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  1. Z

    Heroes of the Storm

    I wouldn't spend much time on Abathur this patch. The nerfs hit him way too hard. That being said, if you do play him you'd probably want to pair it up with a Zeratul (zeratul + abathur hat is still decently strong roam), or a Kerrigan (clone Kerrigan is the best use of ultimate evolution in...
  2. Z

    Final Fantasy XIV (Guide in first post)

    Total opposite for me. The primal fights were the absolute highlight of the game in its original form. Titan in particular was super fun and actually left you feeling awesome when you did it properly. And truth be told, Titan HM/Titan XM weren't even that hard in the end - just punishing if you...
  3. Z

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Information proliferation in general has hurt pretty much every genre of gaming. There was much more of a whimsical sense of adventure/figuring shit out on your own for ALL games back in the late 90s/00's that just doesn't exist today. The only people who get a sense of discovery in games...
  4. Z

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    WoW leveling wasn't hard by comparison to your legacy games in EQ/Lineage2/FFXI, but WoW leveling was drastically harder than almost any game that's come out post WoW. Getting to cap in vanilla for people who weren't going out of their way to optimize shit was anywhere from 9-12 days of...
  5. Z

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Actually, I think the factors merge in a completely unintended fashion that made the overall effect much stronger. Think about WoW from the perspective of a player who's middle of the road playtime wise You hit level cap 2-3 months into the game --> You see people around with crazy gear...
  6. Z

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    I don't see how you avoid that right now from a PvE perspective though. Technically speaking, the end game problem for MMOs is sort of self-made by the industry shifting towards the end game to begin with. The first generation of MMOs (and honestly, even early WoW to an extent most people might...
  7. Z

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    I think the biggest problem MMOs have (at least from a PvE end) is that the amount of innovation you can do now has pretty much been tapped dry. EQ and WoW were able to throw things at players that the players had never seen before - there was a huge sense of mystery and wonder. I'd argue that...
  8. Z

    Heroes of the Storm

    For sure. Ideally it'd be nice if casual play had some sort of map veto option (similar to how War3 was setup back in the day) so you could at least veto a Hero's worst map. Anything to avoid a situation where you're playing Abathur on Haunted Mines or Hammer on Blackhearts really. Diablo...
  9. Z

    Heroes of the Storm

    So was reading through this thread and just happened to see this post now. I'll throw this out here - Solo Queue (or any queue less than 5 really) sucks. The reason why solo queue sucks is manifold, but the main reasons are - 1.) Best case scenario it ignores your MMR and throws you in...
  10. Z

    Heroes of the Storm

    The build you posted here has some serious mistakes (Stoneskin in particular is absolutely mandatory against good players) Generally, you want to go - 1 - Frozen Wastes (E Radius is mandatory) 4 - Envenom (The bonus damage from envenom far exceeds anything else at the tier + goes well with...
  11. Z

    Final Fantasy XIV (Guide in first post)

    If they were smart, they would do the following things for the Ninja patch: 1.) Add in a currency where you gain tokens for going to Duty Finder as an under represented class. 2.) Add in some sort of truly awesome cosmetic that's stated to only be around for 1-2 months which is only able...
  12. Z

    Heroes of the Storm

    Solo in any type of MOBA game is pretty miserable though. I don't think it's a trait unique to Heroes. You feel it more in Heroes right now because the player base is new *and* there's not a whole lot of high MMR players doing solo queue. Multiply the player base out 50x to 100x, and put in a...
  13. Z

    Heroes of the Storm

    Lets be clear - the argument here is not one of complexity, the argument here is one of depth. Complexity and Depth are two very, very different things. A game with a vast amount of complexity incorporated into it doesn't necessarily add meaningful gameplay depth. Likewise, a game that seems...
  14. Z

    Heroes of the Storm

    Comparing it with Hearthstone is a bit misleading. Games in this genre get views from people in large part after they've played it rather than before. It's ridiculously difficult to follow a game like DOTA or League if you haven't played the game before watching it. There's just too much shit...
  15. Z

    Heroes of the Storm

    This post is entirely full of shit. Given how very, very few people are actually playing the game at anything resembling a high level right now, I can't help but roll my eyes anytime I see someone try to claim that the depth in the game is lacking.
  16. Z

    Heroes of the Storm

    Heroes has way more going for it than the other games you listed, and it's really because of two factors - 1.) Blizzard 2.) It's not trying to copy League/DOTA While it's still arguably in the same genre, Heroes goes at the genre in a wildly different fashion than the other games you...
  17. Z

    Final Fantasy XIV (Guide in first post)

    I ended up quitting due to playing non MMO stuff nowadays, but holy shit. I can't believe they had the balls to add in 100 more hours of grinding to bring your weapon from 100 to 110 + huge materia costs. I mean just to throw it out here.. In 2.0 it took about 6-10 hours (depending on group...
  18. Z

    Heroes of the Storm

    That, and I'm pretty sure I have the longest solo queue times NA. It's no exaggeration when I say that my average solo queue time is over 10+ minutes at this point (no matter what hero I play). Which judging by other streamers is anything but the norm at the moment.
  19. Z

    Heroes of the Storm

    Pyros just posting here to let you know you're completely wrong on the subject of MMR. A pretty robust MMR system has been in the game for awhile now. Confirmed both by the Blizzard QA vod recently, and anyone with eyes when looking at queue times of top players versus non top players.
  20. Z

    NEStalgia

    I would avoid the game. The creator of the game is basically the ultimate stereotype of being a dick game creator. He literally bans people for saying bad things about the game on non-official forums. That sort of thing.
  21. Z

    Final Fantasy XIV (Guide in first post)

    So revised rough estimates on relic weapons (with plenty of fuzzy math): Atma Fate Grinding: 12-20 hours depending on luck. Myth Grinding assuming a generous 150 myth an hour = 150 x 10 per book x 9 books = 90 hours Time spent completing objectives in each book that doesn't overlap with...
  22. Z

    Final Fantasy XIV (Guide in first post)

    New relic weapons are a huge grind. The rough requirements (not even counting killing certain primals, etc): 10-14 hours of fate grinding to upgrade from i90 to i100. 15,000 myth (no weekly myth cap anymore) to upgrade from i100 to i110. Oof.
  23. Z

    Heroes of the Storm

    The tank likely needs a team that's built around it, and a team fight strategy that recognizes that you're going to be going 4v5 for a large portion of the game. Seems like it could potentially be strong in cretain lineups. Definitely not a pub friendly hero though.
  24. Z

    Heroes of the Storm

    ZPs#1807 I actually just stopped streaming just now. You played Tyrande well, but I was hating life from the Muradin we had. Muradin or Tyrael on your team right now is a practical death sentence unless you outclass the other players by a serious margin. They just don't do anything
  25. Z

    Heroes of the Storm

    Just ran into Towellie's full premade while in a duo queue. We ended the game 7 levels ahead, and they didn't have a single kill until right before the game ended. rofl.
  26. Z

    Archer

    No coincidence that the episode with the least amount of Pam in it is the funniest of the season.
  27. Z

    Heroes of the Storm

    Kripp's stream title today: nolife Kripparrian -- ???????? KAPPA or RIOT ???????? HotS Day 5. Zeratuul In New Hero Rotation. Time To Quit. Dying of laughter, rofl.
  28. Z

    Heroes of the Storm

    It definitely has its weaknesses. Nova and Uther counter Zeratul for free if they have their ults up. That being said, there's probably some potential in running Uther + Zeratul in the current meta. Uther's Divine Shield lasts 3 seconds (4 at 20), which means Zeratul gets to full yolo dps into...
  29. Z

    Heroes of the Storm

    Well this was fun. Solo queued against Kripparian's premade, and I literally made their entire team rage for 40 minutes straight. They're fans of Zeratul: nl_Kripp - nolife Kripparrian -- ???????? OOOOAAAAHH or RIOT ???????? HotS Day 4 = Time To Play Barbar - Twitch
  30. Z

    Heroes of the Storm

    I think the main point here is going over your head. Why would someone choose to climb the gigantic ass mountain that's learning DOTA or League, when they can get in on a similar game that's starting on the ground floor? If you're a new player to the genre, going with the newer (but still crazy...
  31. Z

    Heroes of the Storm

    I'm sorry, but this post couldn't be more full of shit. While it's true that the metagame is always in flux in games like DOTA/League, the idea that a 100% new player can simply hop in and pickup those games is absurd. With both games having 100+ heroes now, the learn time for merely figuring...
  32. Z

    Heroes of the Storm

    double post
  33. Z

    Heroes of the Storm

    One of the things that tells me that this game is going to be massive is the reaction I've been getting from friends who generally hate MOBAs. When a hardcore FPS friend of mine who's mocked DOTA/League/--insertvarianthere-- for years on end is chomping at the bit to play Heroes, it means that...
  34. Z

    Archer

    Lots of great moments. Others notably being the incredible voicemail + Ray at the end. There was more funny in 5 minutes of this episode than the entire season before it.
  35. Z

    Archer

    Tonight's episode was the best all season. Felt like something out of season 1/2. Probably the exception rather than the rule though :[
  36. Z

    Heroes of the Storm

    Here's the base argument that you're not getting. Ronne's argument was: "If you don't like League's mechanics, something is wrong with you because of how many people enjoy League." My argument is: The amount of gamers that don't enjoy league for one reason or another still vastly...
  37. Z

    Heroes of the Storm

    Because it's a bad argument in those cases too. It's an argument people resort to when they're incapable of defending their points.
  38. Z

    Heroes of the Storm

    What? Ronne this is absolutely idiotic logic, and you should know better. LOL and DOTA2 might be huge games, but that doesn't mean that there aren't a massive amount of people (larger than the player base for those games) that clearly were turned off by them for one reason or another.
  39. Z

    Heroes of the Storm

    Zeratul is awesome. Hero gives absolutely no fucks about the squishier heroes on an enemy team.
  40. Z

    Heroes of the Storm

    Just going to respond to this since it mostly applies to the other responses that were made as well: In an FPS game, do you think that the early phases of say, a CTF game don't matter because the other team isn't weakened as a result? Does having a 3-0 lead in that sort of game not matter? If...