To pitch my opinion in to the hat, a lot of the "woke" stuff push back I see is because including this stuff seems to always come at the expense of overall quality. As if more emphasis is making sure a game is inclusive and checks all the right boxes is a priority over the gameplay and other aspects. And that extends to Television and Movies as well. I've never given a shit about who or what a protagonist is, gender, color, species. My concern was first and foremost "is the game fun?" Or is the movie good, you know.
So anyways, it is easy to see these as early warning signs, or should be easy to see why people identify them with early warning signs. Whether true or not (I tend to believe it is true). The product is suffering at the expense of the message (that may be phrased incorrectly).
Supergiant's track record though has historically not shown this to be the case. Bastion was amazing, I really liked Transistor, Pyre I wasn't so big on and but that was mostly b/c the "game" part of the game didn't click, and Hades was likewise amazing. They get the benefit of the doubt.
As I understand it Greg Kasavin, Darren Korb, Jen Zee, and Amir Rao have worked on all 4 games. Not sure who was added for Hades 2 or if someone they brought in provided heavier influence.
It is the same thing as BioWare or whoever you want to blame for progressively (zing) shitting up Mass Effect, Dragon Age, and whatever else. They no longer get a pass. Someone else I'm thinking of that recently could do no wrong and took a huge dump, but can't remember. But again, whatever your reason, ideological or otherwise, a good game is a good game.
Really want to play this but will wait until EA is over. Probably won't run well on my work laptop anyways. These days I never even get to my gaming machine.