good start, which means to jump to the most far away places on the map, equip your shit, then drive back to the circles and set up. If you are only jumping into the popular places like school, or crater or tunnels every time, prepare to have a short game. Another way is to jump for car, drive to far away place, loot, then drive back.
From what I have seen this is far superior game to H1Z, the gun play is better, and the games can go many ways unlike H1Z which is the same shit every time.
That's a bad thing imo. If someone drops on you from behind you should be dead, unless they are just bad. Not be able to 180 then kill them or have some 25 second fight after the ambush. or run into a fight of 10+.I can go into that game and try to kill 10+ people and engage in fights and not worry about instant death from behind.
Yes. You spend forever looking through houses for a 4x/8x and painkillers and then you're running to the safe zone, watching your back constantly until you're lucky and hear a fight or are unlucky and are dead. Even more of this game is running and looting than it is in H1. H1 allows you to get gear and get hunting. Allowing you to accumulate loot through the people you kill. This game there is much less potential to kill people overall so you're forced to do much of the looting yourself. And even then it can all be over in an instant with a sniper rifle from a window.You claim TTK is too short and fights too short, then say "I think a lot of 'action' streamers like Doc will probably go back to H1 relatively quickly because of the pace of this game. It's just dreadfully slow".
I agree with this assessment. They're the same idea implemented in different ways. If their dev team keeps pace on adjustments they've been making it'll easily pass H1 in reliability and popularity fairly soon though.People say its just different, not better or worse. I think the 2 games complement each other. But from what I saw the gunplay is better, no bunny hopping around like monkeys spamming shotty shots and shit like that.