Lost Ranger_sl
shitlord
- 1,027
- 4
Right next to the thread name. Same place it is at FoH.PS. Like I said at morenetz, where the fuck is the "Read first unread post" button!?
That is a big plus for me. The last time I tried EQ I took advantage of the crazy SC deals they were doing. Was like triple SC all weekend. I had a bunch of it left over and spent it on guns in PS2. Ended up changing servers and was pissed to see I didn't keep the guns. I am fine with stuff you unlock with certs being character only. If you are going to actually invest money though it should be yours for good. Glad it didn't take them years to figure that one out.It looks like they at least will be making it so stuff you unlock SC wise will be unlocked across all your characters. I am kinda surprised they did not do that right off the bat but at least they got the dose of sanity fast and its high on their to do list.
I am really loving my engineer now. I got the track 5 s for him and he brings good ammo/repair abilities with a gun that with a good scope can go semi auto, 3 round burst or full auto rock and roll. I find I am pretty easily able to counter snipe using the 3 round burst option. Now I also finally unlocked the under barrel grenade launcher for him and its totally game on. The grenade launcher gives the engineer that extra oomf of offensive punch that really makes him into a stellar all around class.Infil has been really hit and miss for me (heh), but I just can't seem to stick with it. When I want to keep my distance the medic is capable of getting a 7x scope. When I want to get in the thick of it the medic still does awesome, or I can go engy and bust out my new shotgun. Which is a monster in close quarters. Both classes bring invaluable utility to the battlefield as well.
Hard losing the ability to res, or restock/repair people in battle.
Check the certs they can unlock. I am not sure what the vanu varient of the trac 5 s is but look for one that allows the under barrel grenade launcher. Its 100 certs to unlock but holy crap that thing rocks. It has 2 rounds and your ammo pack can reload it although it reloads a bit slow from the ammo pack. A direct hit kills everybody one shot other than max and heavy armor with shield up and two shot finishes off all but maxes. It explodes on impact so its WAY easier to use than the normal grenades and does not cost infantry resources to use.What should be the first gun I look to unlock as a VS engineer? I really love the class so far, but the beginner gun is fucking dogshit.
Yeah, some of the shit like +overheat length to the turret and shit is worthless, for sure. Are mines the only AV/AA option for Engineers? That's the only thing I dislike about them at the moment.Should be Solstice S(or is it SF whatever). Shotguns are also nice, sometimes, kinda depends. The base AR and Carbines for VS and TR are pretty good though, you should only really upgrade them if you want to spend SC on a weapon as generally you'll make better use of the 1000certs by increasing other shit. Well Engineer I don't know I never found many stuff to upgrade, I went AT mines but first level was enough, don't like most of the other upgrades besides maybe faster repairs. I have like 2500certs spent on my medic though.