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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I've updated the document to include some new things. I've also cleaned up all of the other stuff to make it easier to read, and much is explained better or in a more fluid way. Link in my sig or on the front page.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It was mentioned that it would be possible for classes to earn abilities to give a slightly altered play style. EQ summoned hammers were sorta like that for Clerics. You healed, but you could summon up a hammer if you had to take care of things by yourself if you had to. It was neat and I...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Following the ol' 33% old, 33% changed, and 33% new rule, huh?
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I don't have a problem with AA in regards to having a little bit of leyway on developing your character. I definitely do not like the optional XP part of it, though. See, in EQ, developers had to start taking into account players AA's when designing content. At first this wasn't that big of a...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'd like to see a reduction in item mudflation as well. An example of a typical MMO is a level 20 mob drops a +20 HP items, but when an expansion comes out, level 15 mobs in the expansion drop +20 HP items and level 20 expansion mobs drop + 25 HP items. This is artifical, developer induced...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Some may say that EQ was too difficult and that the only reason it was successful was because there wasn't a lot of choice at that time, and that it was a miserable game. But where was it written that gamersmustplay a MMO? There were plenty of free, online multi-player capable and LAN capable...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Definitely no trivial loot code (TLC)... Twinking can be Patheon's way of allowing players to progress a little faster the second or third or fourth or fifth, time around. Also, I'm not convinced this will be a subscription based game. Brad has fiddled with Free 2 Play in the past. A lot...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    There's something like that in there. "No unkillable NPC's as a rule, rare exceptions may be made" That's awesome news. Lower Guk was my favorite zone but Sebilis is #2! I'm trying to list the most popular request, not every request. Most people are against flying mounts anyways. I'm really...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm with most people and believe that there should be a set of prepared spells to add a tactical component to spell casting. However, why does it need to be one or the other? You could make a class or two have the ability to cast any spell from their spellbook but perhaps at an additional mana...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    For my first quest on this forum I have done just that. Here is a list of the popular community requested features from the past 80 or so pages, as well as some of my own idea's. Community Requested Features I will continue to edit and add to the list. It will be cleaned up over time.