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  1. K

    Green Monster Games - Curt Schilling

    Crafting gave us the Coldain quests. Crafting has a free ride for a long time due to their levels of awesome. The EQ2 Mini-game Crafting was shit though. "So, I just strip naked and pound three buttons for 20 seconds?"
  2. K

    Green Monster Games - Curt Schilling

    wru~? Also, every design argument will continue endlessly and circuitously because no two people share the same definition of enjoyable. I find the DIKU archetype very enjoyable and loathe FPS, another person doesn"t. We could squabble in a spite-filled argument for as long as we cared to...
  3. K

    Green Monster Games - Curt Schilling

    I dunno if we"ll see Debuff/CC as a Major Role any time in the future. The majority of the "rank and file" seem to loathe it. It takes a level of thought above "Charge!" Remember how much people bitched about TBC Heroics at first? And see the new WotLK group dungeons? I dunno, I personally...
  4. K

    Green Monster Games - Curt Schilling

    This. I always hate my first few hours of gameplay until I can get sufficient bag space. I realize it"s "realism" (although how the f*** am I carrying 8 backpacks and fighting?), but if feels more like an arbitrary limit on how long I can "play" the game before having to run back to sell...
  5. K

    Green Monster Games - Curt Schilling

    I don"t see any reason for people to dislike multi-boxers in the new world of instanced content. However, I fully understand the annoyance/anger early in EQ, before low server pop lead to everyone having a Shaman/Cleric bot, where a single "person" was taking up content that could be...
  6. K

    Green Monster Games - Curt Schilling

    All Spell Names in EQ did was make me want to kill Al"kabor.
  7. K

    Green Monster Games - Curt Schilling

    I had assumed that the Phasing Quest MOBs idea was what the "Golden" npcs in Vanguard were supposed to be all along. Only phasing in once someone who had picked up that Named"s quest showed up.
  8. K

    Green Monster Games - Curt Schilling

    *CoughEQ2DarkElvesAndAssassinsCough* Damn, that"s a painful cough.
  9. K

    Green Monster Games - Curt Schilling

    So, we shouldn"t be allowed to make any balance commentary at all on games we play, since we"re but lowly players? Sweet. Designers fuck up, they"re human. Sometimes they have info the players don"t have, sometimes they *don"t*. Having spent time in game design for CCGs (Living ones...
  10. K

    Green Monster Games - Curt Schilling

    On the plus side, with a 2 year expansion cycle you"ve got plenty of time to catch up to WoW content-amount-wise
  11. K

    Green Monster Games - Curt Schilling

    Or just make the different parts of the quest chain worth doing if you aren"t on the quest/that step. You were able to get a lot of people onto the final step of the Coldain Ring War who weren"t trying to finish a ring, just because the stuff that spawned for the quest dropped some nice shit...
  12. K

    Green Monster Games - Curt Schilling

    Fewer, Longer quests is something I can totally get behind. The new generation of MMOs has killed Quests. They"re Errands.
  13. K

    Green Monster Games - Curt Schilling

    Dynamic Content is great for the players on the bleeding edge... and everyone else just screams and pulls their hair out over it. Everyone wants Dynamic Content, as long as they get to it first. And if the developer implements dynamic content in such a way that it"s fair to...
  14. K

    Green Monster Games - Curt Schilling

    One thing that consistently boggles my mind in new MMOs is that their chat/channel functionalities are inferior to EQ1"s. You"d think "next generation" games in a sphere where social interaction is, ostensibly (although with the huge focus on solosolosolo in new games, meh), a key function...
  15. K

    Green Monster Games - Curt Schilling

    Enh, the board has gotten a lot more casual-friendly since 2004 (as long as you avoid anything involving the word "arena"), and it"s not like he made a seperate thread for it. The only people reading this are the people who are interested in stuff his crew is doing anyway, and it certainly...
  16. K

    Green Monster Games - Curt Schilling

    Dammit man, we must know if the manginas will be fully naked! AGE OF CONAN HAS RAISED THE BAR ON MANGINA TECHNOLOGY! Come on, you know you want to make random promises that everyone will scream about half a decade from now when the game is in beta2 and they can no longer fire laser beams from...
  17. K

    Green Monster Games - Curt Schilling

    Ninja Halflings.
  18. K

    Green Monster Games - Curt Schilling

    Will I be able to play a cannible Halfling who rides a velociraptor. This is extremely important. LIVES ARE ON THE LINE
  19. K

    Green Monster Games - Curt Schilling

    When you hit 10 million subs you should be making enough money to pump out quality content faster.
  20. K

    Green Monster Games - Curt Schilling

    2 year expansion cycle is fail. 1 year that Sony"s trying has already hit the "Six months later and done" problem with their new cycle (not so much with EQ1, but EQ2 is definately feeling it). Just put PVP minigames (create your own content wheee) in I guess, it"s a way to keep people subbed...
  21. K

    Green Monster Games - Curt Schilling

    GenCon! *dodge* Got invited to Mythica F&F at GenCon years ago... then Vanguard omnomnom"d their budget spot.
  22. K

    Green Monster Games - Curt Schilling

    You must assemble the Shrine of the Silver Monkey.
  23. K

    Green Monster Games - Curt Schilling

    I just really liked the FFXI job system because it cut down on the x-box-hueg list of alts on the friends list that most of the games I"ve played have ended up with, and that it seemed to be a decent form of personal accountability, since all of your classes are on one Name, people have more...
  24. K

    Green Monster Games - Curt Schilling

    Ooo, ooo, you could have a Boss Mob that casts Stasis and locks the raid out of playing the game for the rest of the week!
  25. K

    Green Monster Games - Curt Schilling

    I honestly prefered EQ1 UI modification. Minor tweaks to art and organization make me much less leery than mods that scream BALOGNA SANDWICH whenever your character is supposed to scootch one quarter of an inch to the right. Games should release with a flexible GUI, so that it can be arranged...
  26. K

    Green Monster Games - Curt Schilling

    For ease of use and cool stuff, EQ2 kicked all kinds of arse. Quest rewards specifically designed for hanging up in any random place you like, with cool particle effects at times. Combining settings to create visual effects that don"t actually exist (Fish tank with air bubbles et al). Only...
  27. K

    Green Monster Games - Curt Schilling

    And then if, in testing, none of the new techniques really worked all that well, and they went back to T/H/C/D, you"d get the INTERNETZ RAGGGGEEEE fest that accompanies such feature changes, and negatively impacts the company. Just look at the AOC threads, and the Vanguard threads from...
  28. K

    Does Size Matter

    Girthy is an awesome word.
  29. K

    Green Monster Games - Curt Schilling

    People have been saying "New fantasy games are doooooomed" since DAOC was announced. Afterall, who needs more when you already have UO and EQ! There will always be new players, there will always be jaded players looking for a new game to give them that 2-4 month "hit" of "brand new world."...
  30. K

    Green Monster Games - Curt Schilling

    Well, I believe ideally you"d want to hit 10 at a point before launch date, so that there will be enough people when the game launches that you"re able to form groups
  31. K

    Green Monster Games - Curt Schilling

    My main was a rogue, so my epic magically appeared in my inventory upon its release.
  32. K

    Green Monster Games - Curt Schilling

    I liked WoW"s use of Quests to mask the grind, but none of the quests felt really "big" to me, since they were drowning in a sea of other quests. Whereas the original paladin swords quests in EQ1 were huge and felt like a big accomplishment because, well, you weren"t doing quests all of the...
  33. K

    Green Monster Games - Curt Schilling

    Can I be a Cyborg Ninja Pirate Riding a T-rex into battle against Napoleon?
  34. K

    Green Monster Games - Curt Schilling

    Good first post. Even if whatever game you put out turns out to be solid gold, I guarantee 90% whiner/hater frequency, just because it"s MMO-land and it"s kewl.
  35. K

    Green Monster Games - Curt Schilling

    a Song of Fire and Ice MMO would involve you hitting level 60 and being instantly killed out of nowhere, and the character deleted.
  36. K

    Green Monster Games - Curt Schilling

    What"s their stance on Performance Enhancing Potions?