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  1. Pyros

    Wolcen: Lords of Mayhem

    The unlocks are account wide I'm pretty sure?
  2. Pyros

    Monster Hunter: World

    Kirin is better for DB, because you want to scale elem. Kadachi is even better because of custom mods and more augments though. Basically until Safi DB and Bow the R10 weapons tend to be better because you can put more elem augments/custom mods on them.
  3. Pyros

    Final Fantasy XIV (Guide in first post)

    Ramuh's pretty boring I think, others are nice. Ruby weapon seems alright too but haven't done the EX yet, looks a bit long but not too complicated. Need to craft gear to get ilvl. On that note surprised at how easy the new crafted stuff is. I thought I'd have to fiddle a bunch with rotations...
  4. Pyros

    Monster Hunter: World

    I got slapped when I did Kirin MR first time, he is fairly different than original Kirin, not like too much but the patterns are different and he does more stuff, so yeah not too surprising. After the first fail though I killed him without an issue just from learning what he was doing, he's not...
  5. Pyros

    Grim Dawn

    Ît actually depends, iirc some skills scale better in "ultimate levels" which is past the soft cap, and some skills scale worse(and some A LOT worse). Or well when I say better I mean better than the last few points, generally scaling goes down as you put more points(so 15 > 16 is worse than 1 >...
  6. Pyros

    Wolcen: Lords of Mayhem

    300k is not much, I had 120k at the end of the story.
  7. Pyros

    Grim Dawn

    Acid dervish is pretty nice if you want to melee with a fairly fast char, scales well into endgame too. There's definitely a lot of good starter builds though, anything+oathkeeper or soldier tends to be pretty decent since those have great support passives/actives that'll make anything tanky...
  8. Pyros

    Grim Dawn

    Veteran has a weird curve and is more something they added back in the days when the game was way shorter to make players rerolling not feel as bored in their normal playthrough. It can be rough especially if you don't do cookie cutter strong early builds(which generally involve picking specific...
  9. Pyros

    Wolcen: Lords of Mayhem

    If you're offline you can edit your save to put yourself in the right place again, google it and you should find how to(the saves are in plain text so it's mostly a matter of finding the name of the quest you were on before).
  10. Pyros

    Wolcen: Lords of Mayhem

    Oh and as an important bug, don't use the black market in endgame. It will brick the character until they patch it(which they said should be this week but could be friday).
  11. Pyros

    Wolcen: Lords of Mayhem

    Quin is also a fucking retard/acts like a retard. You can just do the test yourself, take the node, equip a 2H and check your damage, then equip a shield and check your damage. It gives a completely stupid amount of flat damage(probably is supposed to be damage %, or be 0.5x like the other nodes...
  12. Pyros

    Monster Hunter: World

    In the Safi patch, Dual Blades and SnS get a buff that makes their moves that claws also apply a hit. Namely for Dual Blades it's the circle circle circle combo move(iirc) that does spinny moves and end up in a claw attack, for SnS it's the uppercut claw after a roll. When you do these atm on...
  13. Pyros

    Wolcen: Lords of Mayhem

    PoE NOW has 100+ppl, but back when they released, it was a small company(they had 25ppl during the open beta, which was the "soft launch"). And the released state was a lot better than this, probably because you know, they ran a beta with all the content for years before that, instead of just...
  14. Pyros

    Monster Hunter: World

    Well early on you're capped, you need to increase your MR(by doing GL imo but you can do other stuff too, just since you're gonna need to do some GL might as well) to unlock more levels which unlock the good stuff. The main thing to understand about GL materials is they can all be...
  15. Pyros

    Wolcen: Lords of Mayhem

    They haven't fixed the magic find stacking bug either so once you're at endgame you can stack magic find to 10k+% and do one "rift" and basically get gear to drop for 20mins and pick up what you want until you inevitably crash. Stash still have items disapearing, you can get story blocked at...
  16. Pyros

    Monster Hunter: World

    Yeah it helps playing weapons you're comfortable with and for vaal at least weapons with a constant flow of attacks versus big hitters I find works better because while he's easy to read, his attacks are very strong so you do want to dodge them when you have to, but if you're like doing a SAED...
  17. Pyros

    Final Fantasy XIV (Guide in first post)

    It is possible the last step is after clearing yeah, just it's also possible it's before the last step too. Guess we'll see, I don't give a shit personally since I'll probably rush the MSQ first(maybe unlock the stupid beast tribe to get it done before the reset and then MSQ). On that note, it's...
  18. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah that's not normal, but it seems it is this way this time based on the prelim notes. This time the raid is heavily tied to the MSQ unlike most previous raids(Bahamut was the closest but even that was like parallel events), as you've noticed if you've done the first tier already. So it's...
  19. Pyros

    Monster Hunter: World

    Yeah Vaal Hazak always was a tank, has the most base health iirc(besides obviously shit like behemoth and ancient leshen which aren't scaled down for solo). Your damage issue could be gear(bad weapon, bad skills) or just not enough damage uptime, you can fairly consistently hit him once you...
  20. Pyros

    Wolcen: Lords of Mayhem

    PoE had new maps/monsters added like 3 or whatever years ago when they added 6 acts, and they add new skills every patch. And they're redoing the entire visuals next year, so it's not like it's stagnating. D3 on the other hand yeah. GD released an expansion last year with a bunch of new stuff...
  21. Pyros

    Wolcen: Lords of Mayhem

    I've seen this on some skills, I think maybe it's meant to boost ailment if you add ailment damage to it, via added damage mods or something else, maybe. Like for example you have the passive that makes so you can apply 2 different ailments per hit, then you add say toxic damage to the skill via...
  22. Pyros

    Final Fantasy XIV (Guide in first post)

    Apparently the raid quest is tied to the MSQ so the world first race will start with a MSQ speedrun race. I'm not sure this world first race will be too interesting for a few reasons though, first raiding statics have almost always been hiding their progress to not get strats stolen, who's...
  23. Pyros

    Wolcen: Lords of Mayhem

    I think he means how every boss has multiple phases where it just restarts a new fight after a cutscene instead of having organic phase swaps are certain hp treshold and stuff.
  24. Pyros

    Wolcen: Lords of Mayhem

    You could use Parasite if you want a channel, it has a god awful cast time but once it starts going it does good damage, applies poison(a damage ailment so that's nice) and it drains life so you get healed a bunch. On my summoner playthrough it did a lot of work without really much supporting...
  25. Pyros

    Wolcen: Lords of Mayhem

    Well the idea behind ratings is that you need to keep investing into the stat as you lvl up to keep the same amount. Say at lvl 20 you have 70/30 split, at lvl 40 you need to be 70/30 if you want the same stats, can't just have the same amount you had at lvl 20. You also lose damage if you...
  26. Pyros

    Final Fantasy XIV (Guide in first post)

    I don't think they wanted to limit Byregot, that's why they removed the other shittier byregot and left the good one, what they didn't want is people to be forced to have CRP50 to have it cause it was such an important ability. The cap was just because they had both innovation and ingenuity...
  27. Pyros

    Wolcen: Lords of Mayhem

    Finished the game, last boss was surprisingly easier than the previous two, assumed it'd be a lot fuckier but way less "one shots" spam.
  28. Pyros

    Monster Hunter: World

    The one where he flies up then explodes? It drops a bunch of shit on the ground in a large circle, but the center of the circle(where he is) is safe and you can fight there. Or you can drag him out of the circle if the area you're fighting in is large enough, just go through and wait for him to...
  29. Pyros

    Monster Hunter: World

    Depends on weapons and shit yeah. If you play DB/Bow you definitly want to hit the right element, for others are good raw option will do fine on everything(gold rathian or royal weapons on PC). Once Safi goes live a lot of the BiS weapons are just the blast raw one, but technically against 3star...
  30. Pyros

    Wolcen: Lords of Mayhem

    Yeah and there's pretty huge bugs. At least on offline you can edit your save easily to fix any progression rollback issue and such. Can also make backups of the saves in case of. It seems the character saves are pretty good though cause I crashed 3 times in the same area(I think related to...
  31. Pyros

    Wolcen: Lords of Mayhem

    Haven't had an issue, offline so might be an online thing.
  32. Pyros

    Monster Hunter: World

    Controls with the keyboard are a bit weird to configure but once you get around to it, it's not that bad BUT it's still kinda shit if you switch between melee weapons and ranged weapons since the way they're configured is weird. You can however make presets for keybindings to switch shit around...
  33. Pyros

    Wolcen: Lords of Mayhem

    Yeah I tested it and they do turn kinda dimmer, just looked they were still lit up but I lose the effect when I unlink. Got to 22 or so, summon build working well so far, one of the spell is great it lets you take control of enemies and a lot of enemies are super busted(one summons like 12...
  34. Pyros

    Wolcen: Lords of Mayhem

    Made an offline char since I had no plans on playing online anyway, got to lvl 11 so far, been pretty decent although there's a couple of annoying things(mass clicking to sell shit quickly seems to not always work for example). Balance seems kinda fucked though, I'm going pet build as...
  35. Pyros

    Wolcen: Lords of Mayhem

    I mean it's not like the cracked version will work online, and you can play offline even with the steam auth issues. So it's more like if you don't want to pay.
  36. Pyros

    Path of Exile

    Remember you need chaos spell damage to apply poisons with storm brand/ball lightning. Lesser poison would do the job, or a jewel with chaos on spells.
  37. Pyros

    Wolcen: Lords of Mayhem

    While I liked GD, I'd say it was probably the "worst" out of the 3. That is D3 after all the patches and shit, not release D3, that was garbo. The combat in GD kinda feels bad and too many of the skills feel too same-ish. It still has a decent amount of stuff you can do and the last expansion...
  38. Pyros

    Wolcen: Lords of Mayhem

    ZiggyD's(PoE streamer/content maker that works closely with GGG) beta impressions video. Short of it is the beta is actually really nice and he liked it a lot(even though he disliked the alpha a lot and wasn't really planning on playing it). On the flipside, there's a shitton of the promised...
  39. Pyros

    Stoneshard (Roguelike RPG)

    Played something kinda similar recently, Tangledeep, bought for 5bucks on sale, played almost 150hours. Has more defined classes(but you can job change and you keep skills learned so you can build your class) and looks a bit more basic on some aspects(storytelling, graphics and stuff), but...
  40. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah I meant more back then there were a lot of ideas like that, now they nerfed it down to a much more accessible place since a lot less people go there, you can solo decently too with echo and you don't really risk much by running around, since you can mount and the aetheryte unlock earlier...