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    Green Monster Games - Curt Schilling

    I suspect that the most successful of the Next Generation we are discussing will cater in a foundational manner to solo and small groups at all levels, not just as an after thought or as a change down the line. Where First Gen generally assumed most things should be done in groups and Second...
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    Green Monster Games - Curt Schilling

    It had largely developed into International Gothic by the 15th century bud The problem we have whenever we discuss this is that the phrase "job system" conjures up all sorts of misconceptions, which is to be expected as it hasn"t been implemented in a We"ve already said it isn"t a...
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    Green Monster Games - Curt Schilling

    In brief, I"ve suggested the "job system" adds massive replayability to the game and will cause people to spend more time and get more enjoyment from content that has taken painstaking effort to create. Taking into account Zehns present and past posting on the matter, loot appears to be a red...
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    Green Monster Games - Curt Schilling

    Co-incidentally, the last 24 hours have revealed the first solid information regarding FFXIV Online. Of interest, given the current discussion : The hybrid leveling aspect, that was expected, has been revealed : And it has a form of mission generation (understand this is talking...
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    Green Monster Games - Curt Schilling

    Firstly, the job system doesn"t replace alts. Anyone who wants to can still roll an alt. This has benefits in some MMOs, but not necessarily all. In FFXI the benefit is that each of the races has more/less affinity and benefit to the varying stats and skills. Hence, for example, no race can...
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    Green Monster Games - Curt Schilling

    Let"s make sure everyone is on the same page here. It seems we are, but you never know. There are two elements to the job system. Job simply == class. i) All characters can level all jobs. They can only level one at a time. They have to level each legitimately and their level in each job is...
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    Green Monster Games - Curt Schilling

    Agree, as I"ve stated above. Again, agree. Also, the scaling in LDoN was poor. It based the level of mobs in the adventure off of the average level of the group members. This was a reasonable method for initial implementation and development, the problem was that the only increment in difficulty...
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    Green Monster Games - Curt Schilling

    On the subject of replayability, something I believe most people on the forum will stand behind me and agree on (while there will definitely be disagreement on the above post) and would probably have at or near the top of their list of feature wish list, I am disappointed that you don"t see the...
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    Green Monster Games - Curt Schilling

    Now I understand what you mean, I have to disagree (I"m assuming you mean a mission system that generates random dungeons based upon a number of defined tile sets). Because people have a vast swathe of different ways of finding fulfillment in games. I suggest many people search for...
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    Green Monster Games - Curt Schilling

    Do you mean after the space release or before it, Ut ? I didn"t play after vanilla, although I did the Bounty Hunter grind. How did it compare after vanilla to the Mission Generation system in Anarchy Online ? For what it"s worth, I don"t think Dymus meant a mission generating system in...
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    Green Monster Games - Curt Schilling

    You"ll have to forgive me for getting excited about issues which will revolutionize the games that we play. And you"ll see me having posted exactly the same things and getting "involved" over them in many threads over the last few years, largely ones that haven"t involved anyone in the industry...
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    Green Monster Games - Curt Schilling

    What do you mean by this ? How does this correlate tothe process SoE used, which you discussed here? edit : Quote for clarification of the exact part of the discussion I was alluding to :
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    Green Monster Games - Curt Schilling

    This is, of course, the "truth" that we are discussing. The "foundational", in a nutshell, lesson underlying my that will lead to revolution in the industry. In regard to that, quite sadly, the following reply to the post alluded to above kept me awake last night : Yes, it"s revolutionary...
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    Green Monster Games - Curt Schilling

    Jason Roberts. Design Director at 38S and long time "disciple"/friend of Brett Close. Their qualifications, responsibilities and history mirror mine to a ridiculous degree, except I worked at IBM and in the merchant banking industry, until it ate my soul, () while they had the privilege of...
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    Green Monster Games - Curt Schilling

    How about an MMO where not only can you change the world and shape the lore, but those changes go on to help shape novels put out by a world renowned author ........
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    Green Monster Games - Curt Schilling

    I wonder if RA agrees about Baldur"s Gate after how they treated Drizzt. I was absolutely gutted that I could either kick his ass or flat out pick pocket his weapons off him. Seriously, I loved BG and agree about Planescape : Torment. My all time favorite game. edit : I couldn"t disagree...
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    Green Monster Games - Curt Schilling

    Good post. I"ll reply by giving you something to think about. What is it about Aion that is getting it the overwhelmingly positive feedback in its thread and leading to its pre-release sale numbers ? In my mind, there"s nothing in the game play to deserve it. It simply "doesn"t suck". And...
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    Green Monster Games - Curt Schilling

    2010. Let"s be honest. Off the record. It"s pretty much going to happen. Beyond that I don"t have much to say that hasn"t already been said. But I"m going to underline it. We can never ignore the opposition. A number of them are going to be niche, but will attract a lot of players. One...
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    Green Monster Games - Curt Schilling

    So, "Industry Prediction". Firstly, thisisn"ta post I"m ready to make. It"s something I"ve been chewing over for quite a while and was going to present as a separate post, sometime in the future. Much like a "developing vision". But I can"t resist bouncing off Dymus and, hopefully, getting...
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    Green Monster Games - Curt Schilling

    Speculation / planning /contingency planning can never be premature Certainly not for me, it pervades my being in an OCD like manner. I know you perceive one of your strengths as "Industry Prediction", so I believe we share the opinion that 2010 is the optimum time for Copernicus to launch...
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    Green Monster Games - Curt Schilling

    No mate, but it"s a good shot and worth +1 This statement you have quoted from Moorgard very much ties in with what Brett Close had to say a few months back about GMG "going dark" (not his words) for 12 months. Expect to not hear a single thing until the end Q1/beginning Q2 2010, then...
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    Green Monster Games - Curt Schilling

    No-one has said it"s a set in stone date. Every time I"ve mentioned that date (and I believe I"m the only one who has mentioned it besides the James quote) I"ve said it"s a guess / estimate / I"m surmising. Having said that, and I promise you I read this for the very first time only a...
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    Green Monster Games - Curt Schilling

    I"ve been suggesting this as a probable launch date for Copernicus (PC ) for a while. As well as a number of other high profile games which will be competition. While I"d surmised it, one of the GMG folk actually gave it away with a big clue in this thread. I thought it would be unfair at the...
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    Green Monster Games - Curt Schilling

    Personally, I"m just sick of games that balance PvE abilities and roles to cater for the PvP aspect of the game. I don"t care how unbalanced the PvP is because I never play it.
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    Deathwalker Plans 26 Boxing WoW

    As an aside, could the mods once - just this once - waive anonymity for +internets and tell us who +"ed Sam saying, "Fight the good fight" about the child abuse.
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    Deathwalker Plans 26 Boxing WoW

    She blew you at 15 for money. There"s no way I believe she wasn"t coerced into signing the document you obviously had dictated. Sorry to break into your god complex, but you hold ZERO rights to give permission to use that facility. Your shot is there for all to see, under Megan"s Law...
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    Deathwalker Plans 26 Boxing WoW

    No. You sick fuck. That"s just beyond your comprehension. Actually, the 288a b 1 can be seen to be two places which is confusing. It looks like it"s talking about sex with minors. Two different occasions with the 15 year old and four times with the 17 year old. You sick fuck.
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    Deathwalker Plans 26 Boxing WoW

    I had to go check. Wow. He really said it.
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    Deathwalker Plans 26 Boxing WoW

    Most females don"t have underage sex with paedos to fuel their drug addiction. You"re pointedly ignoring the following post : I"m guessing you were charged with much more than consensual sex with a 15 year old, but had to drop some charges once you paid her to not give evidence...
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    Deathwalker Plans 26 Boxing WoW

    Well said, that man. That"s the bottom line.
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    Deathwalker Plans 26 Boxing WoW

    She was a child. That makes it sexual abuse and a felony. She was a drug addict and you knew it. You exploited the fact she was desperate for money by paying her for sex. Sam actually got 7 charges - California Penal Code ?? 261.5 (one count), 288a(b)(1) (four counts), and 288a(b)(2)...
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    Deathwalker Plans 26 Boxing WoW

    As always, you twist the truth, you lie and you try and make ridiculous comparisons between situations that bear no resemblance to the matter at hand. You exploited and sexually abused a child who was a drug addict. You say you didn"t know she was a drug addict, but your earlier...
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    Deathwalker Plans 26 Boxing WoW

    And yet you spent money on a 15 year old drug addict, to have sex with you. You"re going on about the age of consent as though you and this child were in love with each other. The truth is you took advantage of this childs addiction and gave her money to blow you. Because of that you...
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    Deathwalker Plans 26 Boxing WoW

    You sick, sick fuck. From this statement, you knew this 15 year old was taking drugs. You paid her for sex, knowing she was on something bad and would use the money for it. We don"t need your permission to use that photo. It"s there for a purpose. You are a registered child sex offender and...
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    Deathwalker Plans 26 Boxing WoW

    And yet, here is you getting torn to pieces like a n00b on The Steel Warrior, shortly before you gave up EQ. 2300-2400 AC ??? For fuck sake. That"s end game Planes of Power - that"s 2002.
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    Deathwalker Plans 26 Boxing WoW

    I think the following thread puts his "I won EQ" bollocks to bed : Sam getting owned on The Steel Warrior, just before he decided to switch to WoW. Same old, "yeah, but I"m not max level" rubbish - 9 years after EQ1 launched. You could merge that thread with this one and it would be...
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    Green Monster Games - Curt Schilling

    It"s not just that Blizzard have done it best. It"s that Blizzard are the only ones to deliver a polished, fun product. Their standards should be the baseline for the industry and not the pinnacle everyone else aspires to. Due to that it"s a valid argument that fantasy hasn"t been done to...
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    Deathwalker Plans 26 Boxing WoW

    Can"t be arsed to look it up, but it"s not so long ago in this thread you were talking about ganking solo players at flight points.
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    Green Monster Games - Curt Schilling

    Couldn"t agree more. I"ve been playing EQ1 again, for some time now. I"m on a server that is progression locked to PoP. Having a blast revisiting old places and doing old camps. I"m enjoying this experience more than any other MMO I"ve played since EQ1 the first time around. I would...
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    Deathwalker Plans 26 Boxing WoW

    Sam you really are wasted here.The real theory crafting elite post on Elitist Jerks.You would get much better advice over there. Let us know when you start posting there. Please.