Recent content by CylusSoulreaver_foh

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    Green Monster Games - Curt Schilling

    Keep in mind that NDAs are also there to protect information that"s going to be used in marketing. If journalists score an exclusive preview, which means a cover or front-page for the game (win!), those journalists are gonna want the information that they report to actually be exclusive...
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    Green Monster Games - Curt Schilling

    I"ll just go ahead and just say that a good game doesn"t need cheap marketing. If you, as a consumer, run into cheap marketing, well... On the other hand, this also goes back to what Zehn mentioned. Word of mouth between folks is great but what are the chances of you convincing 40 of Zehn"s...
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    Green Monster Games - Curt Schilling

    Keeping in mind that this forum represents well less than 1% of MMO players, has the "hype" of Copernicus been "free" so far in this thread? Has Mr. Schilling recruited potential customers without scaring others off? Point being, nothing is "free." Zehn, do you play CoD4 and HL2 on the same...
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    Green Monster Games - Curt Schilling

    Why do MMOs have to differ from all other genres when it comes to their announcement date? Many high profile games in other genres will announce maybe a year before their expected ship date and it doesn"t negatively impact them in the least. Also, MMO public betas generally don"t last over a...
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    Green Monster Games - Curt Schilling

    I"ve yet to participate in a Beta where it was "easy" to report a a bug. I should just be able to press a shortcut on my keyboard and create a bug that will fill in the "necessary" information: offset in the world, the region (dungeon, city, etc...) that I"m in, a capture of my screen, my tty...
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    Green Monster Games - Curt Schilling

    This can also occur between departments (art/design/coding), not just management. If you"re pipeline is ass and it takes hours to get updated art or code/code-dependant assets to the designers, you"ll end up seeing those former departments going home as soon as their fixes are verified. QA and...
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    Green Monster Games - Curt Schilling

    A good question to ask is what you (not directed at you specifically, Moor) consider "crunch." Anything over 40? 45? 50-60+? Whether or not you have a family/relationship is also going to affect that. For single blokes like me, a few extra hours a day isn"t really going to hurt (is even more...
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    Green Monster Games - Curt Schilling

    To get away from the military argument, here is Capp"s response via an interview w/ Joystiq: Joystiq interview: Epic"s Mike Capps responds to accusations of "exploitative" working conditions Crunch is crunch; admin, press demos, magazine covers, a simple lack of productivity...all of it...
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    Green Monster Games - Curt Schilling

    I called Nino an asshole because I was mad at him at that point in time. I"d call you, or anyone else for that matter, the same if I felt that I had cause. It has nothing to do with someone being in the industry or not and, last I checked, it happens pretty damn regularly between individuals on...
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    Green Monster Games - Curt Schilling

    Your words: "The economy has only more clearly defined the players" My brain: "The economy has only culled the weak, thereby making it easier for the strong, ie us, to secure funding for our deliverables." Yes, I could have easily read too much into it but that"s how it came off to me. If that...
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    Green Monster Games - Curt Schilling

    Hi! I play baseball! Will you give me 10 million to fund a startup studio and our fledgling MMO? I swear that we"ll be more productive and successful than the studio across that block that"s been around for 5+ years and has proven that they can ship titles! While I realize that I"m being...
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    Green Monster Games - Curt Schilling

    So what makes y"all a player in this market? Is it because you"re the front man? Because y"all have Talent? Experience? What are you delivering that the economy can"t change? Again, it"s a shame that y"all felt that you had to announce so early.
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    Green Monster Games - Curt Schilling

    Have you had a chance to speak with Mr. Salvatore regarding his previous experience in the gaming industry and, if so, have the two of you created a better pipeline to avoid the mediocrity that was Demon Stone? Prior to beginning this project, he was more experienced than you so I"m intrigued as...
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    Green Monster Games - Curt Schilling

    I believe that two of my producers were formerly QA/Analysts and the other was formerly a programmer, heh. On a somewhat related note, I believe that we have 8? Full Sail graduates in our studio, four of which are on my design team alone, heh. Assuming that you have the time and money, there...
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    Green Monster Games - Curt Schilling

    I respectfully disagree; AoC"s UI was terrible, particularly it"s add-on/mod support. Feel free to note that I have no idea what it"s like these days, only what it was like the first few months.