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  1. Pyros

    Tales of Arise

    I thought Kisara was pretty fun when I did her arena stuff(since it has fishing rewards). She does a lot of damage as long as you block first, and her block is somewhat "better" for most things since you don't need good timing unlike dodge, you can kinda just hold R2 and eat whatever attack...
  2. Pyros

    Tales of Arise

    On the enemy types to be fair, you probably have seen most types already, they just do a bunch of recolors. The mini bosses(both the sidequest ones and later on they start just having them as random mobs in dungeons too) is where the combat shines more, but yeah you can chain knockdown some of...
  3. Pyros

    Final Fantasy XIV (Guide in first post)

    Monk is somewhat weird, but it is one of the least liked class overall since like, HW or so. In ARR they were "somewhat" popular, but that was more virtue of only having monk and dragoon as melee DPS and dragoon was some big fuckery with the super long jump animation locks. Then Ninja was added...
  4. Pyros

    Final Fantasy XIV (Guide in first post)

    Well DNC dashes are forward short dashes, so it makes sense there's 3 kinda, MNK is basically aetherial manip from BLM but also useable on enemies, so you can already move wherever you want in one use, so 2 would be enough probably. Not complaining or anything, just a bit weird they end up on 3...
  5. Pyros

    Final Fantasy XIV (Guide in first post)

    Hadn't noticed the new Riddle of Wind, but yeah rest is what I understood about it. It's relatively simple overall, just an additional layer on top of the usual MNK kit, which should make it a bit less boring as a result. Not entirely sure why MNK needs 3 charges of the new move skill though...
  6. Pyros

    Final Fantasy XIV (Guide in first post)

    SCH could definitely use a little something, but just the 1.5s Broil change is going to make it a lot smoother to play with all the shit you have to weave, so I like that. Still weird there's no fairy gauge spending skill other than fairy beam(in fact there was the 2nd aoe fairy heal but the...
  7. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah I saw, made sense since it'd be a pain to maintain dots anyway during all the new stuff unless it was done semi automatically. The hotbars look pretty cleaned up as a result, feels like the MCH rework where it just has so few abilities it fits nicely on bars unlike some overbloated shit...
  8. Pyros

    Final Fantasy XIV (Guide in first post)

    UI changes seem great so far, can split procs and normal buffs for classes with procs(most useful for BLM), something to always cast ground targetted skill at max range if you click too far(great for NIN Shukuchi) and some small change to cast bars in party frames that shows the target of the...
  9. Pyros

    Final Fantasy XIV (Guide in first post)

    Not sure what to think of Monk, the new mechanic looks kinda meh, like a mix of SAM and NIN stuff but on top, core of the class I guess is still the same. Mobility changes are nice though. Need to see press tour videos to figure out if there's any other changes.
  10. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah don't know if you mean summary of the whole thing or just summoner. Summoner change looks like it'll be somewhat like current Bard, you have the 3 primal that you activate, and it changes carbuncle into the primal egi(after doing an attack with the actual primal model). During that phase...
  11. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah don't know how it'll play(the 5.0 SMN was pretty clunky shit until they reworked it further in 5.1) but it finally looks like what everyone has been asking for for a long time, plus it seems it'll make Carbuncle relevant again too so that's nice. Seems like there might end up being some...
  12. Pyros

    Final Fantasy XIV (Guide in first post)

    Damn that Summoner rework looks crazy good. Monk rework made no sense although the skills looked great. Lots of great looking new stuff.
  13. Pyros

    Final Fantasy XIV (Guide in first post)

    They might do crafting/gathering at the same time, just so the numbers go back to lower levels, but they might also ignore it until a later patch cause it's not high priority in this case since it's just the stats, not like the numbers and stuff(you don't gather 90items at once with the increase...
  14. Pyros

    General Gaming News and Discussion

    I liked the demo of it personally, I added it to my wishlist back then, although I don't know when I'll play it, it was nice for the little the demo let you do.
  15. Pyros

    Final Fantasy XIV (Guide in first post)

    Reminder the combat changes(and other things most likely including story spoilers up to current patch) live letter will be in a bit more than 12hours. Youtube link which shows when it's planned to air at, there will be a twitch stream too if you prefer at the same time. It will have real time...
  16. Pyros

    Tales of Arise

    I see guess I'll make a 15% ele dmg one then cause I don't see cast speed beating it with the numbers I checked out, unless I can get the cast time down a lot more. Although I wonder if going crit instead might be more viable, I have to check how much difference crits make in terms of damage...
  17. Pyros

    Tales of Arise

    Yeah also anytime you're at the end of an area you end up fighting soldiers and shit, and they drop tags which are just money items. Can make a ton of money just fighting guards over and over especially once you have unlocked the combat bonus counter thing in the top right corner that increases...
  18. Pyros

    Tales of Arise

    I'm at the point where a lot of sidequests open up at the same time and fuck they needed to put a level req in the quest log or somewhere, it's fucking stupid when a bunch of the quests are around 38-42(when my chars are 36, so it's doable normal stuff), but then you have like a lvl 48, 60 and...
  19. Pyros

    Total War: Warhammer

    This new trailer is pretty fucking cool and Cathay looks basically what you'd expect, but still should be fun to play. From the description they put on the website, it'll play like Dwarves kinda, somewhat slow but tough, lots of artillery and ranged units+flying, but also magic, lots of spears...
  20. Pyros

    Tales of Arise

    It's just crafting, but you craft a Refined version of the weapon(well the name isn't always refined, some are but for example the books for Rinwell are like "Name of the book Vol. 2" and such), just means you need to keep your old weapons cause they can be upgraded, Tales often do that stuff.
  21. Pyros

    Tales of Arise

    Armor no reason afaik, but weapons you want to keep, like many old Tales, you need old weapons to make better ones sometimes. Like you'll get Refined Weapon X or whatever and it uses usual monster materials+old weapon, so if you vendored it, you need to recraft it and it's just a waste of money...
  22. Pyros

    Tales of Arise

    It's one of these big mob thing only that it's not on the map, but always pops when you do that fight, you get a sidequest for it like 5mins later once you get into the city, but he's somewhat high lvl the first time, he fucked me up too but and then you can see in the monster list thing he's...
  23. Pyros

    Tales of Arise

    Pretty far into the game(I think) myself, like 4 areas done, on the "last" one(although I'm sure there's gonna be another after cause what JRPG doesn't have additional areas once you're "done" with the first objective), few things I'm not a fan so far. First is boss fights and how they just...
  24. Pyros

    Tales of Arise

    Not sure what difficulty the demo is on, but in the full game the other chars are basically worthless as per usual in Tales, they extend combos, do a bit of damage and handle the heals, but they eat boss attacks constantly and do like the same as your own damage with all of them combined due to...
  25. Pyros

    Final Fantasy I-VI Pixel Remaster Series

    They made Advent Children, which was alright.
  26. Pyros

    Tales of Arise

    What I read and the names do sound like "Something Arte Name" which would just be a copy of "Arte Name" but available much earlier. I haven't really found the Artes yet though so can't compare. These exist in every modern Tales, it's kinda whatever since there's a level cap, you just get there...
  27. Pyros

    Tales of Arise

    From what I read the DLC artes are just copies of midgame Artes, so not sure it's gonna impact that much, but the passives are definitely an additional advantage over a standard player, unless there's a cap to how much you can stack each stat(since even the normal skill trees have multiple of...
  28. Pyros

    Tales of Arise

    I don't, I hate fucking cloud save syncing, shit will bug out rarely but when it does it fucks up all your fucking saves cause the cloud didn't sync properly and then overwrite your local saves with older saves for whatever fucking reason. I'm an old fuck, I just run a .bat file that does...
  29. Pyros

    Tales of Arise

    Might be a weird pad issue but yeah for me on a DS4 the "Start" button which is Options brings up a Return to title menu shit and can exit that way. That said alt F4 would be faster anyway, you load the movie and then have to press a button to get the main menu stuff to show up before you quit...
  30. Pyros

    Tales of Arise

    Been playing since it launched, beat first boss, so far it's definitely very good, the bump in graphical quality makes the game feel a lot less "cheap", story is alright nothing too big happened so far, difficulty seems proper on Moderate(first boss took a while, drained all CP but still had a...
  31. Pyros

    Tales of Arise

    I guess looking at Berseria posts, there wasn't much that was actually missable, guess I remember it wrong. Last I played was Vesperia and had a bunch of missable stuff. So wouldn't be too much of a surprise if there's no/few missables in this too. Still probably a good idea to do sidequests...
  32. Pyros

    Tales of Arise

    Hmm I don't know how true his tip about sidequests and skits is. They might have changed heavily from previous Tales, but generally speaking Tales have a TON of missables, due to time related availability. For example you have to go back to city 2 to talk to some guy to get a quest chain before...
  33. Pyros

    Tales of Arise

    Yeah PS4 works fine now, need a dongle for bluetooth though can't just work it directly I believe, or obviously can just plug it in. Some indie/older games might not recognize it properly however, but if you launch Steam first, you can use the Steam gamepad support to basically make it work with...
  34. Pyros

    Tales of Arise

    No game would have "Steam controller" support only, the Steam controller isn't even in production anymore. Plus Steam itself lets you emulate controllers however you want. The store page mentions full controller support, and the link above mentions they even have the proper controller prompts(so...
  35. Pyros

    Tales of Arise

    Berseria was pretty cool, although the story is very anime, in fact most of them have very anime tropes and stuff. It at least starts a bit different than the usual "a young boy in a random village begins his adventure" kind of trope. The combat is what makes Tales though, and Berseria was great...
  36. Pyros

    Final Fantasy XIV (Guide in first post)

    Shards/crystals is the one thing bots are good for, the prices are pretty low so it's worth just buying them, although you have to keep track of the prices a bit and check other servers, since sometimes for whatever reason one type will go up like crazy for a few days. Ymmv depending on how...
  37. Pyros

    Final Fantasy XIV (Guide in first post)

    It is somewhat overtuned compared to some other dungeons, but is overall not that hard, it does have weird quirks though, like how the pulls aren't clearly defined with walls. There's walls, but pulling wall to wall is pretty brutal to heal and tank because it has many high damage mobs and the...
  38. Pyros

    Final Fantasy XIV (Guide in first post)

    Get MGP FC buff(via FC or via the tickets from the weeklies squadron stuff) and do Fashion Report. It's 60k every week, with just that, and generally takes about 5mins and 2 to 50k gold depending on the items. After that you can either do challenge log with the minigames+GATE stuff(that's like...
  39. Pyros

    Lost Ark Online

    Oh so fucking nothing then, good. Oh well, have plenty of games to play until Endwalker and then should last enough time until Lost Ark with more filler games inbetween.
  40. Pyros

    Lost Ark Online

    To be fair, they don't really "throw their lot" with anything, it's just kinda stupid to release 2 mmos close to each other, even if they weren't ran by the same company. It'll just make more money to delay them, and since they control both release dates, it makes even more sense to do so(and...