Shmoopy
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It plays like a hybrid of:
+ Cards Against Humanity: mainly for the humor
+ Munchkin: chaotic, ganging up on the leader, short lived alliances, backstabbing, trying to fly under the radar until delivering your Finishing Move
But it's more streamlined and less math than Munchkin, which is good IMHO. Easy to tech drunk people.
Another game that is similar is Citadels. But with fixed roles and instead of castles you are building a coalition of NPCs.
+ Cards Against Humanity: mainly for the humor
+ Munchkin: chaotic, ganging up on the leader, short lived alliances, backstabbing, trying to fly under the radar until delivering your Finishing Move
But it's more streamlined and less math than Munchkin, which is good IMHO. Easy to tech drunk people.
Another game that is similar is Citadels. But with fixed roles and instead of castles you are building a coalition of NPCs.
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