Recent content by Tropics_foh

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    Green Monster Games - Curt Schilling

    Since this thread is now onto politics and yet still a MMORPG thread I will mention that I am now reading George R Martin"s Fire and Ice books and the political framework of that book, the multiple wars, the huge number of lords, everything like that put into a MMORPG with a elaborate faction...
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    Green Monster Games - Curt Schilling

    If this is true then this is a truly phenomenal thing. I like this idea SOOO much more then another new island expansion, WOW"s old world lore was rich and I am looking hugely forward to seeing the new version of it and seeing it take the center stage again.
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    Green Monster Games - Curt Schilling

    FF7 was close for me, I actually got into the storyline, the flashbacks of Cloud"s former life, the past of Shinra, the death of Aeris, I gotta say alot of that game"s storyline got my interest. That said it was no small feat, it required all those flashbacks to the past, it required the...
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    Green Monster Games - Curt Schilling

    Pretty happy that it was that hard. I like starting a new character with a new story in a new world. I liked reading up on the gods and choosing which I wanted to commit myself too (although I think this should be done in game with a quest-line and that has specific rewards much like a racial...
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    Green Monster Games - Curt Schilling

    Only thing about this stuff I feel quite strongly about is the mini-games should not be tacked on games that have nothing to do with the world and instead be IN-GAME things. Often it was mentioned that boat journeys in EQ needed some type of game to while away the time, Gems was pure fail...
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    Green Monster Games - Curt Schilling

    I actually never played Diablo, don"t have a clue how it worked. I hate random loot as well, if a person had no life and went back 100 or so pages one might luck out and stumble upon a post of me saying such. I would rather see loot like EQ"s Guk did, the frenzied ghoul drops the sash, the...
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    Green Monster Games - Curt Schilling

    Dude, shhh, I am trying to make a point and the word "role" is used because you play a "role" in the games.... I was trying to mask that... you are screwing this up man.
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    Green Monster Games - Curt Schilling

    Starting a new post for this because it would be buried and it irks me even more then the above. When creating a MMORPG alot of people say "don"t forget the "RPG" aspect" and I agree, these games need to link character development to the actual world and the things the character does alot...
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    Green Monster Games - Curt Schilling

    So, anyhow back to games for a sec. One of the things bugging me of late in WOW (there are always afew) is the blandness of the itemization due to the micromanaging of the things down to exact ilevel determined stats and precisely determined dmg/dly to be identical to all other weapons of...
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    Green Monster Games - Curt Schilling

    It does not have to be that way, no. Kunark was a very effective expansion IMO and it caused alot of people to reroll, not just Iksar either but alot of people. In EQ alot of people liked the lower level content, they liked the journey enough that each new server saw a huge influx of people...
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    Green Monster Games - Curt Schilling

    WOW touched onto this type of stuff, albeit with kid gloves. The AQ opening was a lore based world changer. I was not in the guild that was forcing the action but at the same time I took part in handing in some bandages and whatnot and remember the hoopla once it opened. That event was set in...
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    Green Monster Games - Curt Schilling

    Thank Jebus you disagreed.
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    Green Monster Games - Curt Schilling

    For arena types of events like that where you attempt to equalize gear I would say create a standard gear/weapon set for each class that is PVP specific. In all reality PVP is most interesting when people are NOT one shotting people and a bad RNG role is getting you insta-killed. This means gear...
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    Green Monster Games - Curt Schilling

    I know what you are saying, the first few times as a player it is new, the 50th time you have done every jailbreak/slaver escape quest 5 times each and they become repetitious and annoying. The alternative is to simply flag someone as non-pvp able for 15 minutes after a PVP death but the problem...
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    Green Monster Games - Curt Schilling

    Yeah by no means was anyone truly cut off from the content, it was just tougher to do it as a opposing faction. I remember to this day the group of us that went to Lower Guk to camp for robes and Ykesha"s, we had a strong group, went into Guk and killed all the darks on the way in, and then...