Flipmode
EQOA Refugee
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Why don't most modern era MMOs fully support multicore CPUs and GPUs? Games like EQ2 and WoW can be forgiven because they were created in an era where only single core high clock speed CPUs were the norm. But recent MMOs have been terrible at implementing new technology. DX 10/11 clients are always delayed, most don't use physics or anything.
I'm sitting on SLI 570s and have no reason to upgrade for the foreseeable future. I only play MMOs and RPGs on my computer and nothing is even stressing my system. I was playing the FFXIV beta and they don't even support SLI. Shouldn't true multicore support and SLI/CF support be STANDARD in today's games at the bare minimum?
I'm sitting on SLI 570s and have no reason to upgrade for the foreseeable future. I only play MMOs and RPGs on my computer and nothing is even stressing my system. I was playing the FFXIV beta and they don't even support SLI. Shouldn't true multicore support and SLI/CF support be STANDARD in today's games at the bare minimum?