Recent content by Naj_sl

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    Star Citizen Online - The search for more money

    I'm cautiously excited for Star Citizen, but I wouldn't even consider putting money into it until there is far more evidence that it is going to come out. With the rate they announce features and ships it feels like the overall completion status for the game goes down over time. The planetary...
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    Final Fantasy XIV (Guide in first post)

    You have the 3.15 relics to look forward to though. Yoshi mentioned that the first step is so bad he wouldn't want to do it if he was a player. In all seriousness, HW really killed the magic of FF14 for me. All my old raid buddies that continually made fun of me for going back to WoW when HW...
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    World of Warcraft: Current Year

    Random world drops are Legendary (orange name) with unique affixes, D3 style. Some examples were a necklace that gave a chance for HoTs and DoTs to tick for the full value of the entire spell and a cloak that did 5k dps to all targets in a radius around the wearer. Crafted items have...
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    World of Warcraft: Current Year

    Yeah, these bags are pretty nuts. I managed to get one of the 1k rep tokens from one of these bags which I sold almost instantly for around 5k.
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    Final Fantasy XIV (Guide in first post)

    The original twister predicted the player's movement and you had to 'juke' it last second. Modern twister is placed behind you so you only have to move. The engine lag (which is still god-awful, 12-13 frames to active a spell and >30 to cancel) had nothing to do with it, it's just the community...
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    Final Fantasy XIV (Guide in first post)

    I wouldn't call any mechanic in FF14 difficult other than maybe the original Twister mechanic in T5 that only BlueGartr defeated. The game engine is simply too laggy/unresponsive to make things overly complex. There really is no reason for a group to ever wipe on a boss that they have beaten...
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    Skyforge anyone following this?

    The game takes a lot of control away from the player with its auto lock on mechanic in comparison to other online action games like PSO or Dark Souls. It instantly killed my desire to play the game further when I noticed it in that forced tutorial thing.
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    Project 1999 - Making Norrath Great Again

    Made a Ranger, probably because I'm a masochist. Currently in the Qeynos area but will probably make the run to Freeport soonish after getting a few levels. IGN is Aurra if anyone wants to do things.
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    Final Fantasy XIV (Guide in first post)

    I mean, yeah, that's great. We get the CT difficulty version of the first raid in a week. But all the bulletpoints in the world don't change the fact that I'm standing in Idleshire what, two weeks after release? With absolutely nothing to do to tangibly advance my character after roughly 30 to...
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    Final Fantasy XIV (Guide in first post)

    Does this expansion feel rather empty to anyone else? 2.0 wasn't exactly bustling with things to do, but at least it had the start of the relic weapon series for people to work on. Original primals gave the low/medium tier players some semblance of progression, etc. Whereas Bismark was a really...
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    SOE Becomes Daybreak / Russian shutdown

    Was Higby the root cause of Planetside Next being canned and PS2 being created instead? I don't remember him being around back in the PS1 days. I always wish they had stuck with their Tribes inspired gameplay rather than switching over to Battlefield based gameplay. A game series so shallow...
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    Albion Online

    Awful combat is an understatement. A Diablo 1 Warrior has more interesting combat techniques than characters in this game.
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    Final Fantasy XIV (Guide in first post)

    The is a very slow paced, PVE focused game. They try to emulate the methodical feel of the turn based games in the series with a slow GCD. If you're into the raiding scene, the raid tiers which they release ("Coils") are extremely well tuned, to the point where the world first kills of the...
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    Archeage

    I actually just did that swap. When I deleted the beta client it disappeared from my list of games, but I was able to reinstall by visiting the store in the glyph client and hitting the 'play' button on that page. It is downloading right now.
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    Archeage

    Right, that is how I envisioned this system. If the gear is strong enough to matter in mass PVP, is it realistic that one guild/faction/group acquires these items in a fashion that other groups cannot emulate so this gear disparity actually occurs? I thought this was an open world semi-sandbox...