Search results

  1. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    More fun has been sacrificed on the altar of balance than any other casualty of bad game design.
  2. uniqueuser

    Sound of Freedom (2023)

    Well that's because you're not a flightless bird, you're a joyless donkey.
  3. uniqueuser

    Sound of Freedom (2023)

    Probably worked out to their benefit. With all the bullshit shenanigans in the 5 years since it was filmed I'd wager that more people than ever are receptive to its message. I also think that most of the pushback isn't from pedos angry that their predilections are being noticed, but just...
  4. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    Heard you guys were hoping for some UI changes. Good news, the wait is over! https://www.wowhead.com/diablo-4/news/predator-title-removed-diablo-4-333900
  5. uniqueuser

    Baldur's Gate 3 by Larian Games

    Since late millennial/early zoomer progressive hacks started occupying creative roles, exercising their desperate need to make something “real” and “authentic” to reflect their funhouse mirror worldview and assuage their imposter syndrome and other crippling self-esteem issues.
  6. uniqueuser

    Twitch.tv

    Yeah it’s all quaint and light-hearted, what with the naked cocks flopping around and all. It even reminds me of that side quest in BG2 where you send the hamster crawling up Minsc’s asshole to find the lost treasure. “Go for the brown eye, Boo!” So whimsical.
  7. uniqueuser

    Twitch.tv

    Great management on Larian's part spending the time and resources required to script, animate, voice, etc. various permutations of shit the majority don't want/won't see then.
  8. uniqueuser

    Twitch.tv

    Did you consider that the typical player just doesn't care for lame sex fantasy scenarios in a CRPG, regardless of the pairing? Gay bears buttfucking faggot elves is just doubling down for diversity points on something that's unwanted in the first place.
  9. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    They know the rats in the box will keep pushing the lever until the loot is released.
  10. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    Item inflation lol who the fuck cares? Items are perpetually being made worthless every time there's a content update that injects new +gooder replacements anyway, but let's just shit on players by restricting one of the most basic interactions while defying their expectations of how it should...
  11. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    The concept of bound items has always been one of the dumbest, laziest, outright insulting concepts to plague online RPGs. The fact this bullshit contrivance has persisted for so long is proof that not only are devs too incompetent to design systems that work without resorting to it but also...
  12. uniqueuser

    General Gaming News and Discussion

    Guys, we're in a rut.
  13. uniqueuser

    Mortal Kombat 1

  14. uniqueuser

    World of Warcraft: Current Year

    For sure, although that's not to excuse the hack devs who enable it because they can't design anything outside the bounds of a spreadsheet.
  15. uniqueuser

    World of Warcraft: Current Year

    Sure sign your game is a dead, soulless husk is when details of new gameplay are immediately reduced to autistic meta concerns of how to represent them with a performance meter.
  16. uniqueuser

    Indiana Jones 5 (2020)

    Diversity hire is fine with portraying a character that looks straight out of a blaxploitation film though.
  17. uniqueuser

    Indiana Jones 5 (2020)

    Bitch looks like a transsexual flapper from 1920s Berlin.
  18. uniqueuser

    World of Warcraft: Classic

    Didn't realize this guy was still around making videos about WoW Classic for his 5k YT subs four? years on. This is exactly the sort of tireless autism over petty drama that I expect from the legacy MMO community.
  19. uniqueuser

    World of Warcraft: Classic

    Are they shit because they've always been so or only now that the stakes are raised? WoW has always been locked up pretty tight compared to any other game that came before it, so it's funny how much effort is still necessary to restrict players from doing anything that wasn't explicitly...
  20. uniqueuser

    World of Warcraft: Classic

    Yeah, why should you have to be on the look out for any unexpected dangers in a "hardcore" environment anyway. In typical fashion, Blizzard has spent more time removing shit than actually adding incentives to play this ruleset. It'll just happen as a matter of course because they see the rule...
  21. uniqueuser

    World of Warcraft: Classic

    Ironically the game is being made less "hardcore" because most of the new rules close off long-standing avenues for grief with an overarching "play nice...or else" dictum to cover everything else. It's also very likely these changes will eventually be propagated to all Classic servers, and so...
  22. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    Courting the so-called hardcore contingent never involves improving the core gameplay (the primary source of fun), but merely expanding secondary systems, which usually just amounts to additional makework and auxiliary tasks to complete. What a treat that "casuals" can look forward to one day...
  23. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    The players aren't the dummies here; it's the double-retarded devs for thinking they can throw down with the top dogs (even if it's themselves) in an established market by offering such a similar but immature product.
  24. uniqueuser

    Twitch.tv

    They're brainlets who believe they can copypaste legacy media conventions without even understanding them and assume it'll just work. It reminds me of how esports apes traditional sports in its presentation and comes across as a joke.
  25. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    I think it's funny that players usually find the journey to be the most enjoyable part of a game while the majority of online RPG dev time is spent on the post-max/elder game/whatever experience, yet this mismatch is rarely acknowledged by the game makers and the players themselves seem content...
  26. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    There will never be an S-tier ARPG, they've been played-out for over 20 years now. Every entry in this deadend genre is immediately reduced to meta considerations of builds and equipment loadouts because the actual gameplay has such little significance in the design. I can imagine a future ARPG...
  27. uniqueuser

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    "We just fuck things up if you noticed" is Blizzard's company motto at this point.
  28. uniqueuser

    Ashes of Creation

    Sounds to me like a lot of whining from middle-aged men who won't fight because they have too much to lose.
  29. uniqueuser

    Honkai Star Rail

    This game's strange name perfectly encapsulates how weird, gay, and stupid mobile games are.
  30. uniqueuser

    Mortal Kombat 1

    Changing the numbering scheme is another coping mechanism for creative hacks to convince themselves they’re still doing original work.
  31. uniqueuser

    World of Warcraft: Classic

    Blizzard dev probably going to announce official HC servers tomorrow after this event. That or he's transitioning. It's a 59/41% chance.
  32. uniqueuser

    World of Warcraft: Classic

    Game was already stale and sterile long before the woke bullshit started to seep in. WoW and other vertical-progression, themepark-style games rapidly go stale, it's unavoidable. HC is interesting because it's at odds with elements of the game's design that were thought to be set in stone, so...
  33. uniqueuser

    Redfall (Vampires, Open World Co-Op Shooter)

    Just remember, 99% of the time a game has “fall” in its title it’s bound to be trash.
  34. uniqueuser

    World of Warcraft: Classic

    Although the concept of achievements is gay and normally engenders pathetic degeneracy, they actually suit this otherwise meaningless task well. It's not very "hardcore" to tiptoe your way along the path of least resistance to 60, there should be incentives that promote risk-taking and...
  35. uniqueuser

    World of Warcraft: Classic

    Can't imagine any sane person wanting to play a healer in a group role in a game where taking damage is just a matter of course and now permadeath is on the table.
  36. uniqueuser

    Fires of Heaven and our continued disappointment

    As he said, at least single-player games have a defined conclusion. So it comes down to whether you enjoy being the rat in a maze or the hamster on a wheel (or for our Asian MMO fans, the gerbil up Richard Gere's ass).
  37. uniqueuser

    Fires of Heaven and our continued disappointment

    WoW was never what you'd call a sandbox game. It's derived from EQ, and EQ in turn is descended from a category of MUDs in which the world merely plays backdrop to a monster-bashing simulation and players have no ability or tools to do anything meaningful outside that context. The focus on...
  38. uniqueuser

    Fires of Heaven and our continued disappointment

    Was being diddled in the back room of Mr. Miyagi's dojo the reason you now enjoy these "Asian stylings"? As for MoP, the entire concept started as a joke that was seemingly developed into an exercise in humiliating Blizzard's pathetic fanbase while they sat in the Cosby Suite laughing their...
  39. uniqueuser

    Fires of Heaven and our continued disappointment

    Asian MMOs have been trash since the very start and always will be. If the gacha grinder garbage isn't enough to turn off a normal Westerner, it's the faggot weeb stylizations comically mismatched with plagiarized Western fantasy themes that does it.
  40. uniqueuser

    World of Warcraft: Classic

    It’s like speedrunning, just another silly self-imposed challenge by degenerates who can’t move on from an otherwise stale game.