Where are all the MMORPG games? lol

Where are all the MMORPGs, A+++ titles?


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Jasker

EQ MegAutist
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It's like the Fermi paradox but for video games.

2024 United States of America and there are no real video games.

Where the fuck is everything? Shouldn't we have more 'stuff'? What the fuck?
 
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Jasker

EQ MegAutist
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MMO's are a dead genre.

So the last of us are all just clinging to iterations of WoW and Everquest at this point? How exactly is it dead - WoW still rakes in money.
With like 4 people playing Rift?
 
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En Sabah Nur

Potato del Grande
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The MMORPG genre peaked in the mid 2000s when widespread broadband access made the persistent online worlds possible and the idea was novel, then fell into irreversible decline once voice chat was added and people realized the hot elf chick is really a middle-aged man who talks out of his nose.
 
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Mist

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The MMORPG genre peaked in the mid 2000s when widespread broadband access made the persistent online worlds possible and the idea was novel, then fell into irreversible decline once voice chat was added and people realized the hot elf chick is really a middle-aged man who talks out of his nose.
What's funny is that retail WoW is like all chicks now that it's a collecting clothes and pets game.
 
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Masakari

Which way, western man?
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Once AI gets more integrated with gaming companies, we'll probably see MMOs come back. AI can take on quest writing, story line evolution, etc. Maybe it can make it more consistent too.
 
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Malakriss

Golden Baronet of the Realm
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If they make a game with a farmable, bottable player economy then they have to police it. Most have shown themselves to be incapable of doing so.

But then the flipside is true for cheaters and hackers in FPS games. Low effort bastards.
 

Masakari

Which way, western man?
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Can you imagine how immersive a world could be if it was dynamic and AI powered?

GM events on steroids.
 

krismunich

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Combo of production costs risk, boomer genre Gen Z hates, no tech leap (maybe now that AI could bring interesting npcs etc.) and the over dominance of wow. Also people are more antisocial nowadays it seems.
 

Ukerric

Bearded Ape
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There are plenty of MMOs. Almost all made in Asia; they launch, their population crash two weeks later and they close after two to three years. Most of the time, they don't even bother with a worldwide launch.
 
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Chris

Potato del Grande
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MMOs are a huge financial risk because they need constant upkeep in servers, customer service and game development.

They don't work without a playerbase, so there's the additional element of having to capture the zeitgeist otherwise the game is dead within two months.

Succeed and you have an addicted audience funneling you money long term, fail and you have an unsellable product.

I strongly belive that only large studios can make a successful MMO by piggybacking off a previously successful game or IP. That list is very small.

We are having a resurgence of single player RPGs right now, so why would Larian or CD Projekt Red or FromSoftware or Rockstar make a MMO when their next single player game will be hightly anticipated?

I think that the only plausible new entrant to the MMO market right now is Riot, look how cautious they are being, it's not guarenteed to ever happen.

The other best hope people is FF17 being an MMO in 5+ years time when FF14 is retired. The dev team showed they can develop a full game (FF16) simultaneously with a FF14 expansion and Square Enix have several other dev teams.

WoW I think is stuck in a nostalgia cycle now, the retail game is beyond fixing unless they can do a total old world revamp and go back to basics. I don't have much faith in that company to make a new MMO.
 
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Qhue

Tranny Chaser
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This came up recently as people were winding down with Helldivers 2 and bemoaning a good 'hang out' game like WoW.

It's still so shitty that both WildStar and Secret World (original, not the abortion that is the reboot) were not given time to grow. WildStar in particular had so damn much promise.
 
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Pyros

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Big money figured it's cheaper making GaaS/live service shit games than shit mmos, so when they crash it's less of a problem. Market saturation to an extent also with lots of ppl already playing other mmos and while willing to play new ones, would always compare it to a 10-15year old game with all the content and fixes that include.

Korea still makes mmos though. Just korean ones.
 

Xerge

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If wild star released today under amazon games we'd be living the dream
 
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