Search results

  1. J

    EQ Never

    That sounds like you were happy with a the demi-god Druzzil Ro fucking with the timeline and the gods, which resulted in the creation of the Everquest II timeline. Heretic.
  2. J

    EQ Never

    Old Pantheon: New Pantheon:
  3. J

    EQ Never

    I can understand the removal of Innoruuk. I mean, how do you make the god of hate more neutral? He even hated his own creations! In the new pantheon they've created, Innoruuk just doesn't work. He wouldn't work as the god of death either, since he's basically the guy who runs around screaming...
  4. J

    EQ Never

    I dislike the fact that they got rid of the god most of my characters worshipped in previous EQ games too. The difference is, I understand the need for it. They're revamping the gods to be more ambiguous. Less cut and dry, "That one is evil, that one is good". They're also removing their...
  5. J

    EQ Never

    Ogres were buff in EQ, right after Luclin models were released. Ogres were buff in EQII. With the Luclin models, there was no lore reason for them to go from fat and snotty to buff muscular warriors, but people either went with it or used old models. And if their character creator is worth...
  6. J

    EQ Never

    Tad, don't get too butthurt about the IP changes. They came right out and said, "EQNext is a reboot of the franchise" before they showed us anything. Shit, remember when it was revealed that Starbuck was going to be a woman in the new Battlestar Galactica reboot? People lost their shit for...
  7. J

    EQ Never

    It's a voxel forest built by someone that doesn't know what a forest looks like. Besides, we've seen only one example of what a forest will look like in EQN - Feerrott - and most of that was on the ruined road that they demoed, not actually running through the forest. The trees and grass in that...
  8. J

    EQ Never

    My only issue with the voxel engine that they're using for EQN is that is seems that physics doesn't exist. Blocks don't seem to have mass based on what materials they're made from. If I knock a block of stone out of a building, that block doesn't fall like a stone block, it falls like it has no...
  9. J

    EQ Never

    3rd person perspective: When your character is being viewed from behind, all you see is their back and shoulders. The art devs emphasize that, and you end up with ornate shoulders and cloaks with high detail. WoW made the big pauldrons as a stylistic choice, and it caught on in other games...
  10. J

    EQ Never

    Monks and Warriors will have different ability slot layouts, but yeah, you should be able to use a few of the warrior abilities as a T1 Monk.
  11. J

    EQ Never

    Killing gods in EQ never really sat well with me. I mean, it was cool and all, but to think that a relatively small force of mortal beings could actually defeat a god on their home turf is kind of ridiculous when you think about it. Not to mention that once Planes of Power came out, they sort of...
  12. J

    EQ Never

    The only reason why Ogres were fat and nasty was due to the curse of Zek, which doesn't happen in this alternate reality. I mean, they could obviously still be able to be fat and nasty if a player chooses to make their character that way in the character creator, but there's no lore reason for...
  13. J

    EQ Never

    Tunare was combined with Erollisi. Talyn is female, probably because they want to balance male and female deities. Anashti was the original prime healer prior to Rodcet Nife, but she went a little crazy and created the undead trying to "heal" people. The whole purpose seems to be to condense...
  14. J

    EQ Never

    With 40 old school classes, you might have a point. With 40 classes that only have 2 different weapons, 1 type of armor, and 4 class abilities; shit, I could do that in an evening. Take a look atthis listand you have more than 40 class titles to choose from. Then give them a theme, like shadows...
  15. J

    EQ Never

    Mobs in EQ used to cast all their buffs on themselves as soon as they spawned, so why wouldn't they do it in EQN?
  16. J

    EQ Never

    That 1st Fist of Light shit is fan fic. The author pulled as much stuff as he could find from EQ, then filled in the blanks. The author used to push folks on the official forums wanting to learn more about EQ lore to his website. That's a big part of why EQ lore is all fucked up. I still...
  17. J

    EQ Never

    Class abilities are tied to classes. You get 4. Weapon abilities are tied to specific types of weapons. You get 4. Class determines which weapons you can use. Each class has two choices of weapon (Sword+shield = 1 weapon choice)
  18. J

    EQ Never

    The Reddit threads remind me of the official SWG forums before that game went into beta. Just a bunch of folks asking for shit because they think it'd be cool, but with no clue how something they request could be implemented in a MMORPG.
  19. J

    EQ Never

    I can see where SOEmote could be fun with people who aren't power adventuring. The thing is, how often when talking to another player are you turning and looking at their face? Right! Probably not very much. If you're a roleplayer hanging out in the Green Dragon, I could see using SOEmote for...
  20. J

    EQ Never

    The continent they showed is probably an alpha version of what they're going for. The original version had no labels though, so the versions that are labeled are fan-made. Don't take those too serious.
  21. J

    EQ Never

    Yeah, but then he said that that was a social problem (aka, the recruiting guild), not a character/game problem. If SOE started trying to regulate what guilds can and can't do, people would lose their shit with a quickness.
  22. J

    EQ Never

    Yeah, no doubt T1 will be tutorial/intro type content, and T2 will start to push players into the deep end of the pool. I figure by the time folks reach T3 they'll have a good handle on what there is to do and see in the game. I am hoping character advancement isn't as rushed as it is in most...
  23. J

    EQ Never

    Never implied that it was SOE's problem, but I'd say it is a problem they're going to have to deal with as long as people are talking shit about EQN while knowing very little about it.
  24. J

    EQ Never

    I think the problem is that a lot of folks thought that SOE reveal was going to be the game in a late alpha stage. What we got is a tech demo from early alpha and a lot of unanswered questions, simply because development isn't as far along as we thought it was. Combine that with the fact that...
  25. J

    EQ Never

    No wonder they got rid of Innoruuk.
  26. J

    EQ Never

    No doubt. We'll be able to get a hint of what EQN will look like by looking at Landmark over the next year. If Landmark garners a shitload of builders (which I'm assuming it will), then it'll be safe to assume most/all of them will migrate to EQN.
  27. J

    EQ Never

    What are we considering bombs these days? I'm assuming anything that doesn't instantly get WoW's 10 million players?
  28. J

    EQ Never

    Well, if it's a "multiverse" like the devs have been saying, all the various EQ universes exist, they're just separated by changes in the timeline. They've also been talking about other "worlds" within EQN. For example, the Shissar are apparently not native to Norrath. /queues playlist of...
  29. J

    EQ Never

    The way it was described, if you start as a rogue that does rogue-like things (stealing, lying, cheating), changing your religion will require you to change your behavior. NPCs will be aware of your past behavior, so if you're a rogue, they'll want you to start living a good life. No more...
  30. J

    EQ Never

    In case anybody gives a fuck: EQN Religions The Seraphs: Anashti, the Reaper: Goddess of Death & HarvestsBrell, the Builder: God of Crafting & MiningErollisi: Goddess of Love & GrowthKarana, the Stranger: God of Storms & TravelLuclin & Drinal, the Seers: Goddesses of Future & PastMithaniel...
  31. J

    EQ Never

    Tunare isn't one of the gods anymore. If Tunare isn't a god, then the elves would have never named the landmass they originated on "Tunaria". Since EQN takes place during the foundation of Qeynos, it doesn't make sense that the humans would have already renamed that continent "Antonica" after...
  32. J

    EQ Never

    That map is mislabeled big time. Half of those "regions" are from EQ, and based on the lore that's been released, EQN takes place at an earlier point of time (even though it also takes place in an alternate reality). Desert of Ro & Nektulos = Ashfang The Commonlands = Unknown region...
  33. J

    The Newsroom S2

    It was the same thing with Rob Lowe as Sam Seaborn in the West Wing. They're basically the exact same character, just rerolled. Both of them were pretty unbelievable when I started watching. Sam grew on me around season 2-3 of West Wing. Sloan is growing on me too. Her lines about Kodak stock...
  34. J

    EQ Never

    The Warrior can use a mace + shield and get 4 abilities, or they can use a 2H sword and get 4 abilities for that. If they're not interested in using either of those, they can change class to something that has similar character abilities and use the weapons that class has. So a warrior might...
  35. J

    EQ Never

    Question: If I roll up a wizard, I get 4 starting abilities. Do I gain another 4 abilities when I hit tier 2, so that when I hit T5 I can choose from 20 different wizard-themed abilities?
  36. J

    EQ Never

    Damn Aussies, living in the future!
  37. J

    EQ Never

    And now a word from our sponsors!
  38. J

    EQ Never

    Definitely NOT metal.
  39. J

    Man of Steel

    Did they actually say this was going to be a Batman vs. Superman movie? All I got from the announcement was that they're making a movie that will feature some incarnation of Batman and some incarnation of Supes in the same flick.
  40. J

    EQ Never

    As someone who subscribed to and played the shit out of E&B, you're way off base. E&B was an evolution on EQ, so you're kinda right with that. However, it wasn't some little game that bombed. It had a very healthy playerbase up to the point that EA decided to shut down the servers. What happened...