Recent content by gugabuba

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    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I'm thinking skipping growth trash, for instance, will be much simpler if they have to "go home" back to spawn before resetting. No clue how it will actually work though.
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    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Will FTE be a thing in instances? Seems like you could split one group off just to kite trash or whatever and the lock and reset mechanism would really change what you could skip.
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    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    This is terrible logic. Why compare people who plvl to people who hand level to max? It is just as reasonable to compare them to people who just quit at level 5 or whatever. Why assume without PLing those people who got PLs would otherwise stick around and level on their own?
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    EQ TLP - Next Server Ideas

    I say remove motm from instances and cap instances at fewer players, like 24 in classic, 30 in Kunark etc. Small man raids are fun. Giving VT mobs more hit points is not. Obviously this wouldn't be interesting post-motm. Maybe there's some way to keep the vibe going. Also +100% exp and +50...
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    How much real money have MMOs made you?

    Just curious and contextless, what does it mean that plat was sent out? If there were 50 people in the guild and each person spent 400 Kronos on items, wouldn't it look like 20k Kronos were sent out? Meanwhile no one made any money, things just moved around. Or is this plat derived from...
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    EQ TLP - Yelinak (True-Box Timelocked Progression)

    I think this is over dramatizing. Yeah MySEQ is cheating but also people often forget to reply to camp checks and it is handy to have a way to say, "ass/sup is camped" despite not getting a response to your CC. When for 5+ years there was no risk or downside to having a tool like that, and it...
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    EQ TLP - Vaniki (Level-Locked Progression)

    When you add this in, the 31 Necro's 56 pet may not even break charm like crazy: Q: Will spells be able to land on anything if we’re ten levels behind? A: Yes, we're using a new spell resist system for this server that includes an exception for Level Locked Progression servers. NPCs who are hit...
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    EQ TLP - Vaniki (Level-Locked Progression)

    Theorycrafting is pretty fun, though I don't have time to play. At level 40 what's the best rez? 60%? That makes zerging harsh. Will first order of business be cleric epics? Royals/ragefire/ixiblat raids at 40 sounds interesting. Shards even more terrible than usual. Plate cycle also seems...
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    EQ TLP - Mischief (Free Trade / Random Loot)

    I think they should change MotM and raid caps for the next server. Maybe just keep Luclin era motm for classic and kunark and then ditch it come Velious. Cap raids at 24 or so. This is for DZes, maybe leave open world as is. This would make acquiring raid loot faster than the phinny clones...
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    EQ TLP - Mischief (Free Trade / Random Loot)

    It would make sense that Vindi has a chance to drop AOW/Vulak loot, but it is less likely than AOW dropping AOW/Vulak loot. Similarly, AOW should have a chance of dropping Vindi loot but be more likely to drop better shit. Keeps the roulette wheel spinning without making it optimal to many-split...
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    Everquest TLP - Aradune and Rizlona Servers (Now with real customer service)

    And 255 stat cap would be max for a byte I think.
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    Everquest TLP - Aradune and Rizlona Servers (Now with real customer service)

    You can try but people were discussing how hard this is in practice in this group-based when you can't find a group outside of the one or two zones. VT key is one of the first instances where the game actually creates an incentive to go to different zones.
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    Everquest TLP - Aradune and Rizlona Servers (Now with real customer service)

    This is why 6/10ths of the VT key (Seru, Ssra, Grey, Akehva, Acrylia, Deep) is fun and good: completing it takes you around the expansion and makes mediocre xp and mediocre raid bosses worth doing. And in general those 6 aren't painfully rare, though you can get screwed.
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    Everquest TLP - Aradune and Rizlona Servers (Now with real customer service)

    Talking about difficulty in the context of EQ TLPs always strikes me as missing the motivation of the vast majority of players. People like the ease and familiarity. It is basically rewatching Friends or The Office or whatever. Which a lot of people like.
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    Everquest TLP - Aradune and Rizlona Servers (Now with real customer service)

    I was mostly thinking about the fish/sharks/mermaids. The horses can keep you busy for awhile but the corrupt can be annoying and there are probably better options in that level range.