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    World of Warcraft: Current Year

    They hired that piece of shit Kotick a month ago, and paid him a $15,000,000 signing bonus, right before giving 800 people their walking papers, after recording the biggest profit margin ever. Fuck them. I could give a shit about them missing projections.. they made more money than they EVER...
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    World of Warcraft: Current Year

    Yep.. Fuck Activision right in their dirty assholes.
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    Final Fantasy XIV (Guide in first post)

    Sticking with Monk for now.. might level up White Mage at some point just to try a healer for a change..
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    Everquest - Live Servers

    Holly was great to work with.. She honestly fought for the integrity of EQ with upper management (Ponytail) when he was trying to force us to sell power. She comes from the same background as a lot of us on the team did, in that she was a player first before joining SOE, so the games actually...
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    Final Fantasy XIV (Guide in first post)

    I'm suffering from job ADD in this game something terrible.. Just can't decide what I want to play as a main.
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    Ashes of Creation

    It makes sense in this case though.. What better way to develop/tune your PVP gameplay than a BR while in early development?
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    Daybreak making new online RPG on UE4.

    News to me.. It wouldn't surprise me given team size, but at the same time, EQ makes money, so I can't imagine why they'd stop development on it, especially when people buy them.
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    How much real money have MMOs made you?

    About $800,000 over 11 years. LOL.
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    Death of a Game - Everquest franchise

    There's a perfect example of the problem. People see how much Epic made, and think, "I need to jump into that pool and I'll make a shit ton of money". NO, you won't. Epic already did it. PUBG already did it. Why would you even THINK you could get a slice of that pie? Being perpetually behind the...
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    Death of a Game - Everquest franchise

    If EQ suddenly had money, programmers, and resources to burn, there is a lot that could be done to make it better. But the original game is never going anywhere beyond where it is now. It's 20+ damned years old already. I'm ok with that. If I suddenly had the IP in hand, and could do whatever I...
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    Death of a Game - Everquest franchise

    Ponytail is pretending to be some involved in the VR world, but in reality it's nothing but a webpage.. His "tech director" is a Sr Programmer at Amazon Games.. I haven't worked DIRECTLY under Smed, but I attended business meetings with him as an EQ lead.. We had a couple marketing people who...
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    Death of a Game - Everquest franchise

    That post from Chris was exactly my feelings when I was on the team as well. Unless people have actually worked on the game, they simply can't grasp the level of work required to do ANYTHING within it.. Add that to the ridiculously small team EQ was given, and the amount of work we were expected...
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    Assassin's Creed Odyssey (Greece)

    Yeah.. Origins almost killed any desire to play AC again.. but a friend of mine out here bought Odyssey and LOVED it, so I gave it a shot.. I'm definitely hooked!
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    Red Dead Redemption 2

    I really need to get back to this at some point.. Playing AC:O and Destiny 2 a lot right now.
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    Destiny 2 - Clan Link 1st Post

    Having fun here again.. It's hard to find time to play with my clan due to me being in Afghanistan and they're in the states, but I'm still having a lot of fun.
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    Assassin's Creed Odyssey (Greece)

    Absolutely loving this game.. The only complaint I have is I feel it's much less of a 'sneak/stealth' game than previous ACs, and much more of a 'slaughter everyone' game, but it's fun, the writing is great, and I love the historic aspect of it.
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    Fallout 76

    I really wanted to give this game a chance.. but it's honestly just so empty that I don't care anymore. I stopped playing about a month ago.
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    Death of a Game - Everquest franchise

    They'll exist. Even if they pare down to just EQ/EQ2/DCUO/H1Z1. Those games are profitable. I've heard response to Planetside: Arena is very good actually. I don't know if that'll translate into money, but the game is apparently good/fun. Plus it's MUCH more flexible than the original game due...
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    Death of a Game - Everquest franchise

    It's not that so much.. The team is very small. When I left we had 5 designers I think.. a couple coders.. and a couple artists.. You can thank Ponytail for the ridiculous staffing numbers. He gutted us when his 'Landmark is a real game' bullshit happened. It's hard to find people within DBG who...
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    Fallout 76

    I lost interest. The game is disastrously empty.
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    The Sad, sad, state of MMORPG in this brave new era...

    I'm enjoying ESO quite a bit lately.
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    Death of a Game - Everquest franchise

    House of Thule was a fun expansion to work on.. It's really where we started going back to revisit old locations and lore and started expanding upon it. It's also the precursor to when we decided to start making changes.. It set the stage for when we finally killed Cazic Thule for real.. Some...
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    Daybreak making new online RPG on UE4.

    Truth. The guy that developed PUBG worked for SOE on H1Z1.. BR started at H1Z1 and just didn't make any traction until after PUBG went nuts.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It's fascinating to me how many of you want Brad to fail so desperately at making Pantheon, yet complain there's no good games being developed. How about you just wait and see what Pantheon becomes? If it's a good game, play it. If not, don't.
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    Daybreak making new online RPG on UE4.

    With the amount of money he made destroying SOE, he should just go away and hide.
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    Death of a Game - Everquest franchise

    It's really time for people to let go of the EQ nostalgia. I don't mean quit playing the original if that's what you like, but the idea that a new EQ could ever be as satisfying or fun as the original was back at launch isn't possible. It could never match up to what people expect to feel IMO...
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    Daybreak making new online RPG on UE4.

    You do realize they developed Planetside, don't you?
  28. E

    Daybreak making new online RPG on UE4.

    He's still pretending he has a VR development company with Terry Michaels, even though Terry works full-time with Amazon.
  29. E

    Death of a Game - Everquest franchise

    I feel really badly for my friends who are still working there.. I'm afraid DBG is beyond help at this point. A new EQ MMO that was a good performer could have resurrected the place, but I'm not sure it's possible now.
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    Death of a Game - Everquest franchise

    Yep. Roughly 30% of the employees at the studio. I haven't heard any names yet so no idea who got let go or what teams were involved.. Incredibly shitty to do it less than 3 weeks from Christmas though..
  31. E

    Death of a Game - Everquest franchise

    EQ did EXTREMELY well for a basically untested/unexplored genre (3D first person MMO world), but EQ also was lucky in the fact that there was nothing else like it for competition. Even back in the beginning, there were aspects of EQ that people hated, but it was the only game in town at the...
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    Death of a Game - Everquest franchise

    No idea.. I hadn't joined SOE until much later in EQ2's life. It's insane that in the video, he keeps saying EQ2 was simpler than EQ1.. EQ2 has so many abilities per class that it was out of control. One of the things that WoW did better than either EQ game was give each class a sense of...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    BTW, I still have every intention of giving Pantheon a try when it releases. If it's a good game, I'll continue to play. If not, OK.. I'll move on.. Some of the comments here still act like Brad killed your newborn child with the ridiculous hatred towards him and Pantheon. In case you hadn't...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Horrible balance and bugginess of Gates + absolutely smooth polished gameplay of WoW + new world to explore in WoW killed EQ's momentum. It's as simple as that.
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    Death of a Game - Everquest franchise

    Sorry but this guy COMPLETELY misses the boat on EQ2. The ridiculous machine spec to look anywhere close to decent pushed out a ton of players (ironically we made the same mistake again with Vanguard, too). It wasn't designed to be like WoW at all. It was just flawed in many ways from the...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    VG really suffered from us using Unreal 2.5 though.. It was never intended to be a MMO engine, and forcing it into that box created much of the performance issues that plagued the game all the way to shutdown.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    A lot of people did.. It was very CCG-ish before people started working them into video games. I didn't mess with it much, but then I was very focused on quest/adventuring content at the time..
  38. E

    The Sad, sad, state of MMORPG in this brave new era...

    Good luck getting that to run without being a massive lag-fest in a multi-player environment. I like the idea of procedurally generated 'trash' content like Fedex quests and garbage quests.. Leave the designers to do hand-crafted stuff that matters.. BUT.. procedurally created dungeons would be...
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    The Sad, sad, state of MMORPG in this brave new era...

    The problem with the MMO genre is there is no discovery anymore. 99% of the players don't have to learn anything on their own. They watch youtube videos on someone else's strategy on beating a raid. They read Icy Veins to build the best version of their class/spec. They don't have to figure...
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    World of Warcraft: Current Year

    I guess I don't get it.. oh well.