I enjoyed the mythos and characters of uncharted way, way more. I like the OG Lara Croft (not there is really much of a character) but I just found the reboot to just kind of be all over the map on character building, most of it really boring and not working. I like for example the ancient guy in 2016 but it felt incomplete and undeveloped, just like her black buddy. Whereas Sully, Chloe, Drake, and others felt like complex, developed characters that I wanted to see more of. UC4 was maybe a step backwards though.
One thing I do like is how the Tomb Raider series does embrace fully the unearthly and deftly weaves reality and mythology into a single world, whereas Uncharted started off that way in 1 but firmly went back to rooted reality by three. The movie is out tomorrow and I am curious if its gonna go for realism or mysticism.
I just hope the final game can make Lara into a more complicated and fun character to play with real relationships, not just "oh this is my black friend, and this is my asian friend, and we are all friends who like to raid tombs". Game play wise for sure TR is better than uncharted but I just never really feel that immersed in the world whereas I loved walking around and exploring the world in Uncharted. The UC4 DLC with Chloe is also fantastic in its tombs and stuff, really beautiful visually.
Personally I think Uncharted was massively improved by ditching most of the supernatural crap in the later games. I'm willing to suspend disbelief on the notion that all these centuries-old traps and puzzles are still functional, but throwing in zombies and shit is asking way too much.
It's heavily based on Tomb Raider 2013, so it will start off with realism and switch over to the supernatural towards the end. Even just from the trailers with Lara's father talking about saving the world by stopping Trinity it's clear that what's on the island isn't 'normal'.
Uncharted games suffer from major pacing problems, I have played them all and only beat the 4th one because I said I am not going to fall into the trap of find/collect everything and play on hard. I went though on normal with auto targeting and have zero regrets.
Tomb Raider though the shooting feels way better and love beating them on hardest setting.
1st one was amazing, I'm only halfway through the second one.
There were so many memorable moments in the first one, I especially liked how it felt like the game was about to end and then you'd get fucked over. I was heartbroken everytime I thought it was over until the end.
I'm excited, but if all half the cinematics are her helplessly falling down things again it'll be a little annoying. I really enjoyed the gameplay of both new ones so far and liked the slightly fleshed out tombs in RotR way more so hopefully they continue that direction.
The second in the series of the reboots has less (way less) QTE's.
I just couldn't understand all the rage about her in the OG days. I understand she's got big tits, but what else? I just couldn't see it. I'm really excited for this one. They could potentially go on forever. Here's to hoping.
Like what? I mean, the weakest part of Horizon by a mile was Aloy vs. other humans and that's what Lara spends most of her time doing. I don't think anyone at CD is crazy enough to bring dinosaurs back to TR, so I'm not sure what it could learn from HZD.
I'd be ok with a more open world (and a lot more actual raiding of tombs) rather than the metroidvania-esque approach of the last two though.