I played it some, not very far in the first scenario. Kind of like a simplified Anno but with other side mechanics that require you to use up resources so it's not just stockpiling.
I'm not sure I really like having to micromanage all of the workers, what traits they have, and which house they should be living at though - creates frustration without much of a payoff. Also there are cooldowns on a bunch of things you might want to always be doing but the UI doesn't have a place to show them unless you go clicking on the right building.