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  1. Denaut

    Camelot Unchained MMO

    Perhaps, but not all "opinions" are created equal. You are welcome to glaze over my "rants", it is your choice to remain willfully ignorant of how good games are made, and be an uninformed consumer.
  2. Denaut

    Camelot Unchained MMO

    I can only speak for myself, but I have no interest in trying to shape CU. I am in the extremely lucky position to have a direct hand in developing games, so I don't have to pay for the privilege for a chance to do so.
  3. Denaut

    Camelot Unchained MMO

    Well, essentially more money is put into these things because more money comes out of them. You'll never get me to argue that what I do is necessary or even all that important, but it is technical work. Just because it isn't important doesn't mean it isn't difficult or expensive. The general...
  4. Denaut

    Camelot Unchained MMO

    More like I am using his writings and ideas as a foil to explain what makes good design. It isn't a cat fight or hissy fit, I've never met the guy and I don't know him. If anything he has become a representative target for my frustration with the industry's contempt for the design profession...
  5. Denaut

    Camelot Unchained MMO

    My brain isn't exploding, but keep in mind it is my profession and livelihood we are discussing, not necessarily just THIS game specifically. It would be strange is I wasn't passionate about it.
  6. Denaut

    Camelot Unchained MMO

    Ha, I wrote my post before reading the rest of the conversation. I happen to agree with Ut 100%. And, for the record, I am making games actively and am fully capable of putting my money where my mouth is.
  7. Denaut

    Camelot Unchained MMO

    Fair questions. Let me explain a bit to try and give some perspective. With plenty of exceptions, there are 2 main ways to get money from a publisher. One is they send out an RFP, or request for pitch, and the other is you actively go around presenting your own pitches. In both cases you...
  8. Denaut

    Camelot Unchained MMO

    That is basically how it works in LoL and WoT at a basic level. LoL especially it is about movement and initiation for the most part (aside from the few stealth characters). In WoT is is about positioning and patience along with some RPGness in the system. If I can coin a term, "Star Trek"...
  9. Denaut

    Camelot Unchained MMO

    No no, it is their tech. It is just, what they showed isn't hard to do, hella game from 1991has a 2D version. The hard part, as usual, is the design and networking side. Putting voxels together client side is incredibly simple. It is a custom feature, they weren't lying about it, but like I...
  10. Denaut

    Camelot Unchained MMO

    This sounds... pretty terrible. There are other ways to implement stealth that work, are more simple, and more interesting. See cover in League of Legends or the camouflage system from World of Tanks for examples. Specifically speaking to this system... what is the purpose of stealth...
  11. Denaut

    Camelot Unchained MMO

    Much more well said and specific than what I talked about. This supports my major point, he just kind of has random ideas that sound cool on the very surface. He doesn't thing about games, about what problems there are, why they are there, and how they can be solved.Identifyingthe real...
  12. Denaut

    Camelot Unchained MMO

    I actually took the time to watch the videos and read what you posted and to me it is just a random collection of vague and incomplete ideas. I love discussing designs in particular and design processes in general, but there is little to talk about here. So I will just kind of briefly go over...
  13. Denaut

    Camelot Unchained MMO

    Not to get crazily off topic, but the Kinect is a crappy input device outside of a few very narrow game genres (like a dancing game). A head mounted display with motion tracking can be superior to a monitor for a decently large swath of game genres (with a huge list of caveats).
  14. Denaut

    Camelot Unchained MMO

    I don't see why you are comparing inferior input devices to what couldpotentiallybe a superior output device for a decent chunk of gaming. Out of curiosity, what do you think is so wrong about the rift?
  15. Denaut

    Camelot Unchained MMO

    You should still base that hope or faith onsomethingconcrete. I am hopeful the Occulus Rift will pan out for example, but that is based on a clear vision, technical details, and now some hands on early prototypes. Mark has given us nothing even close to that.
  16. Denaut

    Camelot Unchained MMO

    Have good ideas or an understanding of design? For me the tell-tale sign that CU will be bad is how poor an understanding of game design Jacobs has, I talk about it inthis postwhere I briefly go through one of his foundations blog entries.
  17. Denaut

    Camelot Unchained MMO

    A bit of both. It is by no means a crystal ball, but I'd say better than someone that is a competent gamer. I've talked about the tell-tale signs in previous posts, give me a second to find and link one.
  18. Denaut

    Camelot Unchained MMO

    Ok, so then his concepts DO revolve around a time when internet gaming was young, the technology was very immature, and many features were major compromises made due to those limitations not because they were good designs. I guess I got confused when I kept hearing the word "innovative."
  19. Denaut

    Camelot Unchained MMO

    What DO RvR fans want out of a game? I hear conflicting all over the map desires and no coherent vision for what a good RvR game is. I honestly wouldn't mind someone telling me what that is. I do work on PvP games, and I am hoping one or more of them take off, I am more than willing to put...
  20. Denaut

    Camelot Unchained MMO

    Nope, you've said yourself how small the industry is and how much people are just shifted around. I am no one important though, you probably wouldn't even know who I was if I told you my name.
  21. Denaut

    Camelot Unchained MMO

    Ok, look, here is my point, it doesn't even sound good on paper. When you do something long enough, you get a sense for people that know and don't know what they are talking about, there is no secret to it. The same is probably true in your profession. For example, Josh Sawyer has an...
  22. Denaut

    Camelot Unchained MMO

    Well, I amI worked on Vanguard and 2 other AAA MMORPGs, 3 including expansions as well as live teams. I don't work on AAA MMORPGs anymore, but I still work on multiplayer focused online games. So 8 years total.
  23. Denaut

    Camelot Unchained MMO

    I don't care what he was involved in. Based on his words alone, he is completely inept as a designer.
  24. Denaut

    Camelot Unchained MMO

    Not a conspiracy, just snake oil.
  25. Denaut

    Camelot Unchained MMO

    This is a good way of putting it. I would say though that I am not basing my opinion on his reputation specifically, but on my knowledge of the genre combined with what his own words reveal about the way his mind works. Ut is the reputation expert, I tend to focus more on design substance...
  26. Denaut

    Camelot Unchained MMO

    I've posted SEVERAL times in this thread that I have never worked with the guy and had no opinion of him until this project was revealed and I tried to read some of his terrible blog posts. That's my point, he isn't selling anything but the ability for you to construct a dream game in your head...
  27. Denaut

    Camelot Unchained MMO

    Mark is offering you nothing but a target to project your fantasies onto. The fact that this amazingly transparent ploy works so well on you (and many other people) is telling and partially responsible for the state of the industry. In the entire hour long interview (yes I listened to it) the...
  28. Denaut

    Camelot Unchained MMO

    Sarcasm?
  29. Denaut

    38 Studios

    Personally, I think it is a bit high. In the world of IPs the top tier are worth quite a lot (Halo, GTA, CoD, etc) but even the second tier below that are worth almost nothing. If you twisted my arm to take a guess I'd say it is worth about 5 figures, maybe 40k, but I wouldn't be shocked if it...
  30. Denaut

    Virtual Reality

    Ha, I love that last bit, and I can absolutely see that happening. Here is hoping they achieve what they set out to do, I am normally a big naysayer when it comes to things that could be considered "gimmicky" (think motion controls), but we've pretty much reached the end of what you can achieve...
  31. Denaut

    Virtual Reality

    It seems much more like a monitor replacement than a control replacement to me, so I imagine using it with a mouse and keyboard rather than the sort of VR stuff one of the videos showed. I think it has the potential to really be something provided that the resolution is high enough to look...
  32. Denaut

    Camelot Unchained MMO

    I've explained it already in a couple of posts but this thread is pretty long and rambling so I'll just quote myself:
  33. Denaut

    Camelot Unchained MMO

    So, it was b. I still think the designs are terrible
  34. Denaut

    Camelot Unchained MMO

    They could certainly impress me, if they were actually achieving or even attempting to achieve something valuable. Lots of games impress me one way or another, even games I don't like all that much. I know you are hopeful, but frankly with everything they've shown or written you shouldn't be...
  35. Denaut

    Camelot Unchained MMO

    A video of a bunch of (nearly identical) NPCs running around client side doesn't impress me at all. 10 years ago that might have been a big deal, but that hasn't been the bottleneck for a while now, not to mention there are lots of purchasable and generic tech that can easily handle many draw...
  36. Denaut

    GemStone IV - Old School MMO MUD

    I still play Dragonrealms for a few weeks a year. It still has some of the best systems I've ever seen in an online game and is by far my favorite progression system.
  37. Denaut

    New Rule: Should we cull all EQ-Neckbeard discussion from game threads?

    I would approve, not so much to protect other threads (although that is a plus too), but in order to condense discussion so I don't have to remember every thread where a discussion is taking place and repeat myself constantly.
  38. Denaut

    Camelot Unchained MMO

    Ironically it is all his talk specifically about Camelot Unchained that lead me to this conclusion, so the answer is no it wouldn't be. I was pretty neutral on the guy before CU because I never worked with him and really never paid any attention to what he did or said. Once I started reading...
  39. Denaut

    Camelot Unchained MMO

    Never worked with the guy, but if you go through the thread you will see that I think he represents everything that is wrong with the MMO industry and what is wrong with my profession, design, in particular.
  40. Denaut

    League Of Legends

    Keep in mind the matchmaker measures your ability to communicate and herd cats as much as anything. Providing information, pinging, making calls, somehow convincing your team to work together are all MUCH larger factors in your solo/duo ELO than how well you carry your lane.