Recent content by Kaines

  1. Kaines

    2026 Winter Olympics!

    The Canadian tears this morning on social media are GLORIOUS. People are soooo butthurt that Trump gets to be President for USA's first hockey gold since 1980.
  2. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    WoW emu servers use dynamic spawn times based on zone population to great effect as well. It allows more people to finish quests and moves the population along to different zones when leveling. Since WoW instances all dungeons, however, there us no need for it in that setting, so I don't know...
  3. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    There are people in the world who get off on eating shit as well. You don't see many McFeces though.
  4. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    And YOU can't get away from the fact that content will ALWAYS be consumed faster than developers can push it out. Including by dad-vibes super casuals. BUT there is a fix for this, so that not every DadGuild002 is stepping on their dicks trying to enjoy the content in your game.... Too bad...
  5. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    And there it is.... EVERY non-instance ball-licker always winds up in the same spot... MOAR CONTENT!!11!11! From a part-time indie-dev team PRAYING their EA allows them to go full time and STILL be one of the smallest teams ever to try something like this. You can't fix stupid.
  6. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    And I believe the market will agree with me. We shall see. Edit: To be clear, you are saying that an Indie-Dev team will be able to do something that AAA studios can't do: Put out content before even casuals are able to completely consume it. Good luck.
  7. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    Instancing relieves the problem of those who climb the ladder latter actually being able to reach to top BEFORE the next set of content being released. Otherwise, if you stratify your playerbase, as you descirbe, you again remove that illusion of "possibly equal". And you again crater your...
  8. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    And now we're back to "throw more content at it". Because the ladder climb of players will ALWAYS out pace the content release of devs. Even if it takes dad-vibes a couple months to climb that ladder after the poopsockers do it in a couple weeks, you are STILL setting yourself up to have more...
  9. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    And I will counter that this is only works if the "have nots" have the perception that they can become the "haves." If you remove that illusion, either by designs that allow players to lock people out of content, or randomness that prevents players from realistically engaging in content, then...
  10. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    You can deny the reality of the market all you want and stick your head in the sand. We have just as many WoW clones that have been successful as well that we can point to and say that the market still has a demand there. As for these "fun, immersive" ways of instancing without instancing...
  11. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    We also know what the market is like in 2026 and what players are will accept as long-term viable subscription based games. Logging in to sit around and not be able to progress your character because 100 poopsockers have raid targets on rotation lockdowns doesn't work. You want to argue in...
  12. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    No, the argument about monopolizing spawns was to simply throw more content into the game. Which means you are trying to create enough content that not everyone can possibly consume it without competition. That simply is impossible. Full stop. A dev team simply can NOT create more content...
  13. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    Sweet. So you are going to single-handedly pay for all the developers / infrastructure needed to keep the game alive? I envy your wealth, good sir. If not, then I suggest you think beyond your own personal interests and think about what will create a COMMERCIALLY VIABLE product that enough...
  14. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    Throwing more content at the problem has already been proven to not work. Players mow through content FAR faster than developers can even HOPE to produce it. Unless you are a fan of AI slop. This "solution" has already been tested and discarded as a losing strategy. The only way for this to...
  15. Kaines

    Monsters and Memories (Project_N) - Old School Indie MMO

    Sweet. Post them and we can discuss them. Since this is a DISCUSSION board after all...... Regale us with your wisdom and game design brilliance.