Recent content by Campa_foh

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    Green Monster Games - Curt Schilling

    PvP balancing wouldn"t be so bad as long as it isn"t focused on 1v1 / 2v2 balancing. If you"re damned and determined to balance down to that level then PvP & PvE functionality in the DB need to be completely separate. But yeah that is definitely my biggest complaint about WoW over the past 2...
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    Green Monster Games - Curt Schilling

    I wouldn"t mind the cast time so much if it worked like VG and you could move (albeit slowly) while casting.
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    Green Monster Games - Curt Schilling

    Well there are 2 parts of it. 1) is the server side for controlling / monitoring the weather system and maybe we still aren"t to the point where the server side power is available to make it a reality (though if the UO2 guys were dreaming about a true solar system being controlled server side...
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    Green Monster Games - Curt Schilling

    For models I agree, but for the world I think it can work just fine. I think Lotro did a great job on their world design and for that matter their weather despite using a more realistic style. I definitely agree that I"d like to see an MMO try a more realistic weather system, followed the...
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    Green Monster Games - Curt Schilling

    Definitely looks like using v3 will help 38S avoid at least one of the major client issues VG had with UE.
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    Green Monster Games - Curt Schilling

    I seriously doubt anyone cares about "challenge" in WoW 1-60 game today. The general praise of the 2.3 leveling changes suggests that is true to me.
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    Green Monster Games - Curt Schilling

    Agreed anything BoE/P should be bind to account IMO. Taking WoW for example and the Heroic Badges. I would LOVE to be able to use my main to get them for an alt. Some classes just have a lot easier time getting groups and so if you have such a character it would be nice to use that to help an...
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    Green Monster Games - Curt Schilling

    True, but if it is limited to level"ing content would it really need to be perfectly balanced anyways?? IMO you can afford to let the players be a bit more on the strong side when it comes to leveling content. Now that"s not to say using a NPC should be insta-win but if can do have a couple...
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    Green Monster Games - Curt Schilling

    I think part of that would be based on your class design. If classes are limited to a single role they do well then there would be a significant difference in the number of players because the number of groups available will be limited by the amount of Tanks & Healers playing the game. And in a...
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    Green Monster Games - Curt Schilling

    Wanting encounter designs to not be pigeonholed into only 1 or 2 acceptable strats using a specific & set group markup for defeating them is hardly asking for the allowance of broken mechanics.
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    Green Monster Games - Curt Schilling

    I don"t consider time a technical impedance. Certainly a major major issue & concern, but the tech to allow such a design is there. But you are 100% correct time is the real constraint but IMO eventually that will be overcome. The toolsets are getting better and we can see that is true just...
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    Green Monster Games - Curt Schilling

    As has been said a wider variety of options available to the players should allow the developers a wider range of content design. If the content continues to only be designed with the holy trinity as the only option then that"s how things will continue to be. But there is nothing, except for...
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    Green Monster Games - Curt Schilling

    Maybe I read through it too fast but I didn"t get the impression of 27 classes & 27 distinct roles. Rather 27 classes covering the 4-5 general roles just in varying ways. As he mentioned there will be times where Min/Max one class will be more optimal for certain content, but as long as that...
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    Green Monster Games - Curt Schilling

    WoW already uses a formula to measure item strength, so extend that system to do the same for player classes/builds & group makeup. When the group enters an instance it does a scan of the players & the group makeup and assigns a group rating. The instance then runs the appropriate scripts based...
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    Green Monster Games - Curt Schilling

    The only limitation is time & money neither of which should be concerns for Blizzard given how much money WoW brings in. For release it is completely warranted to limit what you do and make it great. But here 3 years later the base aspects of WoW really haven"t changed except for PvP. PvP has...