Vampire Crawlers

Caliane

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these dudes did it again it seems. This has no right to be this addictive.

"a casual, turn‑based deckbuilder with roguelite elements"
word salad mashup.

Theres a demo via next fest.

 
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Hateyou

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these dudes did it again it seems. This has no right to be this addictive.

"a casual, turn‑based deckbuilder with roguelite elements"
word salad mashup.

Theres a demo via next fest.


Why do people say a game has “no right to” be something? This expression genuinely confuses me. Why does an addictive game loop have no right to be addictive?
 
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Tuco

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Why do people say a game has “no right to” be something? This expression genuinely confuses me. Why does an addictive game loop have no right to be addictive?
I'm imagining the top 5 games in this genre bringing in the newcomer to a dimly lit basement of an italian eatery and telling them they have to earn the right to be this addictive by first going through several years of losses.
 
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Caliane

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Why do people say a game has “no right to” be something? This expression genuinely confuses me. Why does an addictive game loop have no right to be addictive?
does, "turn based, card battler, dungeon crawler, roguelite" sound like something that should work? or does it just sound like someone repeating the current buzzwords? on paper this sounds like shit. Words do not do it justice. its like Balatro. while I don't love that. Balatro on paper, if anyone tries to describe it. does not sound fun.



compare it to darkhaven. "from the creators of diablo 1/2, action arpg, with terrain destuction1" and its total ass.
 

Hateyou

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does, "turn based, card battler, dungeon crawler, roguelite" sound like something that should work? or does it just sound like someone repeating the current buzzwords? on paper this sounds like shit. Words do not do it justice. its like Balatro. while I don't love that. Balatro on paper, if anyone tries to describe it. does not sound fun.



compare it to darkhaven. "from the creators of diablo 1/2, action arpg, with terrain destuction1" and its total ass.
Yes it does sound like it should work. There’s turn based card battling dungeon crawler games already lol.

Theres lots of games that are using stuff that’s already been done and combining them together and making it work. Then they slap roguelite mechanics on it to make short runs where you slowly gain power. When you have good mechanics combined with quick runs like that you get the addictiveness of “just one more run”. This shouldn’t be surprising anymore, these indie companies have been doing it a lot over the past several years and being very successful with it.
 
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TBT-TheBigToe

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This is oddly great.
Vampires Survivors was oddly great

No Idea Idk GIF by Muppet Wiki
 
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Hatorade

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This is really good, needs more depth as it is very easy and card combos are just insanely strong. Simplicity in a deck builder is not a good thing. Maybe more downsides or more monster attacks.

I know this dev will nail it and probably only charge 3.99 so definitely one to watch for me.
 
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slippery

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This is really good, needs more depth as it is very easy and card combos are just insanely strong. Simplicity in a deck builder is not a good thing. Maybe more downsides or more monster attacks.

I know this dev will nail it and probably only charge 3.99 so definitely one to watch for me.
To be fair, we only have 2 levels. I'd imagine there are going to be significantly more than that. I'd also guess there is a means to progress further in the levels we have (have more life than death hits for?) which will make those levels longer.

I do agree that right now the combos seem insanely strong, but it doesn't give me any concern at this time.