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  1. Ukerric

    World of Warcraft: Current Year

    It's really not difficult. There's two-three main sources of money: - Follower missions. Since you qualify for any missions, regardless of level, that reward gold, I have 2 to 3 gold missions waiting for me on average, whenever I log a character. To those missions you can add an additional...
  2. Ukerric

    World of Warcraft: Current Year

    The token marketplace is region-wide, not server-wide. The price dropped on "every" server. I think the market is currently very illiquid. Not enough transactions to do stuff. That's why they readjusted the calculation period to 1h.
  3. Ukerric

    Crowfall

    Yea, it feels like a video for the kickstarter that somehow didn't make it into the kickstarter.
  4. Ukerric

    Crowfall

    Because that castle is what will make you win, and take home a new relic. The problem is one they've seen before. If it doesn't reset, after a couple months, you have a winner. And the loser has only one thing: the cancel account button (because, face it, most servers have by now their reigning...
  5. Ukerric

    Guild Wars 2

    Yea, connected, did the barest minimum for getting the daily achieve, then disconnected. Then again, most days, I do that as well.
  6. Ukerric

    World of Warcraft: Current Year

    Ask Mr Robot's stats are a good way to gauge the difficulty progression for Heroics. I tend to use average raid ilvl at 4 wipes: Hansgar & Franzok: 669 Darmac: 670 Gruul: 672 Oregorger: 675.8 Flamebender: 676.3 Thogar: 676.9 Kromog: 679.2 Iron Maidens: 683.8 Blast Furnace: 686.9...
  7. Ukerric

    Crowfall

    Yea, the only real question is if there will be some kind of global search system, or a local for the current EK only. Oh, and whether you get glowing lines on the ground leading to the vendor you found. Like good old times in the Bazaar.
  8. Ukerric

    Crowfall

    I think that's clearly the intent.
  9. Ukerric

    Crowfall

    Added fun: Being able to craft coins out of ANY metal. With lossy conversion, like: 1 ingot of Whateverium makes 90 Whateverium coins, and you can melt 100 Whateverium coins to make an ingot. Multiple currencies, with the additional change between currencies being player mediated ("I don't...
  10. Ukerric

    Crowfall

    Developper-created currencies always suffer from a massive problem: they model their currencies from real-world money, then find out that real money does not work well in a small-scale economic simulations. Too simplistic, and stuff doesn't work, too realistic, and the best way to get rich would...
  11. Ukerric

    Crowfall

    And, it's over (for KS, at least)
  12. Ukerric

    Crowfall

    Should be getting the Centaur Relic unlocked soon. *** EDIT: Drat, they failed, didn't see the 8mn remaining mention ***
  13. Ukerric

    World of Warcraft: Current Year

    And even then. Heirlooms are just below those at 90, and jump far above as soon as you ding 91. Head, chest, shoulders, cape, legs are better off as heirlooms. Probably even necklaces, or trinket.
  14. Ukerric

    Crowfall

    Except those tiles aren't procedurally generated, they're handcrafted. That's what we saw in the vid (if you looked at something else than the alluring female figure used for marketing). The 3D artist building one of the tetris blocks for a village. I assume the houses themselves can differ...
  15. Ukerric

    World of Warcraft: Current Year

    You have an incompressible 15mn per alt per day due to doing the rounds on Garden, Mine, Salvage and the buildings. And as Kreugen implies, if the author of Master Plan decided to shut down his add-on, Blizzard would probably lose at least 5% of its subscribers. I should really stop...
  16. Ukerric

    Crowfall

    That's probably because they have external funding. The Kickstarter is more to gauge/generate interest than just getting money. Although more money is always good, and put to good use.
  17. Ukerric

    Crowfall

    The real question is: why do you want a PvE world? You do realize that, for the vast majority of PvP players in GW2, the "persistent PvE world" is, at best, a Lion Arch-shaped lobby where they log in because you're kicked from the WvW map when you disconnect. The only advantage of mixing a...
  18. Ukerric

    Crowfall

    Because you're still thinking of "there's one rule everyone plays by". There's not. You will have campaigns in which you can't bring your gear (or maybe only a weapon, no armor), and campaign in which you can. The catch is that this "best" gear you bring in from the EK is going to be lost...
  19. Ukerric

    Crowfall

    Well, that's a given. The game is about the campaigns, not about WoW-type garrison management. You don't even have resources harvesting in EK, so basically, you set up stuff if you have enough resources to prop new buildings or expand your kingdom, manage your stocks on your vendor, and back to...
  20. Ukerric

    Crowfall

    That's because EK are "easy" to design, and have low importance in the grand scheme of things. The EK are where you store your bragging trophies, your gameplay enhancing trophies (relics; the more relics you have the more choices you have of boons for your next campaign), and where you craft...
  21. Ukerric

    Crowfall

    It's stated on the Dregs (from Kickstarter page): So, maybe they will change those rules, as Tuco said, but at the moment, that's what's promised.
  22. Ukerric

    Crowfall

    Fun. Really. Until you throw people at it, and watch them play, you really don't have any idea what is really fun (and keep people around for years) and what's not. You need players, and you need devs watching how stuff unfolds.
  23. Ukerric

    Crowfall

    It's not a matter of coding, more of balancing. Stuff that looks good on paper and in code sometimes lead to completely bad outcomes when real players check it. So they need a set of workable rulesets as a fallback for launch, and they can then innovate by adding more audacious "rule cards" to...
  24. Ukerric

    Crowfall

    That's where the system of flexible and variable campaign rules work out. If you're always using a Terminator rules campaign where you drop naked, no relics and boosts, then all your previous campaigns' outcomes do not matter to your character (since you obviously keep your skill points...
  25. Ukerric

    Crowfall

    They should be more explicit about that.
  26. Ukerric

    EVE Online

    As every spaceship game is a textbook case for VR, EVE isn't going to get caught behind: Lesson #1: Don't get caught in a Titan's firing solution...
  27. Ukerric

    Guild Wars 2

    Since there's no real elder game, you need to decide a goal (preferably a long-term one), like unlocking as many weapon skins possible without BL scraps, getting high achievement points, crafting your own legendary, getting all WvW skills, whatever. Then checklist it, and go. This is why I've...
  28. Ukerric

    Guild Wars 2

    Crafting booster is useful to reduce the amount of components to level. Which doesn't matter much with cooking since it's easy to get them. It is much more important when you're trying to level 425-500 in gear crafting, because you will need lots of relatively expensive/rareish components, so...
  29. Ukerric

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yup. Game (that feature combat) live and die by their combat mechanics.
  30. Ukerric

    World of Warcraft: Current Year

    We need a troll raid. Clearly.
  31. Ukerric

    World of Warcraft: Current Year

    You want insanely fast leveling, take a crafted weapon and full level 100 heirloom +XP gear.
  32. Ukerric

    Guild Wars 2

    1) You get transmutation charges on a few of the daily login chests. 2) Assuming you have a free character slot, you can create a character, fully map all of a couple cities, and you have your transmutation charges.
  33. Ukerric

    World of Warcraft: Current Year

    It's supposed to come back in 6.2 with Tanaan Jungle.
  34. Ukerric

    Crowfall

    If you want an absolute flawless and aesthetically pleasing, that looks like it's handcrafted, yea, it's going to be complicated. If you can tolerate a couple weird spots... well, look at the procedural towns generated in Minecraft. That's basically one dev working on it for a couple weeks...
  35. Ukerric

    Guild Wars 2

    I decided to make full ascended for my Guardian. I'm playing casually (a couple hours here and there, probably 10h/week). I've begun preparing for that in october last year, and that entailed getting to 500 in weaponsmith (2h sword, spear, hammer, I think), armor (heavy armor) and artefact...
  36. Ukerric

    What classes from all other MMOs would you bring back into a new Game?

    Which is why, when I'm looking at a flexible classes/non-classes system, I'm a big partisan of the "collectible skill cards" model. You being with a pre-defined set, then you go out and collect skill cards to slot on your active/passive bar. If you have a class, those skill cards are...
  37. Ukerric

    Crowfall

    My main worry from the video is that their procedural generation doesn't look enough procedural. It appears to be based on hand-crafted tiles (ref: the guy showing off his village to Natalie) stitched together. This has a double drawback: Not enough variety (the tiles will be quickly...
  38. Ukerric

    World of Warcraft: Current Year

    I had the good fortune of shoving in the bank my last 4 "non-upgrades" from BRF (it's always the piece you don't really want that comes out of the bonus roll instead of the one you're looking for). I think at least 3 of them are going to be used; the 4th has to compete with an heroic HM...
  39. Ukerric

    Guild Wars 2

    It's been that way since the era of MUDs. Pure marketing: "50 levels" "99 LEVELS! With REMORT!"
  40. Ukerric

    Guild Wars 2

    Well, usually, you have the choice of which bear asses to collect (for hearts. Events are more streamlined).