- 12,343
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Similar story with EQ, tbh. First cannbalized its audience with EQ2 then used its revenue to fund other games.
It's a shame too because EQ1 had more of an audience and more cultural relevance than any of their other stuff.
Similar story with EQ, tbh. First cannbalized its audience with EQ2 then used its revenue to fund other games.
It's a shame too because EQ1 had more of an audience and more cultural relevance than any of their other stuff.
Black Desert has carved out a nice little niche for itself. The game has never been OMEGA huge like WoW or FF14, but it has always had an extremely stable playerbase and has definitely stood the test of time - especially in the "modern" MMO era. It shows you just how far good gameplay/combat can take you, even in a Korean grinder.Don't know a lot about Black Desert but seems like it's big on mobile?
One or the devs that used to post here said DCUO was actually their biggest money maker
What if they buy Pantheon and build it into EQ3?!?
Just need to train a gippity on all Brad's posts and let it leadThat might have been ideal if Brad were still around. Acquire Pantheon and properly fund it, while also integrating the IP into it and allowing Brad to really re-create EQ in a modern game.
while also integrating the IP into it
Do they call it "Everquest" not Eq3?
Do they then name the other two "EQ and Eq2 classic?"
Well, at least it's something new to talk about.
Getting my CC ready for incoming $999 "Legacy" package...lol
The lore became a lot more solidified in EQ2 (even though it was a different timeline). I think the biggest value of the EQ IP comes from the iconic characters. Lucan, Antonia Bayle, Firiona Vie, Mayong Mistmoore, Nagafen, etc. Maybe people don't know Firiona Vie by name but everyone has seen her key art done by Larry Elmore.I was talking about the EQ IP not too long go and I really wondered, what IS the EQ IP?
When I think about IP I think about "Lore" with WoW specifically the backlog of "Lore" they created in Warcraft strat games prior to WoW release.
What is the EQ IP? The lore is so basic that you could argue that any fantasy based genre pushed with a decent gameplay model would be almost the same. Most of what drives EQ is the connection to Pen and Paper RPG ideals of enter dungeons, do things, receive items with the gameplay loop just a quicker version of a tabletop RPG experience.
What is the magic mix of EQ that makes its IP unique?
The lore became a lot more solidified in EQ2 (even though it was a different timeline). I think the biggest value of the EQ IP comes from the iconic characters. Lucan, Antonia Bayle, Firiona Vie, Mayong Mistmoore, Nagafen, etc. Maybe people don't know Firiona Vie by name but everyone has seen her key art done by Larry Elmore.
yepIt's mostly about name recognition + nostalgia + "that one thing that used to be really popular."
Everquest OneDo they call it "Everquest" not Eq3?
Do they then name the other two "EQ and Eq2 classic?"
Well, at least it's something new to talk about.
Getting my CC ready for incoming $999 "Legacy" package...lol
The disrespect to Keith Parkinson.The lore became a lot more solidified in EQ2 (even though it was a different timeline). I think the biggest value of the EQ IP comes from the iconic characters. Lucan, Antonia Bayle, Firiona Vie, Mayong Mistmoore, Nagafen, etc. Maybe people don't know Firiona Vie by name but everyone has seen her key art done by Larry Elmore.
They do that after they all give up trtying to make pantheon so they can buy it at a steal.That might have been ideal if Brad were still around. Acquire Pantheon and properly fund it, while also integrating the IP into it and allowing Brad to really re-create EQ in a modern game.
The disrespect to Keith Parkinson.
Literally no one thinks of Everquest and thinks of that version.Keith Parkinson's art is fantastic! But if we're talking about brand recognition among normies, it's gonna be from the guy who did the cover for the red box.