Slay the spire

Punko

<Donor All-Stars>
1,383
5d 17h 12m
Reactions
589 624 0 0
#1
The game is a combination of a card game and a dungeon crawler, currently in early acces.

The way map and combat are presented reminds me of darkest dungeon. Players start out with a basic deck, and have to move through (currently) three floors of dungeons. On each floor a combination of monsters, elites, encounters and a boss is found.

The card game is similar to heartstone, with upgraded/unlockable cards being broken enough to make me wonder if I can draft a storm deck.

Trinkets can be found during the game, they impact the way the game is played significantly. Yesterday I managed to create a setup which gave me +4 opening cards in hand (9 instead of 5), along with a 0 cost card which let met discard X cards to draw X. Combined with a few energy generators (rituals) and heavy burn, it turned out to be an entertaining run.

Veteran card players will probably run through the game on the 1st class in a few hours, with there only being two classes currently the game does not offer a huge amount of content, but I found it decent for the price its at and hope it continues to add content as time passes.

 
Last edited:

xzi

Mouthbreather
<WoW Guild Officer>
4,955
2d 18h 10m
Reactions
2,786 373 0 0
#2
I bought it last night and then went on to play for 10 hours straight. I'm a big fan of roguelikes that have some sort of progression carried over even when you die, this game does it really fantastically imo allowing you to get stronger cards or trinkets (which are still random anyways) etc.

One of my runs I was going all poison and manage to get 130 poison on a huge boss and just lold my way through. Haven't been able to get that same build again quite yet though. I'm really looking forward to more content tbh
 

Punko

<Donor All-Stars>
1,383
5d 17h 12m
Reactions
589 624 0 0
#3
6 hour run here, finished the game on 1st class and failed pretty hard on the other

also hoping they add more content, game seems worth the price in its current state though

its being patched / updated weekly on the upside
 
91
0
Reactions
33 2 0 0
#4
New class will be cool. If they can add a couple new bosses/elites/enemies, and maybe 10ish new ? events, I'd be pretty happy. Game is worth picking up if you like rogue-likes/deck-building games/etc.
 

xzi

Mouthbreather
<WoW Guild Officer>
4,955
2d 18h 10m
Reactions
2,786 373 0 0
#5
Yeah, I'm having a lot of trouble on the 2nd class but I like the builds more than the first at the moment. I recently started replaying hearthstone exclusively for the PvE stuff and this game quickly filled that void
 

Delly

<Donors Crew>
2,461
5d 9h 26m
Reactions
270 71 0 0
#6
Yeah, I'm having a lot of trouble on the 2nd class but I like the builds more than the first at the moment. I recently started replaying hearthstone exclusively for the PvE stuff and this game quickly filled that void
My thoughts exactly. First class was ezpz and I really like the poison builds for the second class.

The unlocks seem pretty meh for the most part aside from a couple.
 

Kiroy

Marine Biologist
<Donor All-Stars>
19,750
22d 14h 54m
Reactions
49,366 1,183 0 0
#7
I've put probably 34 hours into the game. Pretty interesting but has some pretty big problems. After about 10 hours or so you figure out the meta cards / builds and realize that unless you get those cards you're not going all the way, so until they re-balance a bit it's essentially not even RNG at the point where if you get past the first boss and don't have a meta set up you might as well quit the run cause it's going to be a frustrating as fuck slog from there on and you're going to get curb stomped pretty quick.


Also, how is this shit not a mobile game?
 

Kiroy

Marine Biologist
<Donor All-Stars>
19,750
22d 14h 54m
Reactions
49,366 1,183 0 0
#8
Yeah, I'm having a lot of trouble on the 2nd class but I like the builds more than the first at the moment. I recently started replaying hearthstone exclusively for the PvE stuff and this game quickly filled that void
Need to get poison build cards early and build into big time block. Shivs is pretty much the only other 'make it to the end build' but it's more rng to put it together.
 

Pyksel

Rasterizing . . .
<Donors Crew>
731
2d 21h 48m
Reactions
207 3 0 0
#9
The Silent is so much stronger than the Ironclad in my opinion. Like Kiroy said, focus on stacking block, card draw, and poison. One thing to keep in mind is keep your deck as lean as possible.

Side note, if you like this game check out Monster Slayers as well. It's far more fleshed out, more classes, combos, etc.
 
91
0
Reactions
33 2 0 0
#10
The silent has better ways of going infinite, and I believed for a long time it was much better than irconclad, but I think the two classes are actually both pretty close. Offering may be the best card in the game, I feel any decent run with 1-2 of them is really hard to lose.
 

Chysamere

Molten Core Raider
2,091
4d 7h 20m
Reactions
821 135 0 0
#11
Love this game but it desperately needs more content.
 

xzi

Mouthbreather
<WoW Guild Officer>
4,955
2d 18h 10m
Reactions
2,786 373 0 0
#12
wtf I just found a vampire npc that replaced all my strikes with a card that gave me +7 dmg and heal 2hp for losing that blood relic that heals for 2 at the start of every combat

who needs to rest anyways?
 

Kiroy

Marine Biologist
<Donor All-Stars>
19,750
22d 14h 54m
Reactions
49,366 1,183 0 0
#13
wtf I just found a vampire npc that replaced all my strikes with a card that gave me +7 dmg and heal 2hp for losing that blood relic that heals for 2 at the start of every combat

who needs to rest anyways?
If you are resting your run is going poorly.
 

xzi

Mouthbreather
<WoW Guild Officer>
4,955
2d 18h 10m
Reactions
2,786 373 0 0
#14
you say poorly I say ALL DPS ALL THE TIME
 

Pyksel

Rasterizing . . .
<Donors Crew>
731
2d 21h 48m
Reactions
207 3 0 0
#15
wtf I just found a vampire npc that replaced all my strikes with a card that gave me +7 dmg and heal 2hp for losing that blood relic that heals for 2 at the start of every combat

who needs to rest anyways?
Strikes & Blocks are some of the worst cards in the deck and should be removed as soon as you get the opportunity.
 

Caliane

Ahn'Qiraj Raider
8,784
11d 4h 8m
Reactions
1,746 120 0 0
#16
The badish art turned me off a good amount looking at the store page. I saw a friend playing this, and today was a rainy day with no work..
I decided to bite.

I'll be damned if I can not stop playing..
 

Hateyou

<Donors Crew>
2,177
10d 14h 2m
Reactions
4,348 214 0 0
#17
Looks cool, will pick it up during a sale or wait until it's full release
 

Punko

<Donor All-Stars>
1,383
5d 17h 12m
Reactions
589 624 0 0
#18
The badish art turned me off a good amount looking at the store page.
i think the art is great in a terrible way

the references entertain me also, when i first saw the blue whale it made me grin
 

Raign

<Donors Crew>
627
16h 23m
Reactions
81 16 0 0
#20
Been playing this pretty much non-stop -- so addictive. I agree the two classes are pretty balanced, though I personally prefer how the silent plays - it really doesn't get any better than some of the combos that come out of Apothesis and Bullet Time.