Recent content by Rayne_foh

  1. R

    Green Monster Games - Curt Schilling

    As a matter of fact, I would. Because the player you describe, is exactly the player I was. If you were running those on Veeshan, its quite likely that I may have attended a few of them. And I was grateful for every one. I got into the raiding guild scene very late, a few months prior to Dark...
  2. R

    Green Monster Games - Curt Schilling

    Well, it depends on how you define "average". I"m not sure what your definition is exactly, but mine tends to lean more toward the "diversely opinionated". And in that respect, theres no better place to garner the real information you"re looking for than boards like this. What could I...
  3. R

    Green Monster Games - Curt Schilling

    Its not impossible by any means. But I think you get more of a feel from what you could consider the "true" average gamer on boards like this. Segmented boards tend to attract those mainly focused on what you"re currently working on, rather than free-form ideas that are based solely on past...
  4. R

    Green Monster Games - Curt Schilling

    If it were me, I never would. Doing so limits exposure to a very segmented crowd of gamers. Utilising boards like this allow you to glean a lot more information about what interests the average gamer, because the atmosphere is far more relaxed than some official forum would ever be. The...
  5. R

    Green Monster Games - Curt Schilling

    LOL, fair point.
  6. R

    Green Monster Games - Curt Schilling

    You know, I read that and immediately thought to myself: Its like building a spec house for pure profit. You build the best you can with what you have, put it on the market, and the diceroll begins. Out there somewhere is someone who wants that house. For exactly what it is. Or isn"t sometimes.
  7. R

    Green Monster Games - Curt Schilling

    Well, I know it isn"t anything new really. I guess I meant to say its just a lot more visible now than it was, say pre-WoW. And I suppose it could be attributed to any number of things. Such as growth of the genre, or the high standard of what many consider a success. Success is based more on an...
  8. R

    Green Monster Games - Curt Schilling

    On a more serious note: I"m beginning to see this trend of pre-judging up and coming games on a more regular basis. And not just here. Some may see it as a good thing, because it will make developers think more seriously about producing the highest quality game possible. Yet others will see...
  9. R

    Green Monster Games - Curt Schilling

    Interesting strategy. It definitely works. Welcome aboard!
  10. R

    Green Monster Games - Curt Schilling

    Your block of lower text is shifted slightly to the left. Other than that, it looks great! Please correct the error and resubmit immediately. Thank you.
  11. R

    Green Monster Games - Curt Schilling

    This has been said for years. Its just too bad no one ever listens, or even bothers to try because it might delay release by a few months. Funny how that works, isn"t it? Every item should have 2 separate sets of stats. One set for PvE, and the other for PvP. When it comes time to balance...
  12. R

    Green Monster Games - Curt Schilling

    Well, I can"t say I disagree with much of what you say. But thats not really the fault of the game. As for the journey, there is enough rerolling variation and incentive for the general populous to have multiple max level characters. I have 3 myself. And as I understand it, thats a bit low. But...
  13. R

    Green Monster Games - Curt Schilling

    Well, yeah. They"ve done it best so far. But I get your meaning. Either way, at the end of the day, another fantasy game is going to be the same basic shit we"ve seen done over and over since EQ. Different story, same gods and dragons. Which is why I think the biggest problem is lack of a...
  14. R

    Green Monster Games - Curt Schilling

    Thanks for that Captain fuckin" Obvious. No one said anything about "perfection". But Blizzard HAS done it best up to now. Only a moron would deny that at this point. Blizzard makes it harder and harder with every content update for anything new to gain any real ground. I can just imagine...
  15. R

    Green Monster Games - Curt Schilling

    Yeah. Thats more or less what I meant by aesthetics. I loved AO, but I can also see why many didn"t care for it. Its level of metagaming was above and beyond anything else, but I was really into it at the time. I still go back for a few weeks at a time every now and then. Personally, i"d just...