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    Green Monster Games - Curt Schilling

    Let"s put it this way, the decision to make your own game ("I can do better than that!") usually doesn"t come while playing the greatest game on earth.
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    Green Monster Games - Curt Schilling

    Don"t know that game, so I cannot judge him. Still I"ll lay the odds that Sceleris is at least just as good and probably much better. Anyways, I hope they licensed this engine to start with:http://www.projectoffset.com/
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    Green Monster Games - Curt Schilling

    Curt, I give you a hint and it"s absolutely free: If you want to be successful, don"t follow the mainstream opinion that"s based on Koster"s Theory of Fun. The worst thing you could do is to make another EQ2/Vanguard clone. P.S.: If you need an outstanding artist for your character models...
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    Green Monster Games - Curt Schilling

    They could sign Bill Buckner as content manager...oh wait, he is working for Sigil already.
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    Green Monster Games - Curt Schilling

    How about Green Monster Games installing Koster as CEO? He is a free-agent, right? Muhahhaha.... Honestly, I really wonder where this company will steal from. Just like in music where everything old gets covered, how about graphics from L2, PvP from DAoC and dungeons from EQ1? This should be...
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    Loot situation POP quit dicking us around

    Ok this subject was about loot-tables and droprates...right? Here is my opinion, although fairly limited since RZ keeps biting our ass atm. Looking at PoP so far we see lots of nicely done completely wasted zones. Lots of semi-tough-trivial mobs that drop Velious loot at best. Zero variety...